Player Matchup

Neith
Neith
Eclipse3919
Neith
Level 108
God Stats
1W - 0L
1,278 SR
Queue Stats
35W - 27L
1,532 Elo+
Party 3
Cthulhu
Cthulhu
Mandalorian675
Cthulhu
Level 77
God Stats
1W - 2L
1,673 SR
Queue Stats
37W - 38L
1,246 Elo+
Party 3
He Bo
He Bo
MythicalSkill
He Bo
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,463 Elo+
Party 3
Hercules
Hercules
Shadowvipe
Hercules
Level 121
God Stats
2W - 3L
1,538 SR
Queue Stats
43W - 37L
1,288 Elo+
Party 3
Team Averages
Level 102
1,497 SR
1,382 Elo+

VS

Team Averages
Level 92
1,537 SR
1,426 Elo+
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kurios_Icarus
Anubis
Level 74
God Stats
2W - 1L
1,866 SR
Queue Stats
9W - 18L
1,340 Elo+
Party 2
Chang'e
Chang'e
LandmarkMedusa0
Chang'e
Level 87
God Stats
0W - 2L
1,182 SR
Queue Stats
32W - 40L
1,484 Elo+
Party 1
Arachne
Arachne
SubtleSpectre
Arachne
Level 80
God Stats
2W - 1L
1,601 SR
Queue Stats
9W - 13L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 7
10,702
764
8,973
11,680
4,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 8
10,640
760
11,779
12,384
11,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
10 / 5 / 5
12,612
901
16,194
12,479
4,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Shadowvipe
Hercules
19
12 / 0 / 11
12,562
897
12,435
12,295
13,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
4 / 7 / 3
10,077
720
10,987
14,772
16,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
5 / 7 / 3
10,056
718
10,863
14,318
7,083
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 8 / 3
9,730
695
8,455
14,652
7,269
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
16
1 / 4 / 5
9,696
693
4,159
12,883
5,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
26
Kills
11
11
Deaths
26
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
7
3
0.79
W
2
3
7
1.83
L
5
7
3
0.93
L
1
8
3
0.31
W
2
3
8
2
W
10
5
5
2.5
W
Hercules
Shadowvipe
Hercules
12
0
11
17.5
L
Arachne
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,381
Damage
34,464
48,838
Taken
56,625
34,273
Mitigated
36,348
17,071
Healing
12,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,987
2,048
0
468
14,772
16,810
0
6,116
8,402
0
19,867
W
8,973
3,160
0
3,751
11,680
4,912
2,301
3,002
8,528
0
51,415
L
10,863
437
0
3,438
14,318
7,083
0
8,615
5,621
30,670
0
L
8,455
441
744
3,731
14,652
7,269
0
8,592
5,885
33,786
0
W
11,779
190
1,416
1,800
12,384
11,071
301
4,993
7,256
33,207
0
W
16,194
299
0
1,260
12,479
4,669
760
6,040
6,339
49,637
0
W
Hercules
Shadowvipe
Hercules
12,435
4,083
1,560
7,284
12,295
13,621
1,302
5,851
6,269
417
23,876
L
Arachne
4,159
2,179
0
3,674
12,883
5,186
0
5,635
7,198
0
28,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,516
Gold Earned
39,559
277
Minions Killed
188
13
Camps Cleared
8
1,031,072
Distance Traveled
876,490
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,077
720
28
2
2
224,520
0
W
Neith
10,702
764
114
8
3
224,626
1
L
Anubis
10,056
718
31
2
3
187,013
0
L
Chang'e
9,730
695
67
5
1
214,932
0
W
Cthulhu
10,640
760
43
3
2
272,535
0
W
He Bo
12,612
901
81
6
8
248,250
2
W
Hercules
12,562
897
39
3
0
285,661
0
L
Arachne
9,696
693
62
4
2
250,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role