Player Matchup

Janus
Janus
HBurke99
Janus
Level 45
God Stats
4W - 3L
1,491 SR
Queue Stats
120W - 174L
1,135 Elo+
Party 1
Anubis
Anubis
MetalCatFishXxX
Anubis
Level 18
God Stats
12W - 5L
1,441 SR
Queue Stats
290W - 328L
1,203 Elo+
Party 1
Arachne
Arachne
aaragon442
Arachne
Level 25
God Stats
17W - 11L
1,535 SR
Queue Stats
68W - 64L
1,255 Elo+
Solo
Team Averages
Level 29
1,489 SR
1,197 Elo+

VS

Team Averages
Level 47
1,440 SR
1,235 Elo+
Sobek
Sobek
DrinkBeer4Jesus
Sobek
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 51L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
IZOMBIEKILLING1
Zhong Kui
Level 60
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 188L
1,275 Elo+
Solo
Bakasura
Bakasura
Unholyonelives
Bakasura
Level 14
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 4L
1,059 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HBurke99
Janus
14
6 / 5 / 12
11,257
750
11,816
9,962
3,339
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
9 / 4 / 10
11,933
796
19,356
11,909
4,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
aaragon442
Arachne
15
5 / 3 / 11
10,955
730
6,552
12,257
4,462
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 9
9,641
643
4,643
17,655
19,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
IZOMBIEKILLING1
Zhong Kui
14
4 / 5 / 7
10,643
710
10,421
14,864
9,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
13
7 / 9 / 4
11,034
736
8,230
13,686
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
20
Kills
12
12
Deaths
21
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
9
0.79
W
Janus
HBurke99
Janus
6
5
12
2.4
L
Zhong Kui
IZOMBIEKILLING1
Zhong Kui
4
5
7
1.5
W
9
4
10
3.5
L
Bakasura
7
9
4
1
W
Arachne
aaragon442
Arachne
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,724
Damage
23,294
34,128
Taken
46,205
12,439
Mitigated
33,699
8,198
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,643
63
0
1,412
17,655
19,997
52
12,776
4,879
18,122
0
W
Janus
HBurke99
Janus
11,816
2,699
0
953
9,962
3,339
1,262
5,743
4,070
43,878
0
L
Zhong Kui
IZOMBIEKILLING1
Zhong Kui
10,421
1,960
0
6,723
14,864
9,440
340
8,959
5,905
58,137
0
W
19,356
586
0
4,015
11,909
4,638
636
4,092
7,407
52,570
0
L
Bakasura
8,230
6,297
0
756
13,686
4,262
971
9,840
3,846
0
22,492
W
Arachne
aaragon442
Arachne
6,552
4,530
0
3,230
12,257
4,462
643
5,307
6,740
0
27,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,145
Gold Earned
31,318
154
Minions Killed
161
0
Camps Cleared
0
739,244
Distance Traveled
662,849
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,641
643
25
2
0
227,803
3
W
Janus
11,257
750
57
4
0
242,783
2
L
Zhong Kui
10,643
710
102
7
0
207,368
0
W
Anubis
11,933
796
64
4
0
225,211
2
L
Bakasura
11,034
736
34
2
0
227,678
1
W
Arachne
10,955
730
33
2
0
271,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role