Player Matchup

Zhong Kui
Zhong Kui
GotLosted
Zhong Kui
Level 63
God Stats
0W - 1L
1,566 SR
Queue Stats
9W - 15L
1,412 Elo+
Party 4
Neith
Neith
NuGGeT ATL
Neith
Level 101
God Stats
0W - 2L
1,768 SR
Queue Stats
15W - 15L
1,540 Elo+
Party 1
Yemoja
Yemoja
Sellershxc7
Yemoja
Level 43
God Stats
0W - 3L
1,408 SR
Queue Stats
26W - 20L
1,582 Elo+
Party 4
Hou Yi
Hou Yi
Zylum
Hou Yi
Level 29
God Stats
1W - 1L
1,751 SR
Queue Stats
9W - 11L
1,524 Elo+
Party 1
Kukulkan
Kukulkan
zayzaymonz
Kukulkan
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 49L
1,545 Elo+
Party 1
Team Averages
Level 73
1,599 SR
1,521 Elo+

VS

Team Averages
Level 74
1,502 SR
1,525 Elo+
Jing Wei
Jing Wei
ArrowSquad5212
Jing Wei
Level 29
God Stats
2W - 1L
1,533 SR
Queue Stats
15W - 11L
1,519 Elo+
Party 3
Achilles
Achilles
BS SHENANIGANS
Achilles
Level 23
God Stats
3W - 5L
1,427 SR
Queue Stats
19W - 20L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Brianna3abe
Nu Wa
Level 25
God Stats
127W - 101L
1,390 SR
Queue Stats
182W - 168L
1,367 Elo+
Party 2
Izanami
Izanami
Paarthurrnaax
Izanami
Level 153
God Stats
1W - 1L
1,305 SR
Queue Stats
71W - 62L
1,626 Elo+
Party 3
Cthulhu
Cthulhu
Zho Sahaal
Cthulhu
Level 142
God Stats
10W - 4L
1,854 SR
Queue Stats
50W - 29L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GotLosted
Zhong Kui
20
4 / 3 / 10
16,931
891
24,452
26,857
18,450
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
3 / 5 / 9
16,021
843
14,399
20,124
7,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
20
0 / 5 / 13
17,196
905
9,851
30,205
36,365
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Zylum
Hou Yi
20
5 / 7 / 10
16,773
883
22,754
25,337
10,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
zayzaymonz
Kukulkan
20
6 / 1 / 10
17,907
942
44,667
11,697
4,860
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
3 / 5 / 8
16,427
865
19,973
25,616
10,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
20
3 / 5 / 5
15,610
822
15,894
28,047
18,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
1 / 3 / 10
15,927
838
23,399
18,905
6,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
20
8 / 4 / 9
19,213
1,011
28,992
24,381
9,647
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Zho Sahaal
Cthulhu
20
6 / 1 / 11
19,009
1,000
22,680
26,798
38,106
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
64
18
Kills
21
21
Deaths
18
52
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
5
8
1.4
W
Achilles
3
5
5
1.1
W
1
3
10
2
L
Zhong Kui
GotLosted
Zhong Kui
4
3
10
3
L
Neith
3
5
9
1.5
W
Izanami
8
4
9
3.13
L
Yemoja
0
5
13
1.3
W
Cthulhu
Zho Sahaal
Cthulhu
6
1
11
11.5
L
Hou Yi
Zylum
Hou Yi
5
7
10
1.43
L
Kukulkan
zayzaymonz
Kukulkan
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,123
Damage
110,938
114,220
Taken
123,747
77,418
Mitigated
83,006
20,734
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
19,973
16,692
0
3,617
25,616
10,041
0
15,070
10,546
0
49,304
W
Achilles
15,894
3,845
0
2,908
28,047
18,985
0
18,158
9,889
0
27,192
W
23,399
7,611
425
1,144
18,905
6,227
0
15,610
3,295
39,046
0
L
Zhong Kui
GotLosted
Zhong Kui
24,452
2,176
200
8,218
26,857
18,450
0
11,371
15,486
61,915
0
L
Neith
14,399
4,541
753
2,555
20,124
7,724
0
7,449
12,675
0
33,182
W
Izanami
28,992
25,874
0
2,296
24,381
9,647
0
14,070
10,311
0
103,228
L
Yemoja
9,851
1,250
4,348
4,660
30,205
36,365
0
10,368
19,837
37,973
0
W
Cthulhu
Zho Sahaal
Cthulhu
22,680
993
990
1,408
26,798
38,106
0
16,062
10,736
55,947
1,077
L
Hou Yi
Zylum
Hou Yi
22,754
15,153
0
0
25,337
10,019
0
9,210
16,127
0
52,362
L
Kukulkan
zayzaymonz
Kukulkan
44,667
1,220
0
0
11,697
4,860
0
6,639
5,058
129,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,828
Gold Earned
86,186
453
Minions Killed
392
6
Camps Cleared
14
1,705,460
Distance Traveled
1,742,275
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
16,427
865
75
4
2
360,691
0
W
Achilles
15,610
822
12
1
0
312,212
0
W
Nu Wa
15,927
838
27
1
1
335,083
0
L
Zhong Kui
16,931
891
126
7
3
389,092
0
L
Neith
16,021
843
30
2
1
284,351
0
W
Izanami
19,213
1,011
200
11
11
341,274
3
L
Yemoja
17,196
905
31
2
0
332,701
0
W
Cthulhu
19,009
1,000
78
4
0
393,015
2
L
Hou Yi
16,773
883
53
3
2
348,802
0
L
Kukulkan
17,907
942
213
11
0
350,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role