Player Matchup

Chaac
Chaac
AtoThe3rd
Chaac
Level 88
God Stats
6W - 4L
1,146 SR
Queue Stats
109W - 101L
1,285 Elo+
Party 1
Neith
Neith
Schwiftycystic
Neith
Level 11
God Stats
3W - 4L
1,271 SR
Queue Stats
40W - 39L
1,500 Elo+
Party 1
Vulcan
Vulcan
smooth_guru87
Vulcan
Level 83
God Stats
1W - 1L
1,411 SR
Queue Stats
130W - 132L
1,372 Elo+
Party 1
Team Averages
Level 61
1,276 SR
1,386 Elo+

VS

Team Averages
Level 15
1,348 SR
1,278 Elo+
Merlin
Merlin
 
Merlin
Level 10
God Stats
0W - 3L
1,137 SR
Queue Stats
14W - 47L
1,397 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 12
God Stats
1W - 5L
1,195 SR
Queue Stats
15W - 41L
1,174 Elo+
Solo
Kukulkan
Kukulkan
Monckey-_-Black
Kukulkan
Level 22
God Stats
3W - 4L
1,711 SR
Queue Stats
7W - 9L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AtoThe3rd
Chaac
15
12 / 1 / 13
11,714
781
10,777
12,375
11,095
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
8 / 1 / 20
11,222
748
9,296
9,392
3,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
13 / 0 / 18
12,316
821
18,822
8,401
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 15 / 0
8,460
564
4,729
13,427
4,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
 
King Arthur
10
0 / 12 / 2
8,199
547
5,528
20,574
16,737
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
12
1 / 6 / 0
8,692
579
10,308
9,806
3,771
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
4
33
Kills
2
2
Deaths
33
51
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
15
0
0.07
L
King Arthur
 
King Arthur
0
12
2
0.08
W
Chaac
AtoThe3rd
Chaac
12
1
13
18.5
L
Kukulkan
1
6
0
0.17
W
8
1
20
18
W
13
0
18
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,895
Damage
20,565
30,168
Taken
43,807
18,972
Mitigated
25,019
13,332
Healing
1,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,729
329
0
0
13,427
4,511
0
5,510
7,617
16,080
0
L
King Arthur
 
King Arthur
5,528
821
0
1,720
20,574
16,737
0
9,121
11,120
0
12,874
W
Chaac
AtoThe3rd
Chaac
10,777
2,183
1,404
7,434
12,375
11,095
305
5,040
7,110
0
36,271
L
Kukulkan
10,308
370
0
0
9,806
3,771
0
4,227
5,454
45,648
0
W
9,296
4,134
0
2,348
9,392
3,143
1,851
5,283
4,009
0
28,407
W
18,822
3,954
1,186
960
8,401
4,734
445
4,714
3,487
44,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
25,351
122
Minions Killed
118
0
Camps Cleared
0
843,880
Distance Traveled
648,015
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,460
564
15
1
0
195,094
0
L
King Arthur
8,199
547
9
1
0
240,642
0
W
Chaac
11,714
781
38
3
0
279,029
0
L
Kukulkan
8,692
579
94
6
0
212,279
2
W
Neith
11,222
748
40
3
0
256,948
1
W
Vulcan
12,316
821
44
3
0
307,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role