Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
4W - 6L
1,336 SR
Queue Stats
177W - 201L
1,245 Elo+
Solo
Hou Yi
Hou Yi
BirdKing344
Hou Yi
Level 44
God Stats
2W - 1L
1,358 SR
Queue Stats
77W - 108L
1,254 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bohemian_Hanako
Kumbhakarna
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
128W - 126L
1,253 Elo+
Solo
Ah Puch
Ah Puch
FlashPoint4352
Ah Puch
Level 108
God Stats
3W - 1L
1,629 SR
Queue Stats
101W - 103L
1,279 Elo+
Solo
He Bo
He Bo
Steak Tacoss
He Bo
Level 77
God Stats
3W - 0L
1,601 SR
Queue Stats
42W - 47L
1,253 Elo+
Solo
Team Averages
Level 73
1,485 SR
1,257 Elo+

VS

Team Averages
Level 78
1,519 SR
1,238 Elo+
Kuzenbo
Kuzenbo
DEAD_elian0811
Kuzenbo
Level 40
God Stats
0W - 1L
1,254 SR
Queue Stats
17W - 31L
1,204 Elo+
Party 1
Arachne
Arachne
ICONICxSAVVAGE
Arachne
Level 116
God Stats
4W - 3L
1,585 SR
Queue Stats
193W - 219L
1,275 Elo+
Solo
Fafnir
Fafnir
NapoleonSolo007
Fafnir
Level 146
God Stats
1W - 2L
1,756 SR
Queue Stats
27W - 28L
1,335 Elo+
Solo
Apollo
Apollo
iLumaNaughty
Apollo
Level 42
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 86L
1,158 Elo+
Solo
Rama
Rama
zuluagaanthony89
Rama
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,216 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
9 / 6 / 13
13,474
842
16,001
14,632
7,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
2 / 5 / 12
10,736
671
9,170
13,378
5,071
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
Bohemian_Hanako
Kumbhakarna
19
4 / 7 / 15
11,966
748
9,051
22,931
17,389
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
0 / 7 / 19
11,599
725
16,662
15,686
7,027
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
18 / 7 / 6
13,912
870
21,723
15,446
6,403
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 18
12,272
767
11,825
17,890
17,984
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
9,173
573
3,286
8,673
2,975
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 6 / 19
12,950
809
15,045
20,802
28,963
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
20
13 / 7 / 5
12,138
759
18,357
20,180
7,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 8 / 10
11,361
710
12,571
15,459
5,636
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
87
33
Kills
31
32
Deaths
33
65
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
6
13
2.58
W
Hou Yi
2
5
12
1.6
W
Kumbhakarna
Bohemian_Hanako
Kumbhakarna
4
7
15
1.64
L
3
5
18
2.4
W
0
7
19
1.36
L
1
7
4
0.43
L
8
6
19
2.92
W
18
7
6
3
L
Apollo
13
7
5
2.21
L
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,607
Damage
61,084
82,073
Taken
83,004
43,449
Mitigated
63,163
22,262
Healing
23,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,001
12,047
1,748
2,311
14,632
7,559
1,620
4,308
10,324
0
36,706
W
Hou Yi
9,170
4,847
1,535
3,149
13,378
5,071
118
3,805
9,573
0
21,821
W
Kumbhakarna
Bohemian_Hanako
Kumbhakarna
9,051
2,195
1,402
4,830
22,931
17,389
203
7,332
15,599
20,881
0
L
11,825
2,605
1,225
2,188
17,890
17,984
882
10,283
7,607
27,763
567
W
16,662
3,077
479
2,935
15,686
7,027
1,800
6,575
9,111
48,290
0
L
3,286
2,524
0
500
8,673
2,975
0
3,688
4,985
0
6,040
L
15,045
5,779
1,957
5,173
20,802
28,963
352
9,545
11,257
24,985
0
W
21,723
1,001
636
3,237
15,446
6,403
1,086
4,422
11,024
32,141
0
L
Apollo
18,357
10,919
1,428
6,932
20,180
7,605
1,432
13,317
6,863
0
35,457
L
12,571
9,016
2,097
2,052
15,459
5,636
1,055
10,603
4,856
0
26,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,687
Gold Earned
57,894
184
Minions Killed
142
0
Camps Cleared
0
1,238,668
Distance Traveled
1,072,482
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,474
842
51
3
0
225,855
0
W
Hou Yi
10,736
671
31
2
0
222,557
1
W
Kumbhakarna
11,966
748
20
1
0
291,956
0
L
Kuzenbo
12,272
767
24
2
0
301,210
0
W
Ah Puch
11,599
725
71
4
0
244,852
0
L
Arachne
9,173
573
4
0
0
134,801
0
L
Fafnir
12,950
809
28
2
0
226,168
1
W
He Bo
13,912
870
11
1
0
253,448
0
L
Apollo
12,138
759
46
3
0
251,948
0
L
Rama
11,361
710
40
3
0
158,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role