Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,095 Elo+
Solo
Heimdallr
Heimdallr
BigXRicky
Heimdallr
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 17L
1,157 Elo+
Party 1
Ymir
Ymir
CaLv1N1uS
Ymir
Level 27
God Stats
10W - 14L
1,343 SR
Queue Stats
52W - 91L
1,066 Elo+
Solo
Izanami
Izanami
TerminNationf50
Izanami
Level 17
God Stats
1W - 9L
1,106 SR
Queue Stats
31W - 60L
1,165 Elo+
Solo
Kukulkan
Kukulkan
Yeremy6813
Kukulkan
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 24L
1,090 Elo+
Party 1
Team Averages
Level 22
1,390 SR
1,115 Elo+

VS

Team Averages
Level 24
1,384 SR
1,093 Elo+
Da Ji
Da Ji
 
Da Ji
Level 25
God Stats
14W - 19L
1,288 SR
Queue Stats
134W - 160L
1,183 Elo+
Solo
Fenrir
Fenrir
JuiCyCh33K5
Fenrir
Level 28
God Stats
34W - 83L
1,509 SR
Queue Stats
510W - 1,032L
973 Elo+
Party 2
Cthulhu
Cthulhu
OldRaam
Cthulhu
Level 29
God Stats
10W - 4L
1,585 SR
Queue Stats
174W - 161L
1,217 Elo+
Solo
Olorun
Olorun
Zee Merkins
Olorun
Level 11
God Stats
20W - 74L
1,179 SR
Queue Stats
369W - 868L
968 Elo+
Party 2
Ra
Ra
monterianous
Ra
Level 27
God Stats
32W - 50L
1,360 SR
Queue Stats
237W - 353L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
0 / 12 / 8
12,959
810
5,940
22,159
19,473
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
BigXRicky
Heimdallr
20
19 / 6 / 9
19,661
1,229
47,959
20,940
9,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
20
2 / 12 / 13
14,750
922
12,851
31,421
20,702
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
0 / 6 / 6
12,458
779
1,997
8,483
3,416
Kukulkan
Yeremy6813
Kukulkan
20
11 / 3 / 10
17,878
1,117
40,827
17,159
18,502
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 4 / 14
15,242
953
19,375
22,583
12,253
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
9 / 8 / 10
14,420
901
20,017
25,994
18,979
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
OldRaam
Cthulhu
20
13 / 4 / 20
17,668
1,104
27,008
27,521
44,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
20
2 / 8 / 12
13,363
835
10,142
21,371
14,100
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

20
6 / 8 / 14
15,360
960
12,521
20,234
10,655
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
109
32
Kills
39
39
Deaths
32
46
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
12
8
0.33
W
Da Ji
 
Da Ji
9
4
14
4
L
Heimdallr
BigXRicky
Heimdallr
19
6
9
3.92
L
Ymir
2
12
13
0.71
W
Fenrir
9
8
10
1.75
W
Cthulhu
OldRaam
Cthulhu
13
4
20
5.75
L
0
6
6
0.5
L
Kukulkan
Yeremy6813
Kukulkan
11
3
10
5.33
W
Olorun
2
8
12
1
W
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,574
Damage
89,063
100,162
Taken
117,703
71,858
Mitigated
100,432
4,941
Healing
9,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
5,940
704
0
152
22,159
19,473
0
10,732
11,427
18,467
0
W
Da Ji
 
Da Ji
19,375
6,622
0
0
22,583
12,253
0
8,611
13,943
0
32,490
L
Heimdallr
BigXRicky
Heimdallr
47,959
33,118
0
972
20,940
9,765
0
7,179
13,761
0
68,109
L
Ymir
12,851
3,238
0
0
31,421
20,702
0
15,317
16,104
36,968
0
W
Fenrir
20,017
9,874
0
4,374
25,994
18,979
0
13,375
12,565
0
36,019
W
Cthulhu
OldRaam
Cthulhu
27,008
2,527
357
0
27,521
44,445
0
14,676
12,726
64,607
1,787
L
1,997
1,377
0
0
8,483
3,416
0
4,265
4,218
0
4,036
L
Kukulkan
Yeremy6813
Kukulkan
40,827
7,518
0
3,817
17,159
18,502
0
10,594
6,565
93,157
0
W
Olorun
10,142
6,212
686
1,761
21,371
14,100
0
14,966
6,405
14,782
0
W
12,521
2,996
1,590
444
20,234
10,655
0
7,796
12,438
42,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,706
Gold Earned
76,053
239
Minions Killed
251
4
Camps Cleared
3
973,069
Distance Traveled
1,447,243
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,959
810
23
1
0
155,889
2
W
Da Ji
15,242
953
21
1
1
371,070
3
L
Heimdallr
19,661
1,229
40
3
1
261,295
0
L
Ymir
14,750
922
54
3
2
237,866
0
W
Fenrir
14,420
901
34
2
0
246,664
1
W
Cthulhu
17,668
1,104
121
8
2
338,621
0
L
Izanami
12,458
779
6
0
1
78,005
0
L
Kukulkan
17,878
1,117
116
7
0
240,014
0
W
Olorun
13,363
835
11
1
0
192,613
0
W
Ra
15,360
960
64
4
0
298,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role