Player Matchup

Cthulhu
Cthulhu
DyessRoller
Cthulhu
Level 65
God Stats
3W - 3L
1,286 SR
Queue Stats
39W - 25L
1,492 Elo+
Party 2
Artemis
Artemis
SourPatchNinja
Artemis
Level 25
God Stats
7W - 1L
1,983 SR
Queue Stats
23W - 9L
1,687 Elo+
Party 2
Poseidon
Poseidon
TickleMyTummy
Poseidon
Level 94
God Stats
6W - 5L
1,223 SR
Queue Stats
31W - 25L
1,576 Elo+
Party 2
Team Averages
Level 61
1,497 SR
1,585 Elo+

VS

Team Averages
Level 34
1,475 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
Angel of Hope11
Hel
Level 67
God Stats
7W - 7L
1,418 SR
Queue Stats
177W - 153L
1,380 Elo+
Party 1
Vamana
Vamana
luchiano14
Vamana
Level 29
God Stats
5W - 5L
1,507 SR
Queue Stats
99W - 87L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DyessRoller
Cthulhu
14
3 / 1 / 15
10,036
717
10,130
8,834
8,933
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
8 / 2 / 12
10,595
757
12,472
9,950
3,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
TickleMyTummy
Poseidon
15
9 / 1 / 11
11,128
795
15,088
6,414
2,197
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 6 / 2
7,861
562
2,142
9,781
3,295
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 7 / 3
9,509
679
7,250
15,714
5,952
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
luchiano14
Vamana
14
3 / 7 / 1
10,057
718
5,894
20,407
11,719
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
20
Kills
4
4
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
2
0.17
L
1
7
3
0.36
W
Cthulhu
DyessRoller
Cthulhu
3
1
15
10.5
W
8
2
12
7
W
Poseidon
TickleMyTummy
Poseidon
9
1
11
14.5
L
Vamana
luchiano14
Vamana
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,690
Damage
15,286
25,198
Taken
45,902
15,119
Mitigated
20,966
4,473
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,142
1,196
0
1,105
9,781
3,295
0
5,612
4,169
0
7,749
L
7,250
223
2,498
5,841
15,714
5,952
88
10,013
5,701
49,270
0
W
Cthulhu
DyessRoller
Cthulhu
10,130
155
1,125
1,458
8,834
8,933
397
2,489
6,150
34,347
0
W
12,472
7,119
0
960
9,950
3,989
2,228
2,984
6,791
0
35,582
W
Poseidon
TickleMyTummy
Poseidon
15,088
1,946
0
930
6,414
2,197
552
1,801
4,513
55,977
0
L
Vamana
luchiano14
Vamana
5,894
2,989
258
4,577
20,407
11,719
0
9,629
10,778
0
36,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
27,427
162
Minions Killed
130
0
Camps Cleared
0
780,326
Distance Traveled
663,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,861
562
5
0
0
171,902
1
L
Hel
9,509
679
67
5
0
242,414
1
W
Cthulhu
10,036
717
43
3
0
271,213
1
W
Artemis
10,595
757
51
4
0
236,740
0
W
Poseidon
11,128
795
68
5
0
272,373
0
L
Vamana
10,057
718
58
4
0
249,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role