Player Matchup

Izanami
Izanami
MaestroMuzika
Izanami
Level 45
God Stats
14W - 9L
1,549 SR
Queue Stats
22W - 39L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
WokWu
Cthulhu
Level 28
God Stats
18W - 17L
1,481 SR
Queue Stats
46W - 81L
1,236 Elo+
Party 1
Set
Set
motzzy2000
Set
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 50L
1,352 Elo+
Solo
Team Averages
Level 74
1,510 SR
1,275 Elo+

VS

Team Averages
Level 40
1,504 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
Nackenfilter
Ah Muzen Cab
Level 29
God Stats
3W - 3L
1,526 SR
Queue Stats
11W - 14L
1,442 Elo+
Party 2
Scylla
Scylla
Owndich
Scylla
Level 63
God Stats
7W - 9L
1,583 SR
Queue Stats
27W - 30L
1,410 Elo+
Party 2
Sol
Sol
krolf
Sol
Level 29
God Stats
8W - 10L
1,404 SR
Queue Stats
8W - 13L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
5 / 4 / 6
13,741
654
10,470
15,044
4,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WokWu
Cthulhu
17
4 / 3 / 9
13,392
638
13,176
21,861
13,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
7 / 8 / 5
13,897
662
13,520
20,177
6,873
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Nackenfilter
Ah Muzen Cab
16
4 / 7 / 7
13,275
632
14,833
18,223
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
Owndich
Scylla
16
7 / 5 / 7
13,461
641
21,314
10,607
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sol
krolf
Sol
17
4 / 4 / 7
13,509
643
11,994
16,854
4,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
16
Kills
15
15
Deaths
16
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
5
4
6
2
W
Ah Muzen Cab
Nackenfilter
Ah Muzen Cab
4
7
7
1.07
W
Scylla
Owndich
Scylla
7
5
7
2.1
L
Cthulhu
WokWu
Cthulhu
4
3
9
2.83
W
Sol
krolf
Sol
4
4
7
1.88
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,166
Damage
48,141
57,082
Taken
45,684
24,487
Mitigated
13,802
8,088
Healing
14,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,470
5,748
413
1,955
15,044
4,446
733
9,751
5,293
0
94,045
W
Ah Muzen Cab
Nackenfilter
Ah Muzen Cab
14,833
7,083
36
7,008
18,223
6,285
1,127
6,943
11,280
0
68,384
W
Scylla
Owndich
Scylla
21,314
968
0
1,595
10,607
2,914
975
1,515
9,092
57,572
0
L
Cthulhu
WokWu
Cthulhu
13,176
103
642
3,154
21,861
13,168
244
11,129
10,732
55,862
0
W
Sol
krolf
Sol
11,994
2,328
0
5,378
16,854
4,603
1,721
4,758
12,096
47,001
0
L
13,520
4,699
0
1,924
20,177
6,873
0
12,518
7,659
0
36,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,030
Gold Earned
40,245
241
Minions Killed
190
0
Camps Cleared
0
987,200
Distance Traveled
1,016,207
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,741
654
148
7
0
347,401
5
W
Ah Muzen Cab
13,275
632
75
4
0
317,935
8
W
Scylla
13,461
641
52
2
0
355,919
4
L
Cthulhu
13,392
638
52
2
0
342,666
4
W
Sol
13,509
643
63
3
0
342,353
4
L
Set
13,897
662
41
2
0
297,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role