Player Matchup

Yemoja
Yemoja
Grayfulbustr
Yemoja
Level 64
God Stats
3W - 4L
1,116 SR
Queue Stats
144W - 146L
1,342 Elo+
Party 1
Bellona
Bellona
MythicRock
Bellona
Level 35
God Stats
5W - 3L
1,506 SR
Queue Stats
28W - 32L
1,351 Elo+
Party 1
Zeus
Zeus
SolitaryStride
Zeus
Level 23
God Stats
8W - 5L
1,475 SR
Queue Stats
21W - 28L
1,221 Elo+
Party 1
Team Averages
Level 41
1,366 SR
1,304 Elo+

VS

Team Averages
Level 17
1,476 SR
1,312 Elo+
Medusa
Medusa
Lement 1972
Medusa
Level 20
God Stats
79W - 96L
1,516 SR
Queue Stats
158W - 190L
1,275 Elo+
Solo
Thor
Thor
XxMythicReconxX
Thor
Level 14
God Stats
10W - 12L
1,388 SR
Queue Stats
108W - 100L
1,252 Elo+
Solo
Hachiman
Hachiman
pilar-gracominer
Hachiman
Level 17
God Stats
1W - 5L
1,523 SR
Queue Stats
11W - 14L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 0 / 7
8,576
660
4,441
5,530
2,744
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
MythicRock
Bellona
11
0 / 1 / 8
7,570
582
3,690
8,066
11,003
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 1 / 1
9,094
700
8,533
5,413
1,435
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 2
7,531
579
5,365
7,529
2,620
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
7,176
552
2,135
6,462
4,825
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 3 / 0
8,106
624
6,854
6,755
2,329
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
8
Kills
2
2
Deaths
8
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
0
7
4.5
L
Medusa
0
2
2
0.5
W
Bellona
MythicRock
Bellona
0
1
8
4
W
7
1
1
7.5
L
0
3
2
0.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,664
Damage
14,354
19,009
Taken
20,746
15,182
Mitigated
9,774
7,983
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,441
195
4,148
2,144
5,530
2,744
480
68
5,462
15,880
0
L
Medusa
5,365
2,005
0
1,979
7,529
2,620
0
4,716
2,663
0
28,206
W
Bellona
MythicRock
Bellona
3,690
453
639
1,052
8,066
11,003
165
30
8,036
0
13,415
W
8,533
478
0
0
5,413
1,435
284
0
5,413
39,034
0
L
2,135
754
0
0
6,462
4,825
0
4,377
2,060
0
8,052
L
6,854
1,753
0
473
6,755
2,329
30
3,953
2,552
0
32,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,240
Gold Earned
22,813
105
Minions Killed
106
0
Camps Cleared
0
600,440
Distance Traveled
635,934
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,576
660
32
2
0
190,868
0
L
Medusa
7,531
579
44
3
0
232,415
0
W
Bellona
7,570
582
16
1
0
209,348
1
W
Zeus
9,094
700
57
4
0
200,224
1
L
Thor
7,176
552
17
1
0
194,912
1
L
Hachiman
8,106
624
45
3
0
208,607
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role