Player Matchup

Eset
Eset
AlphaAjax
Eset
Level 61
God Stats
11W - 0L
2,115 SR
Queue Stats
150W - 88L
1,799 Elo+
Party 2
Scylla
Scylla
Millwater
Scylla
Level 24
God Stats
4W - 0L
1,889 SR
Queue Stats
69W - 36L
1,770 Elo+
Party 2
Sol
Sol
SamtheScuttlefi
Sol
Level 106
God Stats
5W - 2L
1,480 SR
Queue Stats
123W - 72L
1,776 Elo+
Party 2
Tyr
Tyr
ThatBatmanGuy1
Tyr
Level 88
God Stats
7W - 8L
1,710 SR
Queue Stats
143W - 83L
1,792 Elo+
Party 2
Neith
Neith
TheSchweddy
Neith
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 86L
1,792 Elo+
Party 2
Team Averages
Level 76
1,739 SR
1,786 Elo+

VS

Team Averages
Level 49
1,459 SR
1,553 Elo+
Fenrir
Fenrir
MapleSirYup
Fenrir
Level 147
God Stats
2W - 3L
1,720 SR
Queue Stats
207W - 178L
1,678 Elo+
Party 1
Bacchus
Bacchus
TacosTuesday92
Bacchus
Level 25
God Stats
0W - 1L
1,275 SR
Queue Stats
26W - 25L
1,721 Elo+
Solo
Khepri
Khepri
giant_gamma7
Khepri
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
8W - 16L
1,425 Elo+
Solo
Heimdallr
Heimdallr
mechtaknight
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 1
Sol
Sol
rubberarms_man
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
4 / 2 / 16
9,333
848
8,368
8,664
3,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
Millwater
Scylla
15
1 / 5 / 14
8,878
807
6,170
7,965
3,535
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 2 / 15
10,715
974
15,604
11,429
5,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 3 / 7
8,709
792
8,079
11,951
11,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

18
8 / 2 / 14
10,322
938
15,806
9,060
4,462
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
6 / 6 / 6
10,006
910
8,047
13,692
13,959
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 2 / 9
9,060
824
6,672
9,744
12,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
13
2 / 6 / 7
8,474
770
6,914
16,237
16,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
mechtaknight
Heimdallr
14
3 / 7 / 6
8,331
757
5,724
11,989
5,210
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 4 / 9
8,115
738
8,263
7,968
2,928
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
49
25
Kills
12
14
Deaths
25
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Eset
4
2
16
6
L
Fenrir
6
6
6
1.5
W
Scylla
Millwater
Scylla
1
5
14
1.6
W
7
2
15
7.25
L
1
2
9
2.75
W
5
3
7
2.83
W
8
2
14
7.5
L
Khepri
2
6
7
0.92
L
Heimdallr
mechtaknight
Heimdallr
3
7
6
0.86
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,027
Damage
35,620
49,069
Taken
59,630
28,325
Mitigated
50,637
18,026
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
8,368
954
3,044
1,124
8,664
3,700
835
3,984
4,680
18,082
0
L
Fenrir
8,047
1,516
3,516
3,396
13,692
13,959
500
7,217
6,475
0
13,079
W
Scylla
Millwater
Scylla
6,170
523
0
0
7,965
3,535
611
4,579
3,386
16,010
0
W
15,604
2,419
1,012
4,651
11,429
5,032
1,263
4,357
7,072
36,519
0
L
6,672
644
0
0
9,744
12,270
64
4,260
5,484
12,100
0
W
8,079
337
812
3,689
11,951
11,596
326
4,242
7,709
0
12,534
W
15,806
6,939
782
2,912
9,060
4,462
2,855
4,687
4,373
0
28,528
L
Khepri
6,914
65
1,404
1,673
16,237
16,270
54
8,068
8,169
13,409
0
L
Heimdallr
mechtaknight
Heimdallr
5,724
2,778
442
1,610
11,989
5,210
468
6,297
5,692
0
14,112
L
8,263
1,032
0
1,589
7,968
2,928
699
4,300
3,668
23,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,957
Gold Earned
43,986
117
Minions Killed
84
0
Camps Cleared
0
1,088,637
Distance Traveled
1,018,028
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,333
848
11
1
0
240,648
2
L
Fenrir
10,006
910
21
2
0
207,810
0
W
Scylla
8,878
807
28
3
0
223,761
0
W
Sol
10,715
974
46
4
0
218,023
0
L
Bacchus
9,060
824
15
1
0
210,079
0
W
Tyr
8,709
792
5
0
0
233,372
2
W
Neith
10,322
938
27
2
0
172,833
2
L
Khepri
8,474
770
5
0
0
189,189
1
L
Heimdallr
8,331
757
17
2
0
179,545
0
L
Sol
8,115
738
26
2
0
231,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role