Player Matchup

Kukulkan
Kukulkan
Alagos Quasis
Kukulkan
Level 121
God Stats
61W - 55L
1,544 SR
Queue Stats
61W - 63L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
GangaWoman
Cthulhu
Level 64
God Stats
1W - 1L
1,227 SR
Queue Stats
74W - 87L
1,285 Elo+
Solo
Da Ji
Da Ji
Sir Jaskier
Da Ji
Level 125
God Stats
2W - 3L
1,483 SR
Queue Stats
61W - 63L
1,461 Elo+
Party 2
Team Averages
Level 103
1,418 SR
1,402 Elo+

VS

Team Averages
Level 121
1,421 SR
1,443 Elo+
Achilles
Achilles
Biz 4L
Achilles
Level 129
God Stats
10W - 8L
1,398 SR
Queue Stats
90W - 85L
1,523 Elo+
Party 1
Anubis
Anubis
LiveviL720
Anubis
Level 111
God Stats
8W - 8L
1,562 SR
Queue Stats
88W - 82L
1,334 Elo+
Solo
Heimdallr
Heimdallr
Silent I
Heimdallr
Level 124
God Stats
8W - 13L
1,303 SR
Queue Stats
161W - 147L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alagos Quasis
Kukulkan
20
9 / 3 / 9
15,770
686
26,146
16,427
7,101
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
GangaWoman
Cthulhu
16
2 / 10 / 8
13,808
600
12,380
25,910
24,099
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
9 / 3 / 9
15,713
683
12,018
15,708
6,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Biz 4L
Achilles
18
4 / 2 / 12
14,617
636
17,360
26,061
32,398
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
LiveviL720
Anubis
17
8 / 11 / 6
14,964
651
11,697
18,922
8,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Silent I
Heimdallr
17
4 / 7 / 10
14,135
615
11,698
19,334
8,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
20
Kills
16
16
Deaths
20
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alagos Quasis
Kukulkan
9
3
9
4.5
L
Achilles
Biz 4L
Achilles
4
2
12
5
W
Cthulhu
GangaWoman
Cthulhu
2
10
8
0.6
L
Anubis
LiveviL720
Anubis
8
11
6
1
L
Heimdallr
Silent I
Heimdallr
4
7
10
1.29
W
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,544
Damage
40,755
58,045
Taken
64,317
37,949
Mitigated
49,413
12,314
Healing
20,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alagos Quasis
Kukulkan
26,146
1,549
1,710
4,519
16,427
7,101
1,332
4,657
11,595
115,807
0
L
Achilles
Biz 4L
Achilles
17,360
757
0
11,494
26,061
32,398
858
17,856
8,205
0
57,737
W
Cthulhu
GangaWoman
Cthulhu
12,380
506
1,139
1,572
25,910
24,099
0
5,804
19,627
42,329
752
L
Anubis
LiveviL720
Anubis
11,697
436
0
3,764
18,922
8,601
312
10,935
7,987
50,175
0
L
Heimdallr
Silent I
Heimdallr
11,698
4,877
719
4,812
19,334
8,414
2,067
9,402
9,932
0
70,525
W
12,018
1,977
837
2,537
15,708
6,749
979
1,463
14,020
0
46,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,291
Gold Earned
43,716
230
Minions Killed
228
0
Camps Cleared
0
1,262,190
Distance Traveled
1,108,508
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,770
686
152
7
0
360,055
0
L
Achilles
14,617
636
54
2
0
463,338
1
W
Cthulhu
13,808
600
51
2
0
404,257
0
L
Anubis
14,964
651
76
3
0
245,819
0
L
Heimdallr
14,135
615
98
4
0
399,351
0
W
Da Ji
15,713
683
27
1
0
497,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role