Player Matchup

Cthulhu
Cthulhu
Loomer14
Cthulhu
Level 158
God Stats
6W - 6L
1,509 SR
Queue Stats
199W - 148L
1,653 Elo+
Party 2
Izanami
Izanami
Okaimi
Izanami
Level 127
God Stats
4W - 0L
1,809 SR
Queue Stats
270W - 127L
1,661 Elo+
Party 2
Horus
Horus
Shadoheru
Horus
Level 127
God Stats
9W - 2L
1,779 SR
Queue Stats
269W - 118L
1,823 Elo+
Party 2
He Bo
He Bo
Spc Nova
He Bo
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 31L
1,695 Elo+
Party 2
Thor
Thor
V8KiLLA38
Thor
Level 129
God Stats
11W - 6L
1,763 SR
Queue Stats
34W - 22L
1,702 Elo+
Party 2
Team Averages
Level 116
1,672 SR
1,707 Elo+

VS

Team Averages
Level 41
1,346 SR
1,362 Elo+
Freya
Freya
GoldenYacht79
Freya
Level 46
God Stats
1W - 2L
1,370 SR
Queue Stats
1W - 3L
1,371 Elo+
Party 1
Rama
Rama
LegacyKhan94820
Rama
Level 45
God Stats
0W - 1L
1,361 SR
Queue Stats
4W - 15L
1,161 Elo+
Party 1
Kali
Kali
NoMamesPendejo7
Kali
Level 40
God Stats
0W - 2L
1,249 SR
Queue Stats
2W - 5L
1,364 Elo+
Party 1
Bacchus
Bacchus
STEELDUCKY21
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Nike
Nike
buckeyes3749
Nike
Level 60
God Stats
3W - 2L
1,249 SR
Queue Stats
37W - 50L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Loomer14
Cthulhu
18
7 / 0 / 24
11,324
1,132
13,740
6,671
9,931
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Okaimi
Izanami
18
13 / 0 / 18
11,142
1,114
24,013
5,471
2,386
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
Shadoheru
Horus
17
5 / 0 / 29
10,264
1,026
15,880
8,033
7,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
Spc Nova
He Bo
17
7 / 0 / 20
10,382
1,038
9,535
5,088
1,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
18
13 / 0 / 19
11,505
1,151
13,847
4,940
2,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 0
8,458
846
4,513
17,997
4,509
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 3 / 0
8,483
848
4,848
9,614
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 13 / 0
7,948
795
3,479
16,525
4,797
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
STEELDUCKY21
Bacchus
14
0 / 9 / 0
8,206
821
3,347
24,485
16,636
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

14
0 / 8 / 0
8,435
844
8,063
14,572
6,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
0
45
Kills
0
0
Deaths
45
110
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
L
0
3
0
0
W
Cthulhu
Loomer14
Cthulhu
7
0
24
19
L
0
13
0
0
W
Izanami
Okaimi
Izanami
13
0
18
22
L
Bacchus
STEELDUCKY21
Bacchus
0
9
0
0
W
Horus
Shadoheru
Horus
5
0
29
19.5
W
He Bo
Spc Nova
He Bo
7
0
20
17
W
Thor
13
0
19
22.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,015
Damage
24,250
30,203
Taken
83,193
23,902
Mitigated
34,874
6,489
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,513
1,632
0
846
17,997
4,509
0
5,188
12,484
20,609
0
L
4,848
2,271
0
411
9,614
2,092
0
935
8,504
0
16,801
W
Cthulhu
Loomer14
Cthulhu
13,740
878
0
710
6,671
9,931
0
2,591
4,080
35,004
0
L
3,479
2,085
0
94
16,525
4,797
0
5,103
11,004
0
8,965
W
Izanami
Okaimi
Izanami
24,013
15,129
0
456
5,471
2,386
0
1,047
4,424
0
46,819
L
Bacchus
STEELDUCKY21
Bacchus
3,347
472
48
2,140
24,485
16,636
0
6,384
17,865
9,659
0
W
Horus
Shadoheru
Horus
15,880
6,728
1,056
3,173
8,033
7,680
0
2,480
5,553
0
21,324
W
He Bo
Spc Nova
He Bo
9,535
732
0
1,094
5,088
1,877
0
972
4,116
19,213
0
W
Thor
13,847
4,055
0
0
4,940
2,028
0
770
4,170
0
22,730
L
8,063
75
0
825
14,572
6,840
0
5,042
9,255
0
32,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,617
Gold Earned
41,530
185
Minions Killed
127
9
Camps Cleared
5
926,755
Distance Traveled
812,704
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,458
846
35
4
2
144,440
0
L
Rama
8,483
848
24
2
1
164,683
0
W
Cthulhu
11,324
1,132
57
6
1
209,254
0
L
Kali
7,948
795
8
1
0
164,996
0
W
Izanami
11,142
1,114
64
6
1
165,535
0
L
Bacchus
8,206
821
11
1
0
161,530
3
W
Horus
10,264
1,026
18
2
2
185,577
2
W
He Bo
10,382
1,038
28
3
2
186,479
0
W
Thor
11,505
1,151
18
2
3
179,910
0
L
Nike
8,435
844
49
5
2
177,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role