Player Matchup

Agni
Agni
ANGELO KOG
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,434 Elo+
Party 1
Bastet
Bastet
DreadAegis
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,462 Elo+
Party 1
Ravana
Ravana
HGS Nymphac
Ravana
Level 127
God Stats
0W - 1L
1,732 SR
Queue Stats
59W - 41L
1,530 Elo+
Party 1
Hachiman
Hachiman
HGS Zombie
Hachiman
Level 29
God Stats
1W - 1L
1,527 SR
Queue Stats
51W - 58L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
Luhcr
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 18L
1,525 Elo+
Party 1
Team Averages
Level 61
1,552 SR
1,481 Elo+

VS

Team Averages
Level 62
1,491 SR
1,528 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Colekellogg
Zeus
Level 87
God Stats
1W - 0L
1,491 SR
Queue Stats
11W - 10L
1,404 Elo+
Party 2
Eset
Eset
DJshade247
Eset
Level 22
God Stats
2W - 1L
1,295 SR
Queue Stats
65W - 65L
1,488 Elo+
Solo
Discordia
Discordia
Skyzgaming05506
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 36L
1,700 Elo+
Party 2
Cthulhu
Cthulhu
zapnu x puas
Cthulhu
Level 129
God Stats
1W - 0L
1,668 SR
Queue Stats
183W - 144L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 4
11,095
693
8,581
17,870
19,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
DreadAegis
Bastet
13
2 / 14 / 2
8,578
536
6,946
19,147
6,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ravana
19
12 / 8 / 6
12,428
777
16,974
19,205
24,654
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
HGS Zombie
Hachiman
16
2 / 11 / 7
10,136
634
13,881
18,303
6,250
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Luhcr
Zhong Kui
20
8 / 10 / 7
12,895
806
25,042
27,537
35,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
14 / 2 / 32
14,402
900
25,738
16,175
7,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
19 / 6 / 14
13,693
856
32,603
15,159
7,199
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 5 / 21
12,429
777
11,838
14,768
7,350
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Skyzgaming05506
Discordia
17
3 / 7 / 24
10,848
678
6,068
16,275
7,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
zapnu x puas
Cthulhu
20
10 / 5 / 25
13,135
821
15,343
27,693
45,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
168
25
Kills
52
52
Deaths
25
26
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
14
2
32
15
L
1
9
4
0.33
W
19
6
14
4.33
W
6
5
21
3.3
L
Bastet
DreadAegis
Bastet
2
14
2
0.21
L
Ravana
12
8
6
1.88
L
Hachiman
HGS Zombie
Hachiman
2
11
7
0.5
L
Zhong Kui
Luhcr
Zhong Kui
8
10
7
1.15
W
Discordia
Skyzgaming05506
Discordia
3
7
24
2.14
W
Cthulhu
zapnu x puas
Cthulhu
10
5
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,424
Damage
91,590
102,062
Taken
90,070
92,820
Mitigated
75,788
22,526
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,738
6,985
3,419
2,896
16,175
7,975
2,526
6,872
9,303
51,153
0
L
8,581
433
849
3,506
17,870
19,552
0
17,346
524
35,933
0
W
32,603
2,802
2,162
2,556
15,159
7,199
894
6,826
8,333
48,064
0
W
11,838
985
3,312
3,202
14,768
7,350
964
6,557
8,211
25,430
0
L
Bastet
DreadAegis
Bastet
6,946
1,788
927
628
19,147
6,973
0
18,118
1,029
0
14,012
L
Ravana
16,974
3,903
1,006
3,870
19,205
24,654
138
16,585
2,620
0
27,933
L
Hachiman
HGS Zombie
Hachiman
13,881
6,285
1,045
1,407
18,303
6,250
440
16,110
2,193
0
28,960
L
Zhong Kui
Luhcr
Zhong Kui
25,042
2,501
1,145
8,143
27,537
35,391
51
23,431
4,106
49,429
0
W
Discordia
Skyzgaming05506
Discordia
6,068
199
2,468
1,706
16,275
7,325
421
6,049
10,226
10,328
0
W
Cthulhu
zapnu x puas
Cthulhu
15,343
1,478
2,322
3,530
27,693
45,939
310
7,319
20,374
35,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,132
Gold Earned
64,507
130
Minions Killed
165
0
Camps Cleared
0
1,178,752
Distance Traveled
1,442,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,402
900
54
3
0
293,800
0
L
Agni
11,095
693
44
3
0
218,237
0
W
Zeus
13,693
856
42
3
0
268,676
0
W
Eset
12,429
777
35
2
0
280,991
0
L
Bastet
8,578
536
8
1
0
239,086
0
L
Ravana
12,428
777
18
1
0
254,656
0
L
Hachiman
10,136
634
25
2
0
253,026
0
L
Zhong Kui
12,895
806
35
2
0
213,747
1
W
Discordia
10,848
678
1
0
0
270,102
1
W
Cthulhu
13,135
821
33
2
0
328,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role