Player Matchup

Kuzenbo
Kuzenbo
Silver IV
CurvaSemCapa
Kuzenbo
Silver IV
Level 118
God Stats
1W - 3L
1,198 SR
Queue Stats
105W - 132L
1,058 MMR
Solo
Merlin
Merlin
Silver III
SkudThug
Merlin
Silver III
Level 62
God Stats
31W - 27L
1,569 SR
Queue Stats
42W - 49L
1,083 MMR
Solo
Cernunnos
Cernunnos
Gold V
THE-JUNGLE-44
Cernunnos
Gold V
Level 149
God Stats
11W - 6L
1,539 SR
Queue Stats
560W - 633L
1,105 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,436 SR
1,082 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 74
1,614 SR
1,060 MMR
Nike
Nike
Silver III
A ChewChewTrain
Nike
Silver III
Level 128
God Stats
7W - 10L
1,648 SR
Queue Stats
432W - 483L
959 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Ex_TittiBlasta
Heimdallr
Bronze III
Level 55
God Stats
3W - 3L
1,695 SR
Queue Stats
8W - 16L
1,114 MMR
Solo
Discordia
Discordia
Silver V
aacgeske
Discordia
Silver V
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 52L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CurvaSemCapa
Kuzenbo
13
1 / 1 / 7
11,051
691
5,353
12,312
14,767
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
SkudThug
Merlin
15
7 / 2 / 3
11,361
710
13,540
7,585
2,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
THE-JUNGLE-44
Cernunnos
14
3 / 3 / 6
10,622
664
8,446
9,434
3,896
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
BacchusKumbhakarnaZeusIzanamiKukulkan

VS

Bans
ScyllaJormungandrGaneshaAresSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
10,948
684
6,539
12,185
9,639
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
Ex_TittiBlasta
Heimdallr
14
1 / 4 / 4
9,552
597
6,560
12,113
4,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
aacgeske
Discordia
13
0 / 3 / 4
9,148
572
9,489
10,067
3,021
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
Kuzenbo
CurvaSemCapa
Kuzenbo
1
1
7
4.5
L
Heimdallr
Ex_TittiBlasta
Heimdallr
1
4
4
0.75
W
Merlin
SkudThug
Merlin
7
2
3
4.25
W
Cernunnos
THE-JUNGLE-44
Cernunnos
3
3
6
2
L
Discordia
aacgeske
Discordia
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,339
Damage
22,588
29,331
Taken
34,365
21,439
Mitigated
17,162
7,026
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,539
487
0
2,074
12,185
9,639
0
5,718
6,467
0
22,728
W
Kuzenbo
CurvaSemCapa
Kuzenbo
5,353
1,400
0
2,653
12,312
14,767
84
4,663
7,426
20,001
479
L
Heimdallr
Ex_TittiBlasta
Heimdallr
6,560
2,517
582
3,505
12,113
4,502
0
7,777
4,336
0
40,389
W
Merlin
SkudThug
Merlin
13,540
289
0
2,441
7,585
2,776
396
1,646
5,764
56,862
0
W
Cernunnos
THE-JUNGLE-44
Cernunnos
8,446
2,868
0
1,932
9,434
3,896
2,163
3,455
5,904
0
51,700
L
Discordia
aacgeske
Discordia
9,489
406
0
1,425
10,067
3,021
0
6,217
3,850
42,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
29,648
204
Minions Killed
153
0
Camps Cleared
0
859,085
Distance Traveled
745,434
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,948
684
19
1
0
222,326
5
W
Kuzenbo
11,051
691
31
2
0
324,894
6
L
Heimdallr
9,552
597
73
5
0
265,621
2
W
Merlin
11,361
710
78
5
0
280,457
2
W
Cernunnos
10,622
664
95
6
0
253,734
2
L
Discordia
9,148
572
61
4
0
257,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role