Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 16
God Stats
23W - 26L
1,474 SR
Queue Stats
164W - 149L
1,349 Elo+
Solo
Artemis
Artemis
Guilhermeesc03
Artemis
Level 26
God Stats
29W - 33L
1,428 SR
Queue Stats
43W - 49L
1,357 Elo+
Party 2
Amaterasu
Amaterasu
JonathanCM12
Amaterasu
Level 28
God Stats
29W - 32L
1,423 SR
Queue Stats
41W - 49L
1,349 Elo+
Party 2
Zeus
Zeus
RoseRaindrop602
Zeus
Level 23
God Stats
2W - 1L
1,576 SR
Queue Stats
45W - 40L
1,549 Elo+
Solo
Loki
Loki
UnhipComa2
Loki
Level 29
God Stats
8W - 14L
1,277 SR
Queue Stats
69W - 67L
1,418 Elo+
Solo
Team Averages
Level 24
1,436 SR
1,405 Elo+

VS

Team Averages
Level 18
1,543 SR
1,365 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
19W - 17L
1,579 SR
Queue Stats
114W - 106L
1,459 Elo+
Party 3
Chaac
Chaac
Subtleblackness
Chaac
Level 17
God Stats
3W - 2L
1,682 SR
Queue Stats
6W - 6L
1,311 Elo+
Party 1
Anhur
Anhur
TNT649
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,317 Elo+
Solo
Ullr
Ullr
Urcutenuss
Ullr
Level 17
God Stats
1W - 1L
1,682 SR
Queue Stats
5W - 7L
1,290 Elo+
Party 1
Merlin
Merlin
darkstakler101
Merlin
Level 24
God Stats
3W - 3L
1,274 SR
Queue Stats
85W - 83L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
2 / 2 / 31
12,402
1,034
8,770
15,414
8,934
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 0 / 21
12,337
1,028
13,509
8,977
3,026
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
JonathanCM12
Amaterasu
20
10 / 2 / 25
13,445
1,120
16,503
18,095
13,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
16 / 1 / 17
14,097
1,175
38,732
11,863
3,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
11 / 3 / 14
12,549
1,046
13,375
14,883
4,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

247

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 7 / 3
11,694
975
21,373
20,063
11,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 1
10,338
862
8,175
21,368
9,213
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
TNT649
Anhur
16
1 / 11 / 2
10,406
867
11,647
20,133
7,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 8 / 2
10,718
893
7,786
18,251
7,430
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
1 / 10 / 1
10,287
857
16,894
18,233
8,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
17
45
Kills
8
8
Deaths
46
108
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
31
8.75
L
Cthulhu
 
Cthulhu
3
7
3
0.64
W
6
0
21
16.5
W
Amaterasu
JonathanCM12
Amaterasu
10
2
25
11.25
W
16
1
17
24.5
L
1
10
1
0.15
L
Anhur
TNT649
Anhur
1
11
2
0.18
W
11
3
14
6
L
2
8
2
0.38
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,889
Damage
65,875
69,232
Taken
98,048
32,871
Mitigated
43,947
15,465
Healing
4,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,770
1,858
1,204
1,316
15,414
8,934
0
8,443
6,971
27,993
0
L
Cthulhu
 
Cthulhu
21,373
1,419
115
0
20,063
11,032
0
10,345
9,718
40,542
0
W
13,509
9,161
0
3,590
8,977
3,026
0
5,478
3,499
0
27,892
W
Amaterasu
JonathanCM12
Amaterasu
16,503
7,113
0
955
18,095
13,305
0
9,195
8,900
0
21,911
W
38,732
2,954
693
5,144
11,863
3,429
0
7,720
4,143
67,708
0
L
8,175
1,439
0
2,883
21,368
9,213
0
9,767
11,601
0
26,018
L
Anhur
TNT649
Anhur
11,647
7,811
0
1,373
20,133
7,969
0
10,520
9,613
0
27,884
W
13,375
7,881
1,084
1,479
14,883
4,177
0
7,431
7,452
0
22,637
L
7,786
5,433
0
518
18,251
7,430
0
8,359
9,892
0
22,285
L
16,894
1,253
0
0
18,233
8,303
0
8,511
9,722
37,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,830
Gold Earned
53,443
189
Minions Killed
183
5
Camps Cleared
7
1,041,643
Distance Traveled
1,010,916
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,402
1,034
47
4
1
193,861
0
L
Cthulhu
11,694
975
49
4
0
237,661
0
W
Artemis
12,337
1,028
40
3
1
174,369
0
W
Amaterasu
13,445
1,120
10
1
1
243,729
0
W
Zeus
14,097
1,175
71
6
1
209,779
2
L
Chaac
10,338
862
22
2
1
185,662
0
L
Anhur
10,406
867
36
3
3
186,429
0
W
Loki
12,549
1,046
21
2
1
219,905
0
L
Ullr
10,718
893
40
3
2
190,748
0
L
Merlin
10,287
857
36
3
1
210,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role