Player Matchup

Hel
Hel
 
Hel
Level 18
God Stats
2W - 6L
1,301 SR
Queue Stats
11W - 12L
1,221 Elo+
Solo
Jormungandr
Jormungandr
BroughtAtom8011
Jormungandr
Level 15
God Stats
3W - 7L
1,337 SR
Queue Stats
26W - 35L
1,223 Elo+
Party 1
Hercules
Hercules
FLYtechieSTED
Hercules
Level 22
God Stats
0W - 3L
1,162 SR
Queue Stats
80W - 81L
1,243 Elo+
Solo
Cthulhu
Cthulhu
GuardedSky58632
Cthulhu
Level 16
God Stats
2W - 2L
1,413 SR
Queue Stats
12W - 24L
1,266 Elo+
Party 1
Fafnir
Fafnir
Michael Pouliot
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
783 Elo+
Solo
Team Averages
Level 20
1,343 SR
1,147 Elo+

VS

Team Averages
Level 17
1,452 SR
1,195 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,147 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 24
God Stats
18W - 11L
1,593 SR
Queue Stats
78W - 71L
1,239 Elo+
Solo
Chronos
Chronos
Tenshi077
Chronos
Level 14
God Stats
2W - 2L
1,291 SR
Queue Stats
14W - 30L
1,005 Elo+
Solo
Scylla
Scylla
Zomboss315
Scylla
Level 10
God Stats
4W - 4L
1,374 SR
Queue Stats
4W - 4L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 16 / 7
15,724
983
24,139
26,210
15,165
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Jormungandr
BroughtAtom8011
Jormungandr
20
4 / 4 / 7
15,156
947
14,942
22,628
27,760
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
FLYtechieSTED
Hercules
20
5 / 6 / 6
15,631
977
21,051
32,000
33,188
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 6 / 9
14,777
924
24,518
25,872
30,861
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
3 / 14 / 8
15,547
972
10,072
38,668
56,089
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
3 / 1 / 25
15,311
957
7,795
17,884
9,394
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Ares
 
Ares
17
0 / 1 / 2
11,957
747
131
1,014
328
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
 
Cernunnos
20
23 / 6 / 20
20,113
1,257
69,010
42,051
16,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Tenshi077
Chronos
20
4 / 8 / 27
16,872
1,055
16,596
25,800
9,810
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Scylla
Zomboss315
Scylla
20
16 / 5 / 16
18,284
1,143
35,631
20,576
8,281
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
136
20
Kills
46
46
Deaths
21
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
16
7
0.53
W
Zhong Kui
 
Zhong Kui
3
1
25
15.5
W
Ares
 
Ares
0
1
2
1
W
Cernunnos
 
Cernunnos
23
6
20
5.5
L
Jormungandr
BroughtAtom8011
Jormungandr
4
4
7
1.88
L
Hercules
FLYtechieSTED
Hercules
5
6
6
1.33
L
3
6
9
1.25
L
3
14
8
0.5
W
Chronos
Tenshi077
Chronos
4
8
27
2.19
W
Scylla
Zomboss315
Scylla
16
5
16
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,722
Damage
129,163
145,378
Taken
107,325
163,063
Mitigated
44,293
12,810
Healing
20,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
24,139
7,096
0
0
26,210
15,165
0
11,935
13,864
56,439
0
W
Zhong Kui
 
Zhong Kui
7,795
4,673
0
20
17,884
9,394
0
12,686
4,899
18,173
0
W
Ares
 
Ares
131
0
0
0
1,014
328
0
24
915
131
0
W
Cernunnos
 
Cernunnos
69,010
35,458
0
16,135
42,051
16,480
0
30,535
10,441
0
115,536
L
Jormungandr
BroughtAtom8011
Jormungandr
14,942
3,412
0
750
22,628
27,760
0
9,211
13,417
40,669
0
L
Hercules
FLYtechieSTED
Hercules
21,051
7,748
0
8,783
32,000
33,188
0
13,825
18,175
24
35,992
L
24,518
2,122
526
630
25,872
30,861
0
9,786
16,086
57,910
0
L
10,072
5,709
231
1,890
38,668
56,089
0
15,396
21,742
28,265
0
W
Chronos
Tenshi077
Chronos
16,596
11,116
0
4,454
25,800
9,810
0
17,266
8,009
52,870
0
W
Scylla
Zomboss315
Scylla
35,631
5,912
0
219
20,576
8,281
0
11,389
8,487
51,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,835
Gold Earned
82,537
276
Minions Killed
259
2
Camps Cleared
1
1,380,879
Distance Traveled
1,062,427
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
15,724
983
82
5
1
181,506
0
W
Zhong Kui
15,311
957
25
2
0
258,907
0
W
Ares
11,957
747
0
0
0
24,265
0
W
Cernunnos
20,113
1,257
101
6
0
262,331
0
L
Jormungandr
15,156
947
41
3
0
315,822
0
L
Hercules
15,631
977
45
3
0
311,437
3
L
Cthulhu
14,777
924
67
4
0
361,843
0
L
Fafnir
15,547
972
41
3
1
210,271
0
W
Chronos
16,872
1,055
88
6
1
240,644
0
W
Scylla
18,284
1,143
45
3
0
276,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role