Player Matchup

Olorun
Olorun
Ace_of_spades162
Olorun
Level 28
God Stats
32W - 28L
1,293 SR
Queue Stats
58W - 55L
1,184 Elo+
Solo
Jormungandr
Jormungandr
Elect0 sharkus
Jormungandr
Level 16
God Stats
2W - 5L
1,500 SR
Queue Stats
5W - 15L
1,092 Elo+
Party 1
Yemoja
Yemoja
llMezmifyll
Yemoja
Level 8
God Stats
1W - 3L
1,253 SR
Queue Stats
4W - 6L
1,275 Elo+
Party 1
Team Averages
Level 17
1,349 SR
1,184 Elo+

VS

Team Averages
Level 34
1,404 SR
1,148 Elo+
Artemis
Artemis
HatterMadAgain18
Artemis
Level 28
God Stats
17W - 19L
1,329 SR
Queue Stats
271W - 467L
989 Elo+
Solo
Achilles
Achilles
The_Jegar
Achilles
Level 29
God Stats
44W - 68L
1,472 SR
Queue Stats
126W - 151L
1,201 Elo+
Party 2
Bacchus
Bacchus
cronoss592
Bacchus
Level 46
God Stats
8W - 8L
1,412 SR
Queue Stats
228W - 200L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 6
10,908
606
10,700
9,924
4,025
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jormungandr
Elect0 sharkus
Jormungandr
15
5 / 3 / 5
11,286
627
15,493
14,285
6,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
14
2 / 1 / 6
10,728
596
6,932
8,853
6,567
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 1
10,161
565
7,016
16,266
6,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
The_Jegar
Achilles
14
2 / 1 / 0
10,378
577
5,977
14,439
7,879
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
cronoss592
Bacchus
14
1 / 1 / 4
10,098
561
7,891
16,422
15,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
5
5
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Jormungandr
Elect0 sharkus
Jormungandr
5
3
5
2.5
L
2
8
1
0.31
L
Achilles
The_Jegar
Achilles
2
1
0
2
L
Bacchus
cronoss592
Bacchus
1
1
4
3
W
Yemoja
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,125
Damage
20,884
33,062
Taken
47,127
17,518
Mitigated
29,666
10,161
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,700
3,465
1,483
3,759
9,924
4,025
687
3,925
5,999
35,440
0
W
Jormungandr
Elect0 sharkus
Jormungandr
15,493
4,021
6
3,252
14,285
6,926
449
876
13,409
51,343
0
L
7,016
1,832
0
1,530
16,266
6,070
0
12,329
3,937
0
35,781
L
Achilles
The_Jegar
Achilles
5,977
1,738
1,631
2,287
14,439
7,879
0
9,005
5,434
0
49,100
L
Bacchus
cronoss592
Bacchus
7,891
540
819
3,762
16,422
15,717
0
11,895
4,527
25,880
0
W
Yemoja
6,932
1,261
1,499
162
8,853
6,567
936
3,138
5,715
37,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,922
Gold Earned
30,637
164
Minions Killed
153
0
Camps Cleared
0
843,494
Distance Traveled
845,533
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,908
606
41
2
0
297,674
3
W
Jormungandr
11,286
627
66
4
0
298,746
0
L
Artemis
10,161
565
61
3
0
235,694
1
L
Achilles
10,378
577
77
4
0
271,786
4
L
Bacchus
10,098
561
15
1
0
338,053
0
W
Yemoja
10,728
596
57
3
0
247,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role