Player Matchup

Neith
Neith
BlazeTrap
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Athena
Athena
Floone
Athena
Level 42
God Stats
1W - 2L
1,545 SR
Queue Stats
51W - 44L
1,489 Elo+
Party 2
Hel
Hel
RhettTheSnail
Hel
Level 29
God Stats
2W - 2L
1,178 SR
Queue Stats
42W - 36L
1,487 Elo+
Party 2
Achilles
Achilles
Styxize
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,548 Elo+
Party 2
Bakasura
Bakasura
zucchinibeast
Bakasura
Level 29
God Stats
5W - 5L
1,830 SR
Queue Stats
70W - 66L
1,545 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,514 Elo+

VS

Team Averages
Level 14
1,551 SR
1,557 Elo+
Neith
Neith
Crusadering
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,645 Elo+
Party 1
Merlin
Merlin
Ottoki
Merlin
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 2L
1,396 Elo+
Solo
Agni
Agni
SirAd4m
Agni
Level 25
God Stats
2W - 4L
1,755 SR
Queue Stats
2W - 5L
1,645 Elo+
Party 1
Thor
Thor
Taitou
Thor
Level 28
God Stats
1W - 1L
1,714 SR
Queue Stats
51W - 62L
1,405 Elo+
Solo
Bellona
Bellona
runsdownmid
Bellona
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
83W - 50L
1,692 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BlazeTrap
Neith
5
2 / 0 / 2
3,334
667
915
1,071
244
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Floone
Athena
5
2 / 0 / 2
3,506
701
1,334
2,972
1,027
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

6
2 / 0 / 1
4,004
801
1,570
1,415
372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Styxize
Achilles
5
1 / 0 / 0
3,421
684
1,206
2,619
1,289
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
zucchinibeast
Bakasura
7
1 / 0 / 1
3,999
800
911
2,934
809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,828
566
1,057
1,572
365
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Ottoki
Merlin
4
0 / 2 / 0
2,943
589
621
1,250
258
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Agni
SirAd4m
Agni
5
0 / 2 / 0
3,224
645
1,184
1,658
434
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thor
Taitou
Thor
5
0 / 2 / 0
3,194
639
1,088
3,037
748
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Bellona
runsdownmid
Bellona
3
0 / 0 / 0
2,834
567
706
1,510
686
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
8
Kills
0
0
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
BlazeTrap
Neith
2
0
2
3
L
0
2
0
0
W
Athena
Floone
Athena
2
0
2
3
L
Merlin
Ottoki
Merlin
0
2
0
0
W
2
0
1
2.5
L
Agni
SirAd4m
Agni
0
2
0
0
W
Achilles
Styxize
Achilles
1
0
0
1
L
Thor
Taitou
Thor
0
2
0
0
L
Bellona
runsdownmid
Bellona
0
0
0
0
W
Bakasura
zucchinibeast
Bakasura
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,936
Damage
4,656
11,011
Taken
9,027
3,741
Mitigated
2,491
5,250
Healing
1,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BlazeTrap
Neith
915
466
0
629
1,071
244
0
79
992
0
8,622
L
1,057
714
0
165
1,572
365
0
850
722
0
6,665
W
Athena
Floone
Athena
1,334
756
0
1,200
2,972
1,027
0
542
2,430
6,607
0
L
Merlin
Ottoki
Merlin
621
427
0
0
1,250
258
0
484
766
5,907
0
W
1,570
230
116
686
1,415
372
588
783
632
12,961
0
L
Agni
SirAd4m
Agni
1,184
389
0
10
1,658
434
0
811
795
10,849
0
W
Achilles
Styxize
Achilles
1,206
415
0
915
2,619
1,289
0
0
2,544
0
8,074
L
Thor
Taitou
Thor
1,088
338
0
948
3,037
748
0
759
2,188
0
8,731
L
Bellona
runsdownmid
Bellona
706
208
0
575
1,510
686
0
0
1,385
0
4,456
W
Bakasura
zucchinibeast
Bakasura
911
692
0
1,704
2,934
809
0
401
2,533
0
17,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,264
Gold Earned
15,023
131
Minions Killed
72
0
Camps Cleared
0
441,263
Distance Traveled
405,758
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,334
667
19
4
0
73,785
0
L
Neith
2,828
566
10
2
0
74,245
0
W
Athena
3,506
701
6
1
0
96,365
0
L
Merlin
2,943
589
13
3
0
86,216
0
W
Hel
4,004
801
30
6
0
82,592
0
L
Agni
3,224
645
23
5
0
89,973
0
W
Achilles
3,421
684
23
5
0
77,093
0
L
Thor
3,194
639
19
4
0
95,385
1
L
Bellona
2,834
567
7
1
0
59,939
0
W
Bakasura
3,999
800
53
11
0
111,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role