Player Matchup

Cthulhu
Cthulhu
EbolaTsunami
Cthulhu
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 19L
1,142 Elo+
Solo
Baba Yaga
Baba Yaga
Herculeon
Baba Yaga
Level 29
God Stats
4W - 0L
1,650 SR
Queue Stats
57W - 45L
1,414 Elo+
Solo
Ah Puch
Ah Puch
JoJo volpe
Ah Puch
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,237 Elo+
Solo
Ravana
Ravana
c-dogg187666
Ravana
Level 26
God Stats
9W - 4L
1,413 SR
Queue Stats
61W - 45L
1,269 Elo+
Solo
Da Ji
Da Ji
didipereiraaa
Da Ji
Level 25
God Stats
4W - 4L
1,547 SR
Queue Stats
54W - 38L
1,207 Elo+
Solo
Team Averages
Level 26
1,522 SR
1,254 Elo+

VS

Team Averages
Level 22
1,447 SR
1,137 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 23
God Stats
7W - 7L
1,318 SR
Queue Stats
36W - 57L
1,189 Elo+
Solo
Cupid
Cupid
CaLv1N1uS
Cupid
Level 27
God Stats
15W - 23L
1,348 SR
Queue Stats
52W - 91L
1,050 Elo+
Solo
Kukulkan
Kukulkan
EvilerCake78682
Kukulkan
Level 18
God Stats
11W - 7L
1,567 SR
Queue Stats
29W - 26L
1,292 Elo+
Solo
Cthulhu
Cthulhu
Gesusnerd
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,217 Elo+
Solo
Mulan
Mulan
pikapikajo
Mulan
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 25L
939 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EbolaTsunami
Cthulhu
20
6 / 5 / 14
13,679
977
17,161
21,299
15,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
Herculeon
Baba Yaga
20
6 / 4 / 21
15,173
1,084
16,928
14,526
7,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
JoJo volpe
Ah Puch
18
0 / 4 / 11
11,652
832
6,201
8,341
5,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ravana
20
13 / 6 / 15
15,436
1,103
20,565
16,991
8,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
8 / 4 / 11
14,132
1,009
19,085
16,554
10,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
4 / 12 / 9
13,585
970
14,059
26,980
15,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
CaLv1N1uS
Cupid
20
3 / 12 / 17
14,463
1,033
18,864
21,206
13,255
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
20
11 / 1 / 9
15,752
1,125
20,410
11,436
8,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cthulhu
Gesusnerd
Cthulhu
20
5 / 9 / 10
13,908
993
16,670
29,371
26,998
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
14
0 / 0 / 0
8,600
614
0
0
0

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
68
33
Kills
23
23
Deaths
34
72
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
12
9
0.71
L
Cupid
CaLv1N1uS
Cupid
3
12
17
0.96
W
Cthulhu
EbolaTsunami
Cthulhu
6
5
14
2.6
L
Kukulkan
11
1
9
15.5
L
Cthulhu
Gesusnerd
Cthulhu
5
9
10
1.11
W
Baba Yaga
Herculeon
Baba Yaga
6
4
21
4.13
W
Ah Puch
JoJo volpe
Ah Puch
0
4
11
1.38
W
Ravana
13
6
15
3.42
W
8
4
11
3.38
L
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,940
Damage
70,003
77,711
Taken
88,993
47,642
Mitigated
63,645
11,202
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,059
3,273
923
1,489
26,980
15,289
0
13,598
13,382
33,125
0
L
Cupid
CaLv1N1uS
Cupid
18,864
14,385
75
1,177
21,206
13,255
0
7,239
13,967
0
46,915
W
Cthulhu
EbolaTsunami
Cthulhu
17,161
1,103
190
2,295
21,299
15,627
0
13,912
7,387
48,107
0
L
Kukulkan
20,410
1,974
510
1,085
11,436
8,103
0
6,643
4,793
36,140
0
L
Cthulhu
Gesusnerd
Cthulhu
16,670
2,666
869
1,619
29,371
26,998
0
12,810
16,561
33,865
0
W
Baba Yaga
Herculeon
Baba Yaga
16,928
1,712
0
4,050
14,526
7,390
0
11,915
2,611
45,259
0
W
Ah Puch
JoJo volpe
Ah Puch
6,201
286
219
1,186
8,341
5,708
0
5,773
2,568
13,753
0
W
Ravana
20,565
10,072
0
940
16,991
8,895
0
11,393
5,598
0
33,332
W
19,085
7,742
1,167
1,155
16,554
10,022
0
8,146
8,408
0
36,451
L
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,072
Gold Earned
66,308
218
Minions Killed
199
6
Camps Cleared
3
1,055,327
Distance Traveled
775,743
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,585
970
44
3
1
187,289
0
L
Cupid
14,463
1,033
83
6
0
198,410
0
W
Cthulhu
13,679
977
78
6
1
214,857
0
L
Kukulkan
15,752
1,125
43
3
0
189,602
3
L
Cthulhu
13,908
993
29
2
2
200,442
0
W
Baba Yaga
15,173
1,084
72
5
2
230,878
0
W
Ah Puch
11,652
832
18
1
0
112,689
3
W
Ravana
15,436
1,103
31
2
1
244,327
0
W
Da Ji
14,132
1,009
19
1
2
252,576
1
L
Mulan
8,600
614
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role