Player Matchup

Cthulhu
Cthulhu
ArbiterWarrior
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Grizzless
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,445 Elo+
Solo
Ares
Ares
OldSgtGhost
Ares
Level 160
God Stats
9W - 5L
1,494 SR
Queue Stats
436W - 444L
1,493 Elo+
Solo
Ra
Ra
ShadowBoomer32
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,671 Elo+
Party 1
Scylla
Scylla
TonaDiisney
Scylla
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
201W - 191L
1,479 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,518 Elo+

VS

Team Averages
Level 79
1,623 SR
1,429 Elo+
Cupid
Cupid
ExtremeRa21
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,157 Elo+
Solo
Jormungandr
Jormungandr
Il Zeitgeist
Jormungandr
Level 44
God Stats
1W - 4L
1,482 SR
Queue Stats
206W - 217L
1,512 Elo+
Party 2
Cerberus
Cerberus
SPARTANGODZILA
Cerberus
Level 68
God Stats
0W - 1L
1,755 SR
Queue Stats
23W - 27L
1,444 Elo+
Solo
Jing Wei
Jing Wei
StealthM23
Jing Wei
Level 103
God Stats
2W - 2L
1,611 SR
Queue Stats
37W - 42L
1,581 Elo+
Solo
Horus
Horus
Synyster RT
Horus
Level 63
God Stats
0W - 1L
1,766 SR
Queue Stats
64W - 64L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 30
12,192
717
16,209
23,080
27,330
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Grizzless
Sun Wukong
20
9 / 5 / 23
13,087
770
25,331
26,485
29,517
20
3 / 4 / 29
12,052
709
13,522
22,551
27,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
7 / 3 / 22
13,434
790
17,155
17,501
9,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
20
22 / 5 / 13
15,614
918
34,217
12,915
6,102
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 9 / 6
13,299
782
14,311
18,168
7,507
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Il Zeitgeist
Jormungandr
20
8 / 8 / 9
13,162
774
25,909
25,106
17,889
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
18
1 / 8 / 12
11,061
651
14,520
30,211
30,494
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
StealthM23
Jing Wei
19
2 / 9 / 13
11,520
678
19,853
26,263
11,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 8 / 11
10,808
636
9,420
25,559
24,556
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
70
42
Kills
19
20
Deaths
42
117
Assists
51
Player
Kills
Deaths
Assists
KDA
W
1
3
30
5.33
L
6
9
6
1
W
Sun Wukong
Grizzless
Sun Wukong
9
5
23
4.1
L
Jormungandr
Il Zeitgeist
Jormungandr
8
8
9
1.56
W
3
4
29
4.38
L
Cerberus
1
8
12
0.88
W
7
3
22
6
L
Jing Wei
StealthM23
Jing Wei
2
9
13
0.94
L
2
8
11
0.94
W
Scylla
22
5
13
5.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,434
Damage
84,013
102,532
Taken
125,307
99,990
Mitigated
92,120
51,777
Healing
45,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,209
873
5,931
5,592
23,080
27,330
615
10,083
12,811
36,060
0
L
14,311
7,678
3,552
2,316
18,168
7,507
1,616
12,940
5,128
0
32,781
W
Sun Wukong
Grizzless
Sun Wukong
25,331
4,545
3,488
11,420
26,485
29,517
901
9,089
17,171
0
35,408
L
Jormungandr
Il Zeitgeist
Jormungandr
25,909
3,486
3,074
2,860
25,106
17,889
11
18,156
6,650
48,190
0
W
13,522
419
704
2,687
22,551
27,448
845
7,508
14,921
16,798
0
L
Cerberus
14,520
461
2,035
8,743
30,211
30,494
0
14,951
14,910
37,016
0
W
17,155
1,636
11,639
6,917
17,501
9,593
892
7,979
9,422
55,089
0
L
Jing Wei
StealthM23
Jing Wei
19,853
16,122
1,116
7,542
26,263
11,674
1,284
17,097
9,016
0
44,990
L
9,420
4,736
7,282
7,084
25,559
24,556
204
17,959
7,446
0
13,484
W
Scylla
34,217
2,856
2,045
1,354
12,915
6,102
2,275
5,770
7,145
53,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,379
Gold Earned
59,850
171
Minions Killed
197
0
Camps Cleared
0
1,521,341
Distance Traveled
1,310,611
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,192
717
39
2
0
335,457
2
L
Cupid
13,299
782
23
1
0
238,806
0
W
Sun Wukong
13,087
770
20
1
0
340,750
1
L
Jormungandr
13,162
774
36
2
0
261,806
0
W
Ares
12,052
709
6
0
0
307,914
0
L
Cerberus
11,061
651
76
4
0
279,623
0
W
Ra
13,434
790
70
4
0
288,153
0
L
Jing Wei
11,520
678
51
3
0
254,926
0
L
Horus
10,808
636
11
1
0
275,450
0
W
Scylla
15,614
918
36
2
0
249,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role