Player Matchup

Cerberus
Cerberus
Cerber420
Cerberus
Level 28
God Stats
12W - 26L
1,300 SR
Queue Stats
110W - 170L
1,280 Elo+
Solo
Kukulkan
Kukulkan
TooFast2Turn
Kukulkan
Level 3
God Stats
2W - 0L
1,754 SR
Queue Stats
2W - 0L
1,690 Elo+
Party 3
Raijin
Raijin
krr_0203
Raijin
Level 104
God Stats
4W - 2L
1,853 SR
Queue Stats
180W - 184L
1,525 Elo+
Party 2
Fenrir
Fenrir
minto monkey
Fenrir
Level 26
God Stats
19W - 12L
1,587 SR
Queue Stats
47W - 31L
1,469 Elo+
Party 3
Zeus
Zeus
ziz0u_94_
Zeus
Level 7
God Stats
8W - 4L
1,646 SR
Queue Stats
17W - 9L
1,592 Elo+
Party 2
Team Averages
Level 34
1,628 SR
1,511 Elo+

VS

Team Averages
Level 18
1,558 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hellboy2703
Neith
Level 17
God Stats
24W - 23L
1,494 SR
Queue Stats
24W - 25L
1,390 Elo+
Solo
Medusa
Medusa
MuroAbix
Medusa
Level 26
God Stats
57W - 27L
1,749 SR
Queue Stats
110W - 77L
1,556 Elo+
Party 1
Hades
Hades
death-_hunt
Hades
Level 16
God Stats
40W - 44L
1,545 SR
Queue Stats
42W - 46L
1,508 Elo+
Party 1
Raijin
Raijin
kugelman8
Raijin
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerber420
Cerberus
20
2 / 8 / 19
12,740
980
9,832
19,095
19,406
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
TooFast2Turn
Kukulkan
20
2 / 10 / 17
12,471
959
5,264
16,218
7,121
Raijin
krr_0203
Raijin
20
2 / 1 / 20
13,533
1,041
15,756
9,433
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
10 / 7 / 9
14,334
1,103
14,458
20,289
9,801
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
20
17 / 7 / 10
15,666
1,205
35,104
12,747
4,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

116

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 0 / 0
9,340
718
0
0
0
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 0 / 3
10,097
777
1,176
1,748
538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
MuroAbix
Medusa
20
20 / 10 / 10
17,036
1,310
29,758
25,916
9,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 11 / 19
14,478
1,114
16,949
27,913
21,286
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
kugelman8
Raijin
20
8 / 12 / 14
14,503
1,116
21,180
29,386
9,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
79
33
Kills
33
33
Deaths
33
75
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
W
Cerberus
Cerber420
Cerberus
2
8
19
1.44
L
0
0
3
1.5
L
Medusa
MuroAbix
Medusa
20
10
10
2.5
W
Kukulkan
TooFast2Turn
Kukulkan
2
10
17
1.05
L
5
11
19
1.32
W
Raijin
krr_0203
Raijin
2
1
20
12
L
Raijin
kugelman8
Raijin
8
12
14
1.25
W
Fenrir
10
7
9
2.07
W
Zeus
17
7
10
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,414
Damage
69,063
77,782
Taken
84,963
43,865
Mitigated
40,827
5,519
Healing
5,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Cerber420
Cerberus
9,832
1,038
0
2,049
19,095
19,406
0
6,559
12,536
31,698
0
L
1,176
369
0
0
1,748
538
0
927
821
0
11,365
L
Medusa
MuroAbix
Medusa
29,758
20,762
0
2,335
25,916
9,356
0
19,413
6,503
0
64,297
W
Kukulkan
TooFast2Turn
Kukulkan
5,264
1,395
0
0
16,218
7,121
0
8,828
7,390
15,467
0
L
16,949
3,225
623
2,869
27,913
21,286
0
22,449
5,464
42,753
0
W
Raijin
krr_0203
Raijin
15,756
1,858
0
948
9,433
3,232
0
6,809
2,624
59,563
0
L
Raijin
kugelman8
Raijin
21,180
2,103
0
0
29,386
9,647
0
23,167
6,219
26,524
0
W
Fenrir
14,458
5,898
0
1,530
20,289
9,801
0
7,925
12,364
0
29,492
W
Zeus
35,104
2,069
0
992
12,747
4,305
0
8,008
4,739
55,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,744
Gold Earned
65,454
264
Minions Killed
172
7
Camps Cleared
2
1,017,517
Distance Traveled
701,447
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,340
718
0
0
0
1,037
0
W
Cerberus
12,740
980
57
4
0
177,438
3
L
Neith
10,097
777
14
1
0
55,426
0
L
Medusa
17,036
1,310
68
5
1
249,077
0
W
Kukulkan
12,471
959
20
2
3
171,180
1
L
Hades
14,478
1,114
76
6
0
191,567
0
W
Raijin
13,533
1,041
112
9
0
221,944
1
L
Raijin
14,503
1,116
14
1
1
204,340
0
W
Fenrir
14,334
1,103
30
2
4
247,688
1
W
Zeus
15,666
1,205
45
3
0
199,267
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role