Player Matchup

Cthulhu
Cthulhu
Feruchiha
Cthulhu
Level 148
God Stats
0W - 1L
1,611 SR
Queue Stats
15W - 20L
1,397 Elo+
Party 2
Artemis
Artemis
KangJinKyong
Artemis
Level 5
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 2L
1,150 Elo+
Party 2
Chang'e
Chang'e
Nietshe
Chang'e
Level 126
God Stats
0W - 1L
1,223 SR
Queue Stats
2W - 3L
1,150 Elo+
Party 2
Team Averages
Level 93
1,447 SR
1,232 Elo+

VS

Team Averages
Level 70
1,676 SR
1,410 Elo+
Neith
Neith
Lillianbee
Neith
Level 28
God Stats
4W - 5L
1,590 SR
Queue Stats
10W - 10L
1,355 Elo+
Party 1
Hercules
Hercules
MajinSaint
Hercules
Level 87
God Stats
5W - 5L
1,638 SR
Queue Stats
22W - 15L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
Ravinemaster
Kukulkan
Level 94
God Stats
2W - 0L
1,799 SR
Queue Stats
23W - 13L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Feruchiha
Cthulhu
14
0 / 2 / 2
10,046
558
7,646
13,682
16,045
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
KangJinKyong
Artemis
12
0 / 2 / 0
9,341
519
2,674
5,835
1,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Nietshe
Chang'e
13
2 / 3 / 0
10,258
570
7,162
11,057
3,299
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 0 / 4
10,655
592
4,242
5,296
1,852
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
MajinSaint
Hercules
13
1 / 1 / 5
10,352
575
6,227
11,372
8,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Ravinemaster
Kukulkan
17
4 / 1 / 3
11,777
654
14,574
7,065
2,658
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
7
7
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Feruchiha
Cthulhu
0
2
2
0.5
L
Artemis
KangJinKyong
Artemis
0
2
0
0
W
Neith
2
0
4
4
W
Hercules
MajinSaint
Hercules
1
1
5
3.5
L
Chang'e
Nietshe
Chang'e
2
3
0
0.67
W
Kukulkan
Ravinemaster
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,482
Damage
25,043
30,574
Taken
23,733
21,155
Mitigated
12,828
9,086
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Feruchiha
Cthulhu
7,646
37
229
2,596
13,682
16,045
0
5,330
8,352
38,723
0
L
Artemis
KangJinKyong
Artemis
2,674
942
0
272
5,835
1,811
0
4,773
1,062
0
24,263
W
Neith
4,242
1,105
0
1,761
5,296
1,852
302
2,927
2,319
0
30,314
W
Hercules
MajinSaint
Hercules
6,227
1,685
0
2,350
11,372
8,318
0
6,150
4,872
0
29,188
L
Chang'e
Nietshe
Chang'e
7,162
298
2,240
3,749
11,057
3,299
0
4,581
6,476
50,426
0
W
Kukulkan
Ravinemaster
Kukulkan
14,574
309
1,482
1,431
7,065
2,658
751
5,379
1,536
97,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
32,784
187
Minions Killed
222
0
Camps Cleared
0
919,938
Distance Traveled
958,119
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,046
558
63
4
0
314,933
3
L
Artemis
9,341
519
48
3
0
292,455
0
W
Neith
10,655
592
37
2
0
320,744
0
W
Hercules
10,352
575
23
1
0
334,442
12
L
Chang'e
10,258
570
76
4
0
312,550
2
W
Kukulkan
11,777
654
162
9
0
302,933
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role