Player Matchup

Bacchus
Bacchus
ClashNSmash77
Bacchus
Level 68
God Stats
18W - 14L
1,471 SR
Queue Stats
60W - 60L
1,404 Elo+
Party 2
Ah Puch
Ah Puch
Zakmastermojo
Ah Puch
Level 82
God Stats
23W - 15L
1,462 SR
Queue Stats
51W - 55L
1,373 Elo+
Party 2
Ullr
Ullr
xX Cr4z Ryan Xx
Ullr
Level 143
God Stats
0W - 2L
1,904 SR
Queue Stats
60W - 68L
1,390 Elo+
Party 2
Team Averages
Level 98
1,612 SR
1,389 Elo+

VS

Team Averages
Level 73
1,669 SR
1,429 Elo+
Cthulhu
Cthulhu
Adapt_808
Cthulhu
Level 65
God Stats
23W - 16L
1,863 SR
Queue Stats
172W - 147L
1,401 Elo+
Party 1
Bakasura
Bakasura
ChxnkyChipmunk
Bakasura
Level 48
God Stats
31W - 19L
1,663 SR
Queue Stats
175W - 157L
1,432 Elo+
Party 1
Nu Wa
Nu Wa
DivineDeshain
Nu Wa
Level 106
God Stats
1W - 1L
1,481 SR
Queue Stats
70W - 64L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 2 / 2
8,460
651
4,519
7,388
6,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
10
1 / 3 / 0
7,980
614
10,835
7,761
1,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 3 / 1
8,155
627
7,746
8,813
2,473
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adapt_808
Cthulhu
11
0 / 0 / 2
8,440
649
4,394
10,770
8,334
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
14
7 / 1 / 0
9,940
765
9,625
10,834
4,869
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 3
8,256
635
4,893
8,218
3,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
2
Kills
8
8
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adapt_808
Cthulhu
0
0
2
1
W
Bakasura
7
1
0
7
L
Bacchus
0
2
2
0.5
W
1
1
3
2.5
L
Ah Puch
1
3
0
0.33
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
18,912
23,962
Taken
29,822
11,085
Mitigated
16,265
2,268
Healing
9,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adapt_808
Cthulhu
4,394
60
417
821
10,770
8,334
241
6,270
4,500
22,962
0
W
Bakasura
9,625
7,709
0
5,042
10,834
4,869
516
5,086
5,748
0
42,781
L
Bacchus
4,519
158
0
0
7,388
6,715
193
3,090
4,060
16,885
0
W
4,893
1,670
0
3,652
8,218
3,062
667
4,100
4,118
27,086
0
L
Ah Puch
10,835
0
686
964
7,761
1,897
87
2,367
4,675
35,808
0
L
7,746
4,955
0
618
8,813
2,473
736
3,862
4,344
0
39,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,595
Gold Earned
26,636
134
Minions Killed
195
0
Camps Cleared
0
751,164
Distance Traveled
737,886
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,440
649
52
4
0
231,089
0
W
Bakasura
9,940
765
90
7
0
268,283
8
L
Bacchus
8,460
651
22
2
0
252,636
2
W
Nu Wa
8,256
635
53
4
0
238,514
0
L
Ah Puch
7,980
614
55
4
0
266,553
2
L
Ullr
8,155
627
57
4
0
231,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role