Player Matchup

Hel
Hel
 
Hel
Level 29
God Stats
1W - 2L
1,623 SR
Queue Stats
6W - 13L
1,245 Elo+
Party 2
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 1L
1,313 SR
Queue Stats
21W - 17L
1,483 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 21
1,478 SR
1,409 Elo+

VS

Team Averages
Level 74
1,720 SR
1,334 Elo+
Nox
Nox
FR0STY dG
Nox
Level 29
God Stats
8W - 6L
1,727 SR
Queue Stats
103W - 108L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
TheCrazyCanuck3
Cthulhu
Level 125
God Stats
20W - 9L
1,677 SR
Queue Stats
75W - 80L
1,475 Elo+
Party 1
Bakasura
Bakasura
ZxB dG
Bakasura
Level 69
God Stats
41W - 20L
1,758 SR
Queue Stats
163W - 176L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
8 / 5 / 2
13,138
657
12,849
21,050
9,076
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
 
Cthulhu
14
4 / 7 / 6
12,497
625
21,082
24,194
15,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
 
Hercules
14
0 / 9 / 6
11,324
566
3,935
19,988
13,953
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 18
12,722
636
10,941
9,868
4,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 6 / 12
13,830
692
22,493
23,414
26,438
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
ZxB dG
Bakasura
17
13 / 3 / 6
14,977
749
19,838
21,618
9,152
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
20
21
Deaths
12
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
8
5
2
1.8
L
Cthulhu
 
Cthulhu
4
7
6
1
L
Hercules
 
Hercules
0
9
6
0.33
W
1
3
18
3.33
W
6
6
12
2
W
Bakasura
ZxB dG
Bakasura
13
3
6
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,866
Damage
53,272
65,232
Taken
54,900
38,961
Mitigated
40,157
22,082
Healing
14,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
12,849
324
9,112
10,834
21,050
9,076
386
11,737
8,554
59,682
0
L
Cthulhu
 
Cthulhu
21,082
1,737
312
1,650
24,194
15,932
266
11,878
11,562
64,678
0
L
Hercules
 
Hercules
3,935
2,100
0
174
19,988
13,953
340
9,892
9,037
731
14,661
W
10,941
2,193
149
1,721
9,868
4,567
394
7,878
1,940
29,698
0
W
22,493
1,302
497
2,775
23,414
26,438
230
12,317
10,963
59,460
0
W
Bakasura
ZxB dG
Bakasura
19,838
16,578
0
9,774
21,618
9,152
2,837
14,009
7,434
0
66,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,959
Gold Earned
41,529
187
Minions Killed
167
0
Camps Cleared
0
1,040,704
Distance Traveled
1,074,805
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,138
657
80
4
0
337,947
4
L
Cthulhu
12,497
625
87
4
0
352,822
0
L
Hercules
11,324
566
20
1
0
349,935
0
W
Nox
12,722
636
31
2
0
328,769
0
W
Cthulhu
13,830
692
63
3
0
331,361
4
W
Bakasura
14,977
749
73
4
0
414,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role