Player Matchup

Izanami
Izanami
 
Izanami
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 22L
1,702 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 18
God Stats
4W - 2L
1,520 SR
Queue Stats
4W - 2L
1,542 Elo+
Solo
Ares
Ares
ACETHE FIN3ST
Ares
Level 4
God Stats
3W - 0L
1,874 SR
Queue Stats
4W - 1L
1,693 Elo+
Party 2
Cthulhu
Cthulhu
TheCzechMafia
Cthulhu
Level 28
God Stats
24W - 10L
1,691 SR
Queue Stats
163W - 141L
1,513 Elo+
Solo
Guan Yu
Guan Yu
Wickedmud
Guan Yu
Level 46
God Stats
3W - 0L
1,659 SR
Queue Stats
61W - 42L
1,571 Elo+
Party 2
Team Averages
Level 23
1,649 SR
1,604 Elo+

VS

Team Averages
Level 24
1,584 SR
1,528 Elo+
Cerberus
Cerberus
Mungo1998
Cerberus
Level 21
God Stats
10W - 6L
1,626 SR
Queue Stats
52W - 39L
1,584 Elo+
Party 1
Hel
Hel
RareNightFury1
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,292 Elo+
Solo
Scylla
Scylla
SSG Caleb
Scylla
Level 16
God Stats
3W - 1L
1,769 SR
Queue Stats
45W - 48L
1,521 Elo+
Party 1
Neith
Neith
Spades8894x
Neith
Level 26
God Stats
31W - 16L
1,752 SR
Queue Stats
90W - 63L
1,668 Elo+
Party 1
Sun Wukong
Sun Wukong
XxTcMoNeYxX
Sun Wukong
Level 43
God Stats
0W - 3L
1,275 SR
Queue Stats
166W - 147L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 2 / 9
11,608
1,055
12,145
9,544
2,649
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
 
Kukulkan
16
3 / 2 / 6
10,498
954
12,821
6,924
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 2 / 10
9,582
871
3,920
8,518
4,465
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
17
2 / 0 / 10
10,607
964
18,944
9,170
8,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Wickedmud
Guan Yu
17
4 / 0 / 8
10,761
978
9,520
10,389
5,150
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

276

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mungo1998
Cerberus
16
2 / 3 / 3
10,913
992
4,483
15,235
8,406
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 3 / 3
9,058
823
2,315
10,354
4,842
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
SSG Caleb
Scylla
16
0 / 3 / 3
9,598
873
12,777
9,781
3,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 2 / 3
10,070
915
9,552
14,625
5,599
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
XxTcMoNeYxX
Sun Wukong
16
2 / 3 / 2
10,290
935
9,997
11,617
4,624
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
14
Kills
6
6
Deaths
14
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
9
4.75
W
Kukulkan
 
Kukulkan
3
2
6
3
W
0
2
10
2.5
L
Cerberus
Mungo1998
Cerberus
2
3
3
1.17
L
0
3
3
0.5
L
Scylla
SSG Caleb
Scylla
0
3
3
0.5
L
2
2
3
1.75
W
Cthulhu
2
0
10
7
W
Guan Yu
Wickedmud
Guan Yu
4
0
8
8
L
Sun Wukong
XxTcMoNeYxX
Sun Wukong
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,350
Damage
39,124
44,545
Taken
61,612
23,319
Mitigated
26,743
14,535
Healing
10,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,145
8,623
999
816
9,544
2,649
0
4,816
4,621
0
42,846
W
Kukulkan
 
Kukulkan
12,821
87
96
940
6,924
2,388
0
2,626
4,298
22,713
0
W
3,920
717
0
243
8,518
4,465
0
3,744
4,774
6,275
0
L
Cerberus
Mungo1998
Cerberus
4,483
148
0
3,463
15,235
8,406
0
8,759
6,376
16,964
0
L
2,315
768
2,986
2,971
10,354
4,842
0
5,781
4,498
4,839
0
L
Scylla
SSG Caleb
Scylla
12,777
962
0
0
9,781
3,272
0
5,406
4,250
29,659
0
L
9,552
4,594
0
598
14,625
5,599
0
9,129
5,246
0
24,560
W
Cthulhu
18,944
1,679
2,916
1,528
9,170
8,667
0
3,462
5,708
43,799
0
W
Guan Yu
Wickedmud
Guan Yu
9,520
654
3,795
3,202
10,389
5,150
0
4,927
5,462
0
26,025
L
Sun Wukong
XxTcMoNeYxX
Sun Wukong
9,997
2,644
0
75
11,617
4,624
0
5,885
5,557
0
40,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,056
Gold Earned
49,929
206
Minions Killed
199
7
Camps Cleared
7
1,027,575
Distance Traveled
909,215
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,608
1,055
84
8
2
191,700
0
W
Kukulkan
10,498
954
24
2
0
164,510
0
W
Ares
9,582
871
2
0
0
198,167
3
L
Cerberus
10,913
992
43
4
1
193,825
0
L
Hel
9,058
823
6
1
0
103,512
3
L
Scylla
9,598
873
58
5
1
203,058
0
L
Neith
10,070
915
28
3
2
194,430
0
W
Cthulhu
10,607
964
66
6
2
234,096
1
W
Guan Yu
10,761
978
30
3
3
239,102
0
L
Sun Wukong
10,290
935
64
6
3
214,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role