Player Matchup

Janus
Janus
BESCOTH
Janus
Level 32
God Stats
10W - 7L
1,519 SR
Queue Stats
87W - 106L
1,433 Elo+
Solo
The Morrigan
The Morrigan
Chorisonoma
The Morrigan
Level 122
God Stats
25W - 18L
1,648 SR
Queue Stats
63W - 56L
1,604 Elo+
Party 2
Pele
Pele
Endorphîn
Pele
Level 98
God Stats
1W - 1L
1,341 SR
Queue Stats
27W - 30L
1,496 Elo+
Party 2
Eset
Eset
KaisNips
Eset
Level 110
God Stats
1W - 0L
1,305 SR
Queue Stats
56W - 54L
1,595 Elo+
Party 2
Yemoja
Yemoja
dallas101
Yemoja
Level 11
God Stats
3W - 2L
1,663 SR
Queue Stats
5W - 4L
1,481 Elo+
Party 2
Team Averages
Level 75
1,495 SR
1,522 Elo+

VS

Team Averages
Level 45
1,480 SR
1,465 Elo+
Raijin
Raijin
HeinousJanus
Raijin
Level 44
God Stats
2W - 4L
1,533 SR
Queue Stats
105W - 90L
1,558 Elo+
Party 1
Neith
Neith
Kazeryuu77
Neith
Level 28
God Stats
2W - 3L
1,447 SR
Queue Stats
11W - 10L
1,435 Elo+
Party 3
Sun Wukong
Sun Wukong
ProMantella
Sun Wukong
Level 93
God Stats
0W - 1L
1,274 SR
Queue Stats
15W - 11L
1,400 Elo+
Party 3
Mercury
Mercury
smam69
Mercury
Level 26
God Stats
5W - 5L
1,621 SR
Queue Stats
30W - 34L
1,428 Elo+
Party 1
Cthulhu
Cthulhu
wetooplaya
Cthulhu
Level 33
God Stats
2W - 2L
1,524 SR
Queue Stats
115W - 119L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BESCOTH
Janus
6
1 / 0 / 0
3,713
743
766
1,280
229
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
Chorisonoma
The Morrigan
5
1 / 0 / 0
3,383
677
3,713
1,845
634
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,696
739
440
2,456
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
7
1 / 0 / 0
4,090
818
534
897
208
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Yemoja
dallas101
Yemoja
5
0 / 0 / 1
3,319
664
781
1,795
637
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
0 / 1 / 0
3,518
704
656
1,177
284
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes

Shoes

+6%
Movement Speed

Neith
4
0 / 1 / 0
2,876
575
858
2,220
393
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ProMantella
Sun Wukong
3
0 / 0 / 0
2,828
566
112
340
142
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
smam69
Mercury
5
0 / 1 / 0
3,255
651
344
2,307
584
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
wetooplaya
Cthulhu
4
0 / 0 / 0
2,929
586
1,300
3,225
788
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
0
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
BESCOTH
Janus
1
0
0
1
W
The Morrigan
Chorisonoma
The Morrigan
1
0
0
1
W
0
0
0
0
L
Raijin
0
1
0
0
W
Eset
1
0
0
1
L
Neith
0
1
0
0
L
Sun Wukong
ProMantella
Sun Wukong
0
0
0
0
W
Yemoja
dallas101
Yemoja
0
0
1
0.5
L
Mercury
smam69
Mercury
0
1
0
0
L
Cthulhu
wetooplaya
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,234
Damage
3,270
8,273
Taken
9,269
2,295
Mitigated
2,191
3,757
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BESCOTH
Janus
766
146
0
706
1,280
229
820
0
1,255
13,456
0
W
The Morrigan
Chorisonoma
The Morrigan
3,713
866
0
613
1,845
634
0
734
1,111
13,954
0
W
440
156
0
1,743
2,456
587
0
389
2,067
0
15,686
L
Raijin
656
116
0
60
1,177
284
0
534
643
14,992
0
W
Eset
534
74
0
250
897
208
0
267
630
17,474
0
L
Neith
858
373
0
1,038
2,220
393
0
1,827
318
0
6,807
L
Sun Wukong
ProMantella
Sun Wukong
112
0
0
25
340
142
0
335
5
0
3,561
W
Yemoja
dallas101
Yemoja
781
201
225
220
1,795
637
0
566
1,229
4,240
0
L
Mercury
smam69
Mercury
344
224
0
963
2,307
584
0
431
1,876
0
11,825
L
Cthulhu
wetooplaya
Cthulhu
1,300
122
161
1,078
3,225
788
0
2,477
633
6,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,201
Gold Earned
15,406
140
Minions Killed
101
0
Camps Cleared
0
480,885
Distance Traveled
417,876
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,713
743
23
5
0
76,213
0
W
The Morrigan
3,383
677
20
4
0
93,185
1
W
Pele
3,696
739
41
8
0
110,781
0
L
Raijin
3,518
704
36
7
0
75,720
1
W
Eset
4,090
818
44
9
0
110,728
0
L
Neith
2,876
575
18
4
0
84,800
1
L
Sun Wukong
2,828
566
9
2
0
44,795
1
W
Yemoja
3,319
664
12
2
0
89,978
0
L
Mercury
3,255
651
29
6
0
95,162
1
L
Cthulhu
2,929
586
9
2
0
117,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role