Player Matchup

Loki
Loki
ItzNick000
Loki
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 32L
1,448 Elo+
Party 2
Pele
Pele
LegendofSaus
Pele
Level 58
God Stats
21W - 20L
1,472 SR
Queue Stats
111W - 109L
1,420 Elo+
Party 2
Cerberus
Cerberus
TLGRyanT1020
Cerberus
Level 5
God Stats
0W - 2L
1,698 SR
Queue Stats
0W - 2L
1,258 Elo+
Party 2
Team Averages
Level 30
1,485 SR
1,375 Elo+

VS

Team Averages
Level 29
1,698 SR
1,415 Elo+
Kukulkan
Kukulkan
Acri_14
Kukulkan
Level 29
God Stats
4W - 6L
1,542 SR
Queue Stats
7W - 9L
1,381 Elo+
Party 1
Hercules
Hercules
Fourchin
Hercules
Level 29
God Stats
3W - 1L
1,798 SR
Queue Stats
6W - 9L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
Mervexis
Hou Yi
Level 29
God Stats
4W - 1L
1,755 SR
Queue Stats
30W - 34L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
9,777
575
4,394
9,926
3,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 4 / 2
10,253
603
8,360
15,079
6,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
TLGRyanT1020
Cerberus
13
0 / 5 / 4
9,110
536
5,254
18,535
15,786
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Acri_14
Kukulkan
15
5 / 2 / 7
11,133
655
11,876
7,292
2,248
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Fourchin
Hercules
14
4 / 1 / 9
11,072
651
9,284
11,579
10,438
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Mervexis
Hou Yi
14
5 / 2 / 9
11,379
669
11,545
10,262
3,316
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
14
14
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Acri_14
Kukulkan
5
2
7
4.25
W
Hercules
Fourchin
Hercules
4
1
9
8.5
L
3
5
1
0.7
L
2
4
2
0.75
W
Hou Yi
Mervexis
Hou Yi
5
2
9
4.75
L
Cerberus
TLGRyanT1020
Cerberus
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
32,705
43,540
Taken
29,133
25,568
Mitigated
16,002
2,713
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Acri_14
Kukulkan
11,876
1,113
0
0
7,292
2,248
860
2,874
4,418
53,372
0
W
Hercules
Fourchin
Hercules
9,284
1,524
0
2,078
11,579
10,438
0
1,144
10,435
0
27,637
L
4,394
1,380
0
0
9,926
3,741
0
2,309
7,442
0
30,281
L
8,360
1,194
0
400
15,079
6,041
0
4,060
10,844
0
60,468
W
Hou Yi
Mervexis
Hou Yi
11,545
5,612
0
1,528
10,262
3,316
2,626
1,376
8,886
0
50,120
L
Cerberus
TLGRyanT1020
Cerberus
5,254
0
0
2,313
18,535
15,786
0
5,575
12,810
22,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,140
Gold Earned
33,584
173
Minions Killed
185
0
Camps Cleared
0
807,022
Distance Traveled
895,518
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,133
655
86
5
0
276,600
0
W
Hercules
11,072
651
39
2
0
337,925
0
L
Loki
9,777
575
48
3
0
267,694
0
L
Pele
10,253
603
78
5
0
286,599
0
W
Hou Yi
11,379
669
60
4
0
280,993
1
L
Cerberus
9,110
536
47
3
0
252,729
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role