Player Matchup

Cthulhu
Cthulhu
Captomuch
Cthulhu
Level 27
God Stats
15W - 11L
1,734 SR
Queue Stats
57W - 127L
1,294 Elo+
Party 1
Hera
Hera
ForsakenJonathan
Hera
Level 80
God Stats
11W - 16L
1,403 SR
Queue Stats
77W - 134L
1,369 Elo+
Party 1
Tyr
Tyr
SMMEYL
Tyr
Level 18
God Stats
6W - 9L
1,635 SR
Queue Stats
57W - 75L
1,371 Elo+
Solo
Team Averages
Level 42
1,591 SR
1,345 Elo+

VS

Team Averages
Level 58
1,672 SR
1,539 Elo+
Zeus
Zeus
Binx444
Zeus
Level 27
God Stats
23W - 18L
1,674 SR
Queue Stats
39W - 34L
1,570 Elo+
Party 2
Cernunnos
Cernunnos
CMiller1416
Cernunnos
Level 26
God Stats
12W - 14L
1,583 SR
Queue Stats
18W - 23L
1,463 Elo+
Solo
Bellona
Bellona
Lyraxe
Bellona
Level 120
God Stats
2W - 1L
1,760 SR
Queue Stats
115W - 82L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Captomuch
Cthulhu
20
10 / 3 / 7
18,642
690
19,511
29,525
27,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
6 / 5 / 9
17,189
637
25,953
17,340
5,347
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tyr
SMMEYL
Tyr
19
4 / 7 / 14
17,171
636
15,978
33,474
35,310
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Binx444
Zeus
18
6 / 8 / 5
16,281
603
28,944
16,496
7,790
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
CMiller1416
Cernunnos
19
2 / 4 / 7
15,871
588
14,741
19,408
6,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Lyraxe
Bellona
19
7 / 8 / 8
16,540
613
22,994
33,614
33,869
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
20
Kills
15
15
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zeus
Binx444
Zeus
6
8
5
1.06
L
Cernunnos
CMiller1416
Cernunnos
2
4
7
1.38
W
Cthulhu
Captomuch
Cthulhu
10
3
7
4.5
W
6
5
9
2.1
L
Bellona
Lyraxe
Bellona
7
8
8
1.38
W
Tyr
SMMEYL
Tyr
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,442
Damage
66,679
80,339
Taken
69,518
68,122
Mitigated
48,109
23,932
Healing
18,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Binx444
Zeus
28,944
2,387
0
1,421
16,496
7,790
510
11,548
4,748
77,047
0
L
Cernunnos
CMiller1416
Cernunnos
14,741
6,499
611
5,254
19,408
6,450
0
13,137
6,021
0
103,258
W
Cthulhu
Captomuch
Cthulhu
19,511
390
3,450
7,612
29,525
27,465
140
11,981
17,209
79,971
0
W
25,953
5,701
2,148
2,312
17,340
5,347
1,156
5,704
11,486
105,844
0
L
Bellona
Lyraxe
Bellona
22,994
11,543
0
11,226
33,614
33,869
770
20,876
12,317
0
87,474
W
Tyr
SMMEYL
Tyr
15,978
1,437
0
8,410
33,474
35,310
1,604
12,251
20,723
0
43,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,002
Gold Earned
48,692
240
Minions Killed
253
0
Camps Cleared
0
1,514,456
Distance Traveled
1,424,981
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
16,281
603
66
2
0
432,463
10
L
Cernunnos
15,871
588
111
4
0
533,897
0
W
Cthulhu
18,642
690
87
3
0
534,903
9
W
Hera
17,189
637
115
4
0
470,001
7
L
Bellona
16,540
613
76
3
0
458,621
2
W
Tyr
17,171
636
38
1
0
509,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role