Player Matchup

Anubis
Anubis
DaddySmurf56
Anubis
Level 16
God Stats
4W - 5L
1,586 SR
Queue Stats
14W - 13L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
SynatiixOP
Cthulhu
Level 12
God Stats
2W - 1L
1,645 SR
Queue Stats
43W - 33L
1,388 Elo+
Party 1
Xing Tian
Xing Tian
xDark_Knight124x
Xing Tian
Level 18
God Stats
5W - 4L
1,335 SR
Queue Stats
153W - 149L
1,375 Elo+
Party 1
Team Averages
Level 15
1,522 SR
1,476 Elo+

VS

Team Averages
Level 28
1,406 SR
1,344 Elo+
Raijin
Raijin
Grim Reapair
Raijin
Level 24
God Stats
2W - 4L
1,223 SR
Queue Stats
97W - 114L
1,235 Elo+
Party 2
Sun Wukong
Sun Wukong
ofinkandwill
Sun Wukong
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 89L
1,297 Elo+
Party 2
Bakasura
Bakasura
youkilledkenny21
Bakasura
Level 15
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 1L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
12 / 10 / 4
13,434
790
16,815
15,489
7,287
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
SynatiixOP
Cthulhu
14
4 / 9 / 9
11,502
677
8,118
17,428
7,362
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
13
1 / 9 / 10
10,873
640
8,755
20,682
2,697
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
10 / 5 / 17
13,266
780
20,570
11,494
2,570
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
ofinkandwill
Sun Wukong
16
7 / 4 / 17
12,199
718
10,250
18,321
9,722
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
11 / 9 / 13
13,526
796
11,133
15,091
4,296
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
75
17
Kills
28
28
Deaths
18
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Anubis
12
10
4
1.4
W
Raijin
10
5
17
3.7
L
Cthulhu
SynatiixOP
Cthulhu
4
9
9
0.94
W
Sun Wukong
ofinkandwill
Sun Wukong
7
4
17
3.88
L
Xing Tian
1
9
10
0.67
W
11
9
13
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,688
Damage
41,953
53,599
Taken
44,906
17,346
Mitigated
16,588
2,260
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,815
597
0
459
15,489
7,287
443
5,342
9,580
52,156
0
W
Raijin
20,570
2,334
0
1,030
11,494
2,570
1,126
9,375
2,119
56,300
0
L
Cthulhu
SynatiixOP
Cthulhu
8,118
624
640
0
17,428
7,362
393
6,843
10,167
25,050
0
W
Sun Wukong
ofinkandwill
Sun Wukong
10,250
1,650
164
3,637
18,321
9,722
718
14,308
4,013
0
38,680
L
Xing Tian
8,755
637
0
1,161
20,682
2,697
176
8,776
11,227
22,527
0
W
11,133
7,936
234
1,750
15,091
4,296
938
10,141
4,950
0
34,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,809
Gold Earned
38,991
109
Minions Killed
171
0
Camps Cleared
0
633,973
Distance Traveled
822,258
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,434
790
54
3
0
189,547
0
W
Raijin
13,266
780
81
5
0
255,563
0
L
Cthulhu
11,502
677
43
3
0
216,776
1
W
Sun Wukong
12,199
718
42
2
0
295,479
0
L
Xing Tian
10,873
640
12
1
0
227,650
1
W
Bakasura
13,526
796
48
3
0
271,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role