Player Matchup

Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ElKuki28
Anhur
Level 14
God Stats
3W - 7L
1,314 SR
Queue Stats
10W - 12L
1,351 Elo+
Party 1
Cthulhu
Cthulhu
Gaiserik
Cthulhu
Level 17
God Stats
11W - 12L
1,397 SR
Queue Stats
16W - 21L
1,321 Elo+
Solo
Sylvanus
Sylvanus
Ian_Ibar2814
Sylvanus
Level 28
God Stats
28W - 31L
1,425 SR
Queue Stats
180W - 209L
1,254 Elo+
Party 1
Mercury
Mercury
Yamsito
Mercury
Level 27
God Stats
2W - 1L
1,439 SR
Queue Stats
38W - 34L
1,408 Elo+
Solo
Team Averages
Level 23
1,415 SR
1,367 Elo+

VS

Team Averages
Level 23
1,428 SR
1,304 Elo+
Heimdallr
Heimdallr
FantasyDUKE
Heimdallr
Level 21
God Stats
1W - 5L
1,239 SR
Queue Stats
1W - 5L
1,102 Elo+
Solo
Ah Puch
Ah Puch
Gonagoth
Ah Puch
Level 16
God Stats
4W - 5L
1,367 SR
Queue Stats
24W - 21L
1,427 Elo+
Solo
Chaac
Chaac
darking784
Chaac
Level 22
God Stats
5W - 5L
1,465 SR
Queue Stats
140W - 180L
1,351 Elo+
Solo
Nemesis
Nemesis
mxxrxlxs
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,290 Elo+
Solo
Fenrir
Fenrir
tadeo__11
Fenrir
Level 28
God Stats
10W - 8L
1,569 SR
Queue Stats
44W - 51L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 4 / 2
11,209
431
4,108
12,128
6,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
ElKuki28
Anhur
17
7 / 4 / 1
12,041
463
10,566
18,266
6,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Gaiserik
Cthulhu
20
6 / 3 / 4
15,399
592
11,781
19,928
11,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Ian_Ibar2814
Sylvanus
17
1 / 1 / 9
12,765
491
5,605
14,396
19,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
Yamsito
Mercury
20
7 / 4 / 5
15,477
595
12,399
15,901
7,261
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FantasyDUKE
Heimdallr
2
0 / 0 / 0
6,814
262
0
0
0
Ah Puch
Gonagoth
Ah Puch
20
5 / 5 / 3
14,155
544
29,276
16,284
5,831
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
18
1 / 7 / 1
11,730
451
6,659
17,154
12,835
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
mxxrxlxs
Nemesis
18
1 / 6 / 2
11,092
427
2,816
15,842
8,078
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
tadeo__11
Fenrir
20
9 / 3 / 1
14,573
561
13,150
18,167
11,386
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
21
Kills
16
16
Deaths
21
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
2
0.25
W
Anhur
ElKuki28
Anhur
7
4
1
1.88
L
Heimdallr
FantasyDUKE
Heimdallr
0
0
0
0
W
Cthulhu
Gaiserik
Cthulhu
6
3
4
2.67
L
Ah Puch
Gonagoth
Ah Puch
5
5
3
1.3
W
Sylvanus
Ian_Ibar2814
Sylvanus
1
1
9
5.5
W
Mercury
Yamsito
Mercury
7
4
5
2.38
L
Chaac
1
7
1
0.21
L
Nemesis
mxxrxlxs
Nemesis
1
6
2
0.33
L
Fenrir
tadeo__11
Fenrir
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,459
Damage
51,901
80,619
Taken
67,447
51,128
Mitigated
38,130
21,560
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,108
0
231
2,217
12,128
6,101
533
5,695
6,433
63,935
0
W
Anhur
ElKuki28
Anhur
10,566
5,290
0
7,161
18,266
6,996
1,264
4,605
13,661
0
65,920
L
Heimdallr
FantasyDUKE
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Gaiserik
Cthulhu
11,781
369
0
1,720
19,928
11,342
1,487
11,351
8,577
100,776
0
L
Ah Puch
Gonagoth
Ah Puch
29,276
2,307
0
5,669
16,284
5,831
0
5,075
11,209
131,227
0
W
Sylvanus
Ian_Ibar2814
Sylvanus
5,605
1,161
2,945
3,244
14,396
19,428
263
4,702
9,694
33,895
0
W
Mercury
Yamsito
Mercury
12,399
6,373
0
4,042
15,901
7,261
402
2,968
12,933
0
127,364
L
Chaac
6,659
1,663
0
2,356
17,154
12,835
995
3,798
13,356
45
66,580
L
Nemesis
mxxrxlxs
Nemesis
2,816
795
0
1,217
15,842
8,078
3,041
6,766
9,076
0
47,093
L
Fenrir
tadeo__11
Fenrir
13,150
1,590
0
6,483
18,167
11,386
0
5,855
12,312
0
116,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,891
Gold Earned
58,364
641
Minions Killed
615
0
Camps Cleared
0
2,370,560
Distance Traveled
1,878,310
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,209
431
107
4
0
385,125
11
W
Anhur
12,041
463
115
4
0
468,718
0
L
Heimdallr
6,814
262
0
0
0
0
0
W
Cthulhu
15,399
592
202
8
0
463,830
4
L
Ah Puch
14,155
544
214
8
0
448,915
6
W
Sylvanus
12,765
491
42
2
0
439,372
0
W
Mercury
15,477
595
175
7
0
613,515
6
L
Chaac
11,730
451
121
5
0
401,178
3
L
Nemesis
11,092
427
103
4
0
505,037
0
L
Fenrir
14,573
561
177
7
0
523,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role