Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
Alphamech
Ratatoskr
Level 69
God Stats
2W - 0L
1,818 SR
Queue Stats
47W - 29L
1,701 Elo+
Party 2
Cerberus
Cerberus
PuddlezSanchez
Cerberus
Level 125
God Stats
1W - 0L
1,560 SR
Queue Stats
105W - 89L
1,655 Elo+
Party 2
Neith
Neith
Unhallowedjin
Neith
Level 48
God Stats
1W - 1L
1,775 SR
Queue Stats
45W - 34L
1,902 Elo+
Party 2
Cthulhu
Cthulhu
o HELLG1RL o
Cthulhu
Level 109
God Stats
21W - 13L
1,617 SR
Queue Stats
51W - 43L
1,561 Elo+
Solo
Team Averages
Level 95
1,654 SR
1,664 Elo+

VS

Team Averages
Level 89
1,477 SR
1,427 Elo+
Hachiman
Hachiman
Frozen_Jalapanos
Hachiman
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Set
Set
GhstRemedy
Set
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
OrphanPocker
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Steinbag11
Kukulkan
Level 45
God Stats
16W - 9L
1,550 SR
Queue Stats
16W - 14L
1,421 Elo+
Solo
Mulan
Mulan
tanker1127
Mulan
Level 129
God Stats
0W - 2L
1,334 SR
Queue Stats
0W - 3L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 3 / 11
8,372
837
7,034
5,647
2,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Alphamech
Ratatoskr
15
7 / 2 / 15
9,321
932
11,199
7,785
3,074
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
16
10 / 0 / 11
10,150
1,015
14,703
10,791
9,608
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 1 / 13
9,323
932
8,015
8,051
3,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
o HELLG1RL o
Cthulhu
15
3 / 1 / 15
8,913
891
7,032
8,671
5,175
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,601
660
2,628
7,885
2,081
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 3
6,885
689
3,369
11,928
2,648
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
OrphanPocker
Cthulhu
15
4 / 4 / 2
8,443
844
9,138
12,948
9,523
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Steinbag11
Kukulkan
12
0 / 6 / 0
6,520
652
6,304
7,935
2,218
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
14
2 / 6 / 4
8,426
843
8,074
14,353
9,633
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
17
27
Kills
7
7
Deaths
27
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
11
2.5
W
Ratatoskr
Alphamech
Ratatoskr
7
2
15
7.25
L
1
4
1
0.38
L
0
7
3
0.21
L
Cthulhu
OrphanPocker
Cthulhu
4
4
2
1.25
W
Cerberus
10
0
11
15.5
L
Kukulkan
Steinbag11
Kukulkan
0
6
0
0
W
5
1
13
11.5
W
Cthulhu
o HELLG1RL o
Cthulhu
3
1
15
10.5
L
Mulan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
29,513
40,945
Taken
55,049
23,003
Mitigated
26,103
9,295
Healing
7,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,034
1,930
0
136
5,647
2,064
833
1,501
4,121
28,871
0
W
Ratatoskr
Alphamech
Ratatoskr
11,199
1,506
0
1,438
7,785
3,074
0
3,569
4,116
0
18,654
L
2,628
1,480
0
407
7,885
2,081
0
4,774
3,036
0
10,788
L
3,369
1,206
0
188
11,928
2,648
380
7,998
3,780
0
14,385
L
Cthulhu
OrphanPocker
Cthulhu
9,138
241
795
1,559
12,948
9,523
0
4,621
8,228
30,690
0
W
Cerberus
14,703
1,056
0
3,610
10,791
9,608
88
4,073
6,543
35,582
0
L
Kukulkan
Steinbag11
Kukulkan
6,304
236
248
909
7,935
2,218
146
2,680
5,205
27,639
0
W
8,015
2,803
0
2,691
8,051
3,082
100
2,898
5,103
0
25,707
W
Cthulhu
o HELLG1RL o
Cthulhu
7,032
275
113
1,307
8,671
5,175
0
3,789
4,737
26,691
0
L
Mulan
8,074
518
0
3,813
14,353
9,633
0
8,308
5,895
0
25,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,079
Gold Earned
36,875
249
Minions Killed
205
8
Camps Cleared
5
1,031,642
Distance Traveled
887,191
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,372
837
53
5
5
160,832
2
W
Ratatoskr
9,321
932
25
3
2
230,807
1
L
Hachiman
6,601
660
20
2
2
165,370
0
L
Set
6,885
689
22
2
0
182,932
0
L
Cthulhu
8,443
844
50
5
0
178,521
0
W
Cerberus
10,150
1,015
74
7
1
216,980
5
L
Kukulkan
6,520
652
64
6
2
167,789
0
W
Neith
9,323
932
44
4
0
201,905
1
W
Cthulhu
8,913
891
53
5
0
221,118
5
L
Mulan
8,426
843
49
5
1
192,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role