Player Matchup

Cerberus
Cerberus
AvengerMKII
Cerberus
Level 17
God Stats
27W - 15L
1,677 SR
Queue Stats
41W - 32L
1,562 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
Level 43
God Stats
6W - 2L
1,682 SR
Queue Stats
46W - 39L
1,508 Elo+
Party 4
The Morrigan
The Morrigan
MyEloMyChoice
The Morrigan
Level 25
God Stats
5W - 1L
1,756 SR
Queue Stats
98W - 21L
1,851 Elo+
Party 1
Merlin
Merlin
deyabal
Merlin
Level 21
God Stats
3W - 5L
1,344 SR
Queue Stats
103W - 103L
1,589 Elo+
Solo
Cthulhu
Cthulhu
peepoPat
Cthulhu
Level 27
God Stats
4W - 0L
1,826 SR
Queue Stats
135W - 59L
1,834 Elo+
Party 1
Team Averages
Level 27
1,657 SR
1,669 Elo+

VS

Team Averages
Level 42
1,619 SR
1,606 Elo+
Neith
Neith
Crimsonscript94
Neith
Level 6
God Stats
5W - 9L
1,558 SR
Queue Stats
6W - 14L
1,520 Elo+
Party 2
Rama
Rama
Fuurryy
Rama
Level 15
God Stats
2W - 2L
1,690 SR
Queue Stats
25W - 13L
1,679 Elo+
Solo
Cu Chulainn
Cu Chulainn
Lord_Tensoon1
Cu Chulainn
Level 139
God Stats
14W - 23L
1,438 SR
Queue Stats
711W - 713L
1,581 Elo+
Party 2
Osiris
Osiris
Nillapuddinxd
Osiris
Level 28
God Stats
2W - 1L
1,883 SR
Queue Stats
25W - 17L
1,638 Elo+
Party 3
He Bo
He Bo
VALDxBAGINAS
He Bo
Level 23
God Stats
2W - 4L
1,528 SR
Queue Stats
136W - 118L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AvengerMKII
Cerberus
19
1 / 9 / 22
12,430
956
11,831
29,662
16,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
JellyMeme
Ah Muzen Cab
19
11 / 5 / 9
14,198
1,092
19,229
13,122
5,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
MyEloMyChoice
The Morrigan
20
9 / 5 / 12
14,247
1,096
26,719
12,455
8,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
deyabal
Merlin
20
0 / 4 / 15
12,931
995
18,061
13,261
5,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
peepoPat
Cthulhu
20
11 / 7 / 17
15,190
1,168
25,964
24,901
39,542
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 11
12,637
972
10,946
13,685
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Fuurryy
Rama
20
10 / 5 / 9
14,184
1,091
15,905
20,364
7,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Lord_Tensoon1
Cu Chulainn
20
4 / 4 / 17
13,376
1,029
18,440
20,068
22,274
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 11 / 18
14,161
1,089
16,545
31,820
33,608
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
9 / 9 / 13
14,941
1,149
27,130
24,003
8,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
98
32
Kills
30
30
Deaths
32
75
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AvengerMKII
Cerberus
1
9
22
1.33
L
3
3
11
2.83
L
Rama
Fuurryy
Rama
10
5
9
2.9
W
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
11
5
9
3.1
L
Cu Chulainn
Lord_Tensoon1
Cu Chulainn
4
4
17
3.13
W
The Morrigan
MyEloMyChoice
The Morrigan
9
5
12
3
L
4
11
18
1.18
L
9
9
13
1.72
W
Merlin
deyabal
Merlin
0
4
15
1.88
W
Cthulhu
peepoPat
Cthulhu
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,804
Damage
88,966
93,401
Taken
109,940
76,133
Mitigated
77,457
12,287
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AvengerMKII
Cerberus
11,831
1,220
0
4,733
29,662
16,526
0
8,754
20,533
23,308
0
L
10,946
4,503
0
1,784
13,685
5,208
0
11,962
1,648
0
33,864
L
Rama
Fuurryy
Rama
15,905
8,807
0
26
20,364
7,734
0
14,658
5,463
0
39,749
W
Ah Muzen Cab
JellyMeme
Ah Muzen Cab
19,229
7,521
0
1,660
13,122
5,808
0
6,141
6,856
0
42,262
L
Cu Chulainn
Lord_Tensoon1
Cu Chulainn
18,440
5,698
0
1,041
20,068
22,274
0
13,692
6,024
525
47,771
W
The Morrigan
MyEloMyChoice
The Morrigan
26,719
1,370
0
438
12,455
8,364
0
2,794
9,486
39,475
0
L
16,545
6,935
0
4,496
31,820
33,608
0
21,911
9,347
288
45,410
L
27,130
2,042
0
2,891
24,003
8,633
0
18,481
5,122
48,090
0
W
Merlin
deyabal
Merlin
18,061
573
1,073
972
13,261
5,893
0
3,336
9,725
67,578
0
W
Cthulhu
peepoPat
Cthulhu
25,964
1,331
1,905
1,506
24,901
39,542
0
6,898
17,398
38,253
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,996
Gold Earned
69,299
266
Minions Killed
277
7
Camps Cleared
11
1,212,460
Distance Traveled
1,297,502
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,430
956
22
2
0
225,965
1
L
Neith
12,637
972
40
3
1
261,456
0
L
Rama
14,184
1,091
59
5
1
239,341
0
W
Ah Muzen Cab
14,198
1,092
55
4
1
241,831
0
L
Cu Chulainn
13,376
1,029
58
4
4
274,602
1
W
The Morrigan
14,247
1,096
32
2
5
250,921
4
L
Osiris
14,161
1,089
69
5
3
254,319
3
L
He Bo
14,941
1,149
51
4
2
267,784
3
W
Merlin
12,931
995
114
9
1
253,893
1
W
Cthulhu
15,190
1,168
43
3
0
239,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role