Player Matchup

Merlin
Merlin
 
Merlin
Level 14
God Stats
6W - 7L
1,239 SR
Queue Stats
125W - 112L
1,164 Elo+
Solo
Cthulhu
Cthulhu
CL Ventrue
Cthulhu
Level 18
God Stats
9W - 6L
1,419 SR
Queue Stats
19W - 30L
1,247 Elo+
Solo
Ra
Ra
Juniomar
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,426 Elo+
Solo
Mercury
Mercury
MediocreSpartan
Mercury
Level 12
God Stats
12W - 5L
1,620 SR
Queue Stats
18W - 30L
1,249 Elo+
Solo
Susano
Susano
xlGodEaterlx
Susano
Level 14
God Stats
2W - 3L
1,088 SR
Queue Stats
13W - 8L
1,209 Elo+
Solo
Team Averages
Level 17
1,373 SR
1,259 Elo+

VS

Team Averages
Level 24
1,488 SR
1,194 Elo+
Khepri
Khepri
 
Khepri
Level 27
God Stats
2W - 3L
1,392 SR
Queue Stats
6W - 13L
1,156 Elo+
Solo
Ra
Ra
BangBrozHon
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,046 Elo+
Solo
King Arthur
King Arthur
Cpt PENETRATOR
King Arthur
Level 27
God Stats
13W - 10L
1,469 SR
Queue Stats
88W - 72L
1,320 Elo+
Solo
Jing Wei
Jing Wei
airidity
Jing Wei
Level 27
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 3L
1,215 Elo+
Solo
Sol
Sol
inhalee_exhal3
Sol
Level 23
God Stats
20W - 19L
1,375 SR
Queue Stats
150W - 172L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
6 / 8 / 15
12,242
1,020
18,187
15,706
6,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
CL Ventrue
Cthulhu
20
5 / 2 / 20
13,029
1,086
12,656
12,284
6,512
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 3 / 21
12,896
1,075
10,976
13,467
7,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 5 / 11
14,358
1,197
17,552
15,346
7,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
19
14 / 0 / 10
14,375
1,198
26,676
12,760
5,632
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
1 / 8 / 9
11,184
932
7,289
21,822
24,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
2 / 7 / 6
11,680
973
7,727
12,302
4,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Cpt PENETRATOR
King Arthur
19
3 / 12 / 9
12,436
1,036
17,406
23,503
33,462
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
airidity
Jing Wei
18
2 / 11 / 12
11,839
987
10,011
20,442
6,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
10 / 6 / 5
14,175
1,181
19,714
16,127
5,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
59
44
Kills
18
18
Deaths
44
77
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
8
15
1.69
L
Khepri
 
Khepri
1
8
9
0.69
L
2
7
6
0.71
W
Cthulhu
CL Ventrue
Cthulhu
5
2
20
7.5
L
King Arthur
Cpt PENETRATOR
King Arthur
3
12
9
0.63
W
3
3
21
4.5
W
16
5
11
4.3
L
Jing Wei
airidity
Jing Wei
2
11
12
0.73
L
10
6
5
2.08
W
Susano
14
0
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,047
Damage
62,147
69,563
Taken
94,196
33,853
Mitigated
74,592
9,337
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,187
2,401
0
311
15,706
6,252
0
9,762
5,944
30,391
0
L
Khepri
 
Khepri
7,289
671
0
0
21,822
24,692
0
10,066
11,756
17,789
0
L
7,727
1,353
335
496
12,302
4,162
0
4,811
7,491
34,775
0
W
Cthulhu
CL Ventrue
Cthulhu
12,656
747
1,641
1,833
12,284
6,512
0
4,969
7,315
36,336
0
L
King Arthur
Cpt PENETRATOR
King Arthur
17,406
2,736
0
1,803
23,503
33,462
0
12,531
10,972
0
40,268
W
10,976
2,846
1,738
2,393
13,467
7,654
0
8,127
5,340
28,389
0
W
17,552
11,915
0
1,140
15,346
7,803
0
5,739
9,607
0
33,733
L
Jing Wei
airidity
Jing Wei
10,011
8,717
0
1,721
20,442
6,731
0
7,009
13,433
0
15,636
L
19,714
9,843
0
1,460
16,127
5,545
0
7,402
8,725
53,341
0
W
Susano
26,676
6,731
0
281
12,760
5,632
0
6,133
6,627
0
47,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,900
Gold Earned
61,314
207
Minions Killed
199
8
Camps Cleared
4
1,100,695
Distance Traveled
1,070,320
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,242
1,020
30
3
2
156,232
0
L
Khepri
11,184
932
23
2
1
223,200
3
L
Ra
11,680
973
61
5
1
192,174
0
W
Cthulhu
13,029
1,086
47
4
1
263,067
0
L
King Arthur
12,436
1,036
38
3
1
213,169
0
W
Ra
12,896
1,075
45
4
0
197,366
0
W
Mercury
14,358
1,197
46
4
2
227,656
0
L
Jing Wei
11,839
987
10
1
0
229,383
0
L
Sol
14,175
1,181
67
6
1
212,394
0
W
Susano
14,375
1,198
39
3
3
256,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role