Player Matchup

Ah Puch
Ah Puch
Demon Aamon
Ah Puch
Level 144
God Stats
2W - 4L
1,261 SR
Queue Stats
140W - 133L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
Joroken
Cthulhu
Level 61
God Stats
4W - 6L
1,669 SR
Queue Stats
51W - 50L
1,517 Elo+
Solo
Skadi
Skadi
Pigatard
Skadi
Level 65
God Stats
9W - 6L
1,295 SR
Queue Stats
228W - 214L
1,366 Elo+
Party 2
Team Averages
Level 90
1,408 SR
1,471 Elo+

VS

Team Averages
Level 109
1,481 SR
1,487 Elo+
Nu Wa
Nu Wa
L7DeadlySins
Nu Wa
Level 128
God Stats
16W - 9L
1,588 SR
Queue Stats
25W - 23L
1,519 Elo+
Solo
Chaac
Chaac
Sebastian II110
Chaac
Level 121
God Stats
1W - 0L
1,274 SR
Queue Stats
14W - 15L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
SpeedyKhepri
Cthulhu
Level 79
God Stats
2W - 2L
1,582 SR
Queue Stats
25W - 27L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Demon Aamon
Ah Puch
12
1 / 5 / 5
8,961
689
10,516
10,294
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Joroken
Cthulhu
13
4 / 3 / 2
10,782
829
7,527
8,895
5,799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Pigatard
Skadi
12
2 / 7 / 3
8,347
642
3,847
8,765
2,418
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 7
9,581
737
9,111
9,163
3,408
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
8 / 2 / 6
10,041
772
7,386
13,239
7,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
SpeedyKhepri
Cthulhu
11
2 / 3 / 4
8,436
649
7,703
8,591
5,186
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
15
15
Deaths
7
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Demon Aamon
Ah Puch
1
5
5
0.7
L
Cthulhu
Joroken
Cthulhu
4
3
2
1.67
W
5
2
7
4.25
L
Skadi
Pigatard
Skadi
2
7
3
0.5
W
8
2
6
5.5
W
Cthulhu
SpeedyKhepri
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,890
Damage
24,200
27,954
Taken
30,993
11,365
Mitigated
16,216
4,300
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Demon Aamon
Ah Puch
10,516
691
0
2,374
10,294
3,148
0
6,025
4,269
45,364
0
L
Cthulhu
Joroken
Cthulhu
7,527
509
517
1,059
8,895
5,799
0
5,392
3,503
24,671
0
W
9,111
3,328
0
3,502
9,163
3,408
962
5,603
3,560
41,597
0
L
Skadi
Pigatard
Skadi
3,847
1,389
0
350
8,765
2,418
324
5,485
3,280
0
19,395
W
7,386
1,251
0
5,789
13,239
7,622
0
6,537
6,702
0
34,180
W
Cthulhu
SpeedyKhepri
Cthulhu
7,703
293
302
0
8,591
5,186
0
5,963
2,628
22,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,090
Gold Earned
28,058
132
Minions Killed
146
0
Camps Cleared
0
648,624
Distance Traveled
744,816
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,961
689
76
6
0
221,124
1
L
Cthulhu
10,782
829
25
2
0
212,711
3
W
Nu Wa
9,581
737
85
7
0
223,976
2
L
Skadi
8,347
642
31
2
0
214,789
0
W
Chaac
10,041
772
34
3
0
258,173
2
W
Cthulhu
8,436
649
27
2
0
262,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role