Player Matchup

Cthulhu
Cthulhu
Adapt_808
Cthulhu
Level 65
God Stats
23W - 16L
1,829 SR
Queue Stats
172W - 147L
1,386 Elo+
Party 1
Bakasura
Bakasura
ChxnkyChipmunk
Bakasura
Level 48
God Stats
31W - 19L
1,647 SR
Queue Stats
175W - 157L
1,419 Elo+
Party 1
Artemis
Artemis
KAPULE808
Artemis
Level 42
God Stats
4W - 3L
1,903 SR
Queue Stats
35W - 51L
1,427 Elo+
Party 1
Team Averages
Level 52
1,793 SR
1,411 Elo+

VS

Team Averages
Level 56
1,613 SR
1,421 Elo+
Sun Wukong
Sun Wukong
DreadChief591
Sun Wukong
Level 42
God Stats
6W - 6L
1,559 SR
Queue Stats
186W - 183L
1,343 Elo+
Solo
Chernobog
Chernobog
S7North
Chernobog
Level 59
God Stats
3W - 6L
1,546 SR
Queue Stats
142W - 131L
1,503 Elo+
Solo
Discordia
Discordia
oJamD
Discordia
Level 68
God Stats
1W - 1L
1,733 SR
Queue Stats
154W - 177L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adapt_808
Cthulhu
19
11 / 3 / 8
15,397
700
19,722
20,086
14,116
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
19
7 / 2 / 12
15,180
690
9,878
19,497
10,005
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
KAPULE808
Artemis
18
4 / 4 / 10
14,156
643
11,340
15,167
5,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DreadChief591
Sun Wukong
15
3 / 9 / 5
12,871
585
14,996
22,020
26,372
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
S7North
Chernobog
18
4 / 4 / 5
14,518
660
11,480
14,334
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
oJamD
Discordia
15
2 / 9 / 5
13,015
592
14,182
15,505
4,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
9
9
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Adapt_808
Cthulhu
11
3
8
5
W
Bakasura
7
2
12
6.5
L
Sun Wukong
DreadChief591
Sun Wukong
3
9
5
0.61
W
Artemis
KAPULE808
Artemis
4
4
10
2.25
L
Chernobog
S7North
Chernobog
4
4
5
1.63
L
Discordia
oJamD
Discordia
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
40,658
54,750
Taken
51,859
29,991
Mitigated
37,082
16,204
Healing
11,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Adapt_808
Cthulhu
19,722
779
2,053
4,314
20,086
14,116
558
5,623
14,243
73,385
0
W
Bakasura
9,878
8,031
0
7,825
19,497
10,005
2,571
3,637
15,635
0
70,467
L
Sun Wukong
DreadChief591
Sun Wukong
14,996
3,818
417
6,667
22,020
26,372
77
5,409
15,997
0
49,957
W
Artemis
KAPULE808
Artemis
11,340
7,305
647
1,365
15,167
5,870
1,068
4,990
9,877
0
60,575
L
Chernobog
S7North
Chernobog
11,480
7,319
0
2,177
14,334
5,841
961
8,037
6,297
0
86,101
L
Discordia
oJamD
Discordia
14,182
622
0
2,591
15,505
4,869
356
6,571
8,479
52,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,733
Gold Earned
40,404
277
Minions Killed
228
0
Camps Cleared
0
1,212,084
Distance Traveled
1,054,467
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,397
700
91
4
0
379,865
4
W
Bakasura
15,180
690
100
5
0
477,244
10
L
Sun Wukong
12,871
585
33
2
0
360,723
5
W
Artemis
14,156
643
86
4
0
354,975
1
L
Chernobog
14,518
660
132
6
0
365,685
4
L
Discordia
13,015
592
63
3
0
328,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role