Player Matchup

Nemesis
Nemesis
Gelter4
Nemesis
Level 107
God Stats
7W - 1L
1,418 SR
Queue Stats
24W - 11L
1,294 Elo+
Party 1
Chaac
Chaac
KulyTuly
Chaac
Level 74
God Stats
5W - 5L
1,608 SR
Queue Stats
54W - 43L
1,595 Elo+
Party 1
Discordia
Discordia
VivaLaGringo
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,436 Elo+
Party 1
Team Averages
Level 96
1,509 SR
1,441 Elo+

VS

Team Averages
Level 115
1,568 SR
1,508 Elo+
Anhur
Anhur
 
Anhur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Snow It White
Chang'e
Level 103
God Stats
7W - 4L
1,705 SR
Queue Stats
90W - 87L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Gelter4
Nemesis
12
4 / 4 / 7
9,201
708
5,471
9,494
3,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
KulyTuly
Chaac
14
8 / 1 / 7
10,059
774
11,921
13,409
12,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
VivaLaGringo
Discordia
13
4 / 2 / 10
9,227
710
14,002
5,894
1,895
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 5 / 4
8,943
688
4,672
10,970
3,524
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
12
1 / 7 / 5
8,245
634
8,536
15,203
7,037
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
13
3 / 4 / 4
9,080
698
9,398
9,903
3,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
7
7
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
5
4
1
L
Cthulhu
 
Cthulhu
1
7
5
0.5
W
Nemesis
Gelter4
Nemesis
4
4
7
1.88
W
Chaac
KulyTuly
Chaac
8
1
7
11.5
L
Chang'e
3
4
4
1.25
W
Discordia
VivaLaGringo
Discordia
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,394
Damage
22,606
28,797
Taken
36,076
18,220
Mitigated
13,816
9,625
Healing
10,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,672
1,967
0
690
10,970
3,524
0
3,810
6,960
0
21,689
L
Cthulhu
 
Cthulhu
8,536
457
0
2,324
15,203
7,037
0
5,892
9,077
33,273
0
W
Nemesis
Gelter4
Nemesis
5,471
2,125
0
1,026
9,494
3,667
734
5,550
3,944
0
27,536
W
Chaac
KulyTuly
Chaac
11,921
1,574
548
6,981
13,409
12,658
325
8,533
4,876
0
33,870
L
Chang'e
9,398
231
3,780
4,145
9,903
3,255
0
4,396
5,432
22,970
0
W
Discordia
VivaLaGringo
Discordia
14,002
1,114
0
1,070
5,894
1,895
294
3,905
1,989
40,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
26,268
136
Minions Killed
119
0
Camps Cleared
0
699,346
Distance Traveled
665,336
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,943
688
33
3
0
223,348
1
L
Cthulhu
8,245
634
58
4
0
212,363
4
W
Nemesis
9,201
708
40
3
0
239,482
1
W
Chaac
10,059
774
42
3
0
240,164
2
L
Chang'e
9,080
698
28
2
0
229,625
0
W
Discordia
9,227
710
54
4
0
219,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role