Player Matchup

Raijin
Raijin
 
Raijin
Level 16
God Stats
1W - 4L
1,142 SR
Queue Stats
13W - 27L
1,100 Elo+
Solo
Cthulhu
Cthulhu
amemeyboi69
Cthulhu
Level 24
God Stats
36W - 25L
1,454 SR
Queue Stats
119W - 125L
1,181 Elo+
Solo
Thor
Thor
gonzakj2209
Thor
Level 27
God Stats
4W - 8L
1,211 SR
Queue Stats
142W - 206L
1,026 Elo+
Solo
Chaac
Chaac
haiLiL23
Chaac
Level 26
God Stats
3W - 2L
1,735 SR
Queue Stats
184W - 170L
1,389 Elo+
Solo
Neith
Neith
urmang
Neith
Level 18
God Stats
8W - 11L
1,339 SR
Queue Stats
99W - 96L
1,060 Elo+
Solo
Team Averages
Level 22
1,376 SR
1,151 Elo+

VS

Team Averages
Level 20
1,551 SR
1,096 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,045 Elo+
Solo
Chaac
Chaac
Cc Mixcoatl
Chaac
Level 22
God Stats
38W - 36L
1,500 SR
Queue Stats
937W - 978L
1,142 Elo+
Solo
Da Ji
Da Ji
Certifiednut901
Da Ji
Level 14
God Stats
2W - 1L
1,744 SR
Queue Stats
9W - 15L
1,047 Elo+
Solo
Athena
Athena
RuthlessTalentt
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,210 Elo+
Solo
Aphrodite
Aphrodite
TTV_Fatty1
Aphrodite
Level 23
God Stats
2W - 4L
1,512 SR
Queue Stats
38W - 48L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
20
3 / 12 / 12
15,510
398
18,615
29,035
10,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
amemeyboi69
Cthulhu
20
23 / 5 / 8
22,485
577
80,601
40,250
28,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 3 / 0
11,087
284
2,223
6,801
1,769
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
haiLiL23
Chaac
20
0 / 1 / 13
16,752
430
21,277
23,704
33,883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
urmang
Neith
20
10 / 5 / 12
19,155
491
48,349
30,245
12,727
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
1 / 9 / 9
14,426
370
18,979
42,280
33,516
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
1 / 4 / 9
16,726
429
14,784
56,698
54,006
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
13 / 7 / 5
18,726
480
23,482
34,662
14,895
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 10 / 11
13,201
338
11,559
54,039
37,585
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
TTV_Fatty1
Aphrodite
20
11 / 6 / 9
18,307
469
35,361
35,961
23,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
69
36
Kills
26
26
Deaths
36
45
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
12
12
0.75
L
Cthulhu
 
Cthulhu
1
9
9
0.61
L
1
4
9
1.38
L
13
7
5
2.21
L
0
10
11
0.55
L
Aphrodite
TTV_Fatty1
Aphrodite
11
6
9
2.58
W
Cthulhu
amemeyboi69
Cthulhu
23
5
8
5.4
W
0
3
0
0
W
Chaac
haiLiL23
Chaac
0
1
13
6.5
W
Neith
urmang
Neith
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

171,065
Damage
104,165
130,035
Taken
223,640
87,103
Mitigated
163,926
35,586
Healing
92,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
18,615
2,622
0
2,634
29,035
10,208
242
17,511
11,335
73,255
0
L
Cthulhu
 
Cthulhu
18,979
839
2,386
3,529
42,280
33,516
424
20,545
21,615
65,281
252
L
14,784
2,548
2,282
24,220
56,698
54,006
2,407
14,584
41,300
0
122,244
L
23,482
11,316
1,935
12,388
34,662
14,895
3,277
16,276
18,286
0
128,467
L
11,559
2,630
3,044
7,654
54,039
37,585
938
27,157
26,782
33,282
0
L
Aphrodite
TTV_Fatty1
Aphrodite
35,361
6,582
14,759
20,302
35,961
23,924
4,136
20,654
15,232
134,677
0
W
Cthulhu
amemeyboi69
Cthulhu
80,601
4,143
1,909
7,930
40,250
28,516
3,042
21,603
18,485
168,975
0
W
2,223
637
0
1,035
6,801
1,769
0
1,899
4,852
0
14,836
W
Chaac
haiLiL23
Chaac
21,277
1,088
0
12,016
23,704
33,883
284
7,558
15,229
0
109,915
W
Neith
urmang
Neith
48,349
37,333
0
10,062
30,245
12,727
5,885
16,367
13,409
0
136,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,989
Gold Earned
81,386
645
Minions Killed
703
0
Camps Cleared
0
2,858,692
Distance Traveled
3,093,180
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,510
398
109
3
0
462,093
0
L
Cthulhu
14,426
370
81
2
0
572,472
0
L
Chaac
16,726
429
198
5
0
656,831
5
L
Da Ji
18,726
480
181
5
0
585,955
0
L
Athena
13,201
338
37
1
0
650,076
0
L
Aphrodite
18,307
469
206
5
0
627,846
4
W
Cthulhu
22,485
577
173
4
0
741,699
0
W
Thor
11,087
284
29
1
0
234,098
0
W
Chaac
16,752
430
162
4
0
763,691
10
W
Neith
19,155
491
172
4
0
657,111
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role