Player Matchup

Cthulhu
Cthulhu
Poooty-Tanng
Cthulhu
Level 84
God Stats
9W - 4L
1,693 SR
Queue Stats
80W - 80L
1,402 Elo+
Party 1
Fenrir
Fenrir
loooganyooo
Fenrir
Level 27
God Stats
1W - 1L
1,734 SR
Queue Stats
24W - 18L
1,487 Elo+
Party 1
Merlin
Merlin
shareur_needles
Merlin
Level 16
God Stats
15W - 17L
1,422 SR
Queue Stats
21W - 21L
1,338 Elo+
Party 1
Team Averages
Level 42
1,616 SR
1,409 Elo+

VS

Team Averages
Level 31
1,485 SR
1,295 Elo+
Ymir
Ymir
 
Ymir
Level 18
God Stats
15W - 12L
1,501 SR
Queue Stats
70W - 90L
1,206 Elo+
Solo
Anubis
Anubis
Its x Papii
Anubis
Level 26
God Stats
4W - 5L
1,512 SR
Queue Stats
5W - 5L
1,302 Elo+
Party 2
Neith
Neith
PURPLEPANKAKESS
Neith
Level 49
God Stats
11W - 8L
1,442 SR
Queue Stats
15W - 18L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Poooty-Tanng
Cthulhu
14
5 / 3 / 2
10,520
658
15,245
17,178
15,450
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
12
2 / 4 / 3
9,994
625
6,458
10,727
3,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 4
9,460
591
11,399
11,827
3,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
3 / 0 / 7
11,531
721
7,556
12,611
11,992
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
14
4 / 5 / 4
10,700
669
8,377
14,303
7,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 6
11,561
723
10,798
10,805
4,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
7
Kills
13
13
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
0
7
6.5
W
Anubis
4
5
4
1.2
W
6
2
6
4.5
L
Cthulhu
Poooty-Tanng
Cthulhu
5
3
2
2
L
Fenrir
2
4
3
0.88
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,102
Damage
26,731
39,732
Taken
37,719
22,989
Mitigated
23,945
10,321
Healing
10,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,556
911
0
275
12,611
11,992
180
8,523
4,088
26,062
0
W
Anubis
8,377
152
662
5,258
14,303
7,371
280
10,959
3,344
47,928
0
W
10,798
6,313
1,001
3,238
10,805
4,582
925
7,178
3,627
0
53,450
L
Cthulhu
Poooty-Tanng
Cthulhu
15,245
355
1,368
4,249
17,178
15,450
84
6,802
10,376
43,573
0
L
Fenrir
6,458
780
0
2,105
10,727
3,856
0
3,211
7,516
0
31,333
L
11,399
959
0
2,599
11,827
3,683
268
5,961
5,866
43,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,974
Gold Earned
33,792
168
Minions Killed
163
0
Camps Cleared
0
837,276
Distance Traveled
879,771
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,531
721
26
2
0
309,947
0
W
Anubis
10,700
669
73
5
0
266,210
0
W
Neith
11,561
723
64
4
0
303,614
2
L
Cthulhu
10,520
658
43
3
0
296,073
3
L
Fenrir
9,994
625
43
3
0
279,876
2
L
Merlin
9,460
591
82
5
0
261,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role