Player Matchup

Yemoja
Yemoja
Healsbadman93
Yemoja
Level 29
God Stats
27W - 27L
1,642 SR
Queue Stats
94W - 122L
1,285 Elo+
Party 1
Hel
Hel
T88NZ
Hel
Level 27
God Stats
40W - 45L
1,494 SR
Queue Stats
78W - 112L
1,276 Elo+
Party 1
Horus
Horus
lRabbit16l
Horus
Level 28
God Stats
7W - 19L
1,384 SR
Queue Stats
74W - 100L
1,185 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,249 Elo+

VS

Team Averages
Level 51
1,563 SR
1,252 Elo+
Cthulhu
Cthulhu
NoGoodCW
Cthulhu
Level 15
God Stats
0W - 1L
1,501 SR
Queue Stats
26W - 31L
973 Elo+
Party 2
Achilles
Achilles
boochi93
Achilles
Level 109
God Stats
0W - 2L
1,759 SR
Queue Stats
47W - 57L
1,389 Elo+
Party 2
Chang'e
Chang'e
uh89hi
Chang'e
Level 29
God Stats
5W - 7L
1,428 SR
Queue Stats
60W - 65L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 9
14,038
610
24,328
26,216
23,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
T88NZ
Hel
18
6 / 4 / 11
14,178
616
21,803
28,536
18,898
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
16
5 / 1 / 12
14,110
613
12,458
28,842
38,075
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NoGoodCW
Cthulhu
18
4 / 4 / 3
13,924
605
31,851
22,777
26,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
boochi93
Achilles
15
1 / 5 / 5
12,650
550
13,815
21,501
13,759
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
uh89hi
Chang'e
16
2 / 9 / 5
13,031
567
23,375
26,855
8,538
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
18
Kills
7
7
Deaths
18
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
9
5.75
L
Cthulhu
NoGoodCW
Cthulhu
4
4
3
1.38
W
Hel
T88NZ
Hel
6
4
11
2.88
L
Achilles
boochi93
Achilles
1
5
5
0.7
W
Horus
5
1
12
11
L
Chang'e
uh89hi
Chang'e
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,589
Damage
69,041
83,594
Taken
71,133
80,659
Mitigated
48,555
55,542
Healing
18,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,328
4,980
5,384
2,290
26,216
23,686
1,330
16,770
9,096
66,112
0
L
Cthulhu
NoGoodCW
Cthulhu
31,851
1,159
526
2,387
22,777
26,258
1,165
15,498
7,279
86,543
0
W
Hel
T88NZ
Hel
21,803
3,130
16,310
10,977
28,536
18,898
358
21,216
6,895
75,697
0
L
Achilles
boochi93
Achilles
13,815
3,328
0
2,229
21,501
13,759
45
14,563
6,938
0
59,953
W
Horus
12,458
4,650
11,623
8,958
28,842
38,075
54
16,129
12,349
0
22,454
L
Chang'e
uh89hi
Chang'e
23,375
1,041
3,026
10,545
26,855
8,538
779
16,293
10,562
57,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,326
Gold Earned
39,605
172
Minions Killed
202
0
Camps Cleared
0
1,213,032
Distance Traveled
1,201,937
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,038
610
52
2
0
411,629
3
L
Cthulhu
13,924
605
88
4
0
422,723
4
W
Hel
14,178
616
110
5
0
403,402
0
L
Achilles
12,650
550
70
3
0
394,247
5
W
Horus
14,110
613
10
0
0
398,001
2
L
Chang'e
13,031
567
44
2
0
384,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role