Player Matchup

Scylla
Scylla
 
Scylla
Level 27
God Stats
4W - 12L
1,216 SR
Queue Stats
118W - 137L
1,052 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 8
God Stats
4W - 16L
1,238 SR
Queue Stats
4W - 20L
1,070 Elo+
Solo
Cthulhu
Cthulhu
ParadisHunter
Cthulhu
Level 18
God Stats
1W - 8L
1,500 SR
Queue Stats
40W - 52L
1,143 Elo+
Solo
Cu Chulainn
Cu Chulainn
master-prok
Cu Chulainn
Level 22
God Stats
33W - 32L
1,586 SR
Queue Stats
167W - 222L
1,100 Elo+
Solo
Neith
Neith
vanellope1107
Neith
Level 23
God Stats
13W - 12L
1,384 SR
Queue Stats
22W - 32L
1,218 Elo+
Solo
Team Averages
Level 20
1,385 SR
1,117 Elo+

VS

Team Averages
Level 28
1,439 SR
1,169 Elo+
Yemoja
Yemoja
DocAquarius7
Yemoja
Level 39
God Stats
31W - 27L
1,446 SR
Queue Stats
262W - 383L
1,206 Elo+
Party 1
Neith
Neith
Hit_Man_Hootie
Neith
Level 24
God Stats
107W - 173L
1,407 SR
Queue Stats
119W - 195L
1,132 Elo+
Party 1
Zeus
Zeus
OwnedTerror5460
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
229W - 247L
1,146 Elo+
Solo
Discordia
Discordia
Wilals_
Discordia
Level 18
God Stats
3W - 6L
1,274 SR
Queue Stats
19W - 27L
1,115 Elo+
Solo
Arachne
Arachne
bachergang
Arachne
Level 29
God Stats
54W - 36L
1,567 SR
Queue Stats
106W - 129L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
2 / 4 / 1
4,915
492
1,949
5,272
1,217
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
 
Cernunnos
5
1 / 1 / 0
4,321
432
1,774
3,087
865
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Cthulhu
6
0 / 8 / 1
4,188
419
2,625
9,073
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
master-prok
Cu Chulainn
8
1 / 6 / 3
5,188
519
3,489
8,691
5,930
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
5 / 4 / 0
5,669
567
6,213
6,737
1,777
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 3 / 8
6,542
654
3,804
5,592
2,174
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
7 / 2 / 5
6,353
635
6,168
4,484
1,286
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 1
5,702
570
3,056
4,197
1,002
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Wilals_
Discordia
10
2 / 1 / 6
6,308
631
5,872
3,410
886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bachergang
Arachne
11
9 / 2 / 2
7,158
716
5,082
7,010
2,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
9
Kills
23
23
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
1
0.63
L
Cernunnos
 
Cernunnos
1
1
0
1
W
Yemoja
3
3
8
2.33
W
7
2
5
4.75
W
2
2
1
1.25
L
Cthulhu
0
8
1
0.06
W
Discordia
Wilals_
Discordia
2
1
6
5
W
Arachne
bachergang
Arachne
9
2
2
5
L
Cu Chulainn
master-prok
Cu Chulainn
1
6
3
0.42
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,050
Damage
23,982
32,860
Taken
24,693
14,320
Mitigated
7,537
2,061
Healing
5,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,949
393
0
353
5,272
1,217
88
1,814
3,458
15,588
0
L
Cernunnos
 
Cernunnos
1,774
1,007
0
630
3,087
865
0
1,630
1,457
0
11,097
W
Yemoja
3,804
1,085
1,054
444
5,592
2,174
421
967
4,625
14,209
0
W
6,168
3,810
0
512
4,484
1,286
1,765
923
3,561
0
21,639
W
3,056
1,012
0
172
4,197
1,002
1,123
584
3,613
24,449
0
L
Cthulhu
2,625
765
0
0
9,073
4,531
31
2,465
6,608
12,984
0
W
Discordia
Wilals_
Discordia
5,872
519
0
841
3,410
886
508
610
2,800
27,248
0
W
Arachne
bachergang
Arachne
5,082
3,838
0
2,150
7,010
2,189
1,313
1,490
5,520
0
28,902
L
Cu Chulainn
master-prok
Cu Chulainn
3,489
812
0
730
8,691
5,930
0
4,654
4,037
0
19,508
L
6,213
3,045
0
348
6,737
1,777
0
2,169
4,568
0
21,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
32,063
136
Minions Killed
202
0
Camps Cleared
0
738,240
Distance Traveled
853,589
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,915
492
27
3
0
162,962
3
L
Cernunnos
4,321
432
15
2
0
87,842
0
W
Yemoja
6,542
654
21
2
0
154,608
0
W
Neith
6,353
635
44
4
0
193,123
0
W
Zeus
5,702
570
33
3
0
153,765
0
L
Cthulhu
4,188
419
17
2
0
187,132
0
W
Discordia
6,308
631
42
4
0
145,965
0
W
Arachne
7,158
716
62
6
0
206,128
3
L
Cu Chulainn
5,188
519
38
4
0
154,342
0
L
Neith
5,669
567
39
4
0
145,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role