Player Matchup

Heimdallr
Heimdallr
ChargedMass
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 195L
1,255 Elo+
Party 1
Kukulkan
Kukulkan
JonKaos2288
Kukulkan
Level 6
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Ymir
Ymir
towmatter02
Ymir
Level 20
God Stats
8W - 10L
1,500 SR
Queue Stats
288W - 230L
1,174 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,310 Elo+

VS

Team Averages
Level 51
1,548 SR
1,331 Elo+
Cthulhu
Cthulhu
I3o0f GOD
Cthulhu
Level 91
God Stats
3W - 2L
1,645 SR
Queue Stats
24W - 42L
1,474 Elo+
Party 2
Baron Samedi
Baron Samedi
KING NAUMCHUK
Baron Samedi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,252 Elo+
Party 2
Izanami
Izanami
xN0Sm0ke 2LG
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChargedMass
Heimdallr
12
4 / 12 / 1
11,266
593
10,772
17,968
7,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JonKaos2288
Kukulkan
15
2 / 4 / 3
11,628
612
15,330
12,255
4,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 5
11,109
585
6,238
21,041
24,370
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
I3o0f GOD
Cthulhu
17
12 / 4 / 6
13,720
722
21,448
22,036
22,795
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
KING NAUMCHUK
Baron Samedi
17
5 / 0 / 13
12,803
674
18,664
13,850
11,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Izanami
xN0Sm0ke 2LG
Izanami
14
4 / 2 / 6
11,786
620
4,897
9,533
4,957
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
6
Kills
21
21
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChargedMass
Heimdallr
4
12
1
0.38
W
Cthulhu
I3o0f GOD
Cthulhu
12
4
6
3.75
L
Kukulkan
JonKaos2288
Kukulkan
2
4
3
0.88
W
Baron Samedi
KING NAUMCHUK
Baron Samedi
5
0
13
11.5
L
0
5
5
0.5
W
Izanami
xN0Sm0ke 2LG
Izanami
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,340
Damage
45,009
51,264
Taken
45,419
36,080
Mitigated
38,827
967
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChargedMass
Heimdallr
10,772
7,465
0
0
17,968
7,096
0
13,734
4,234
0
21,475
W
Cthulhu
I3o0f GOD
Cthulhu
21,448
525
378
2,900
22,036
22,795
756
7,985
14,051
59,247
937
L
Kukulkan
JonKaos2288
Kukulkan
15,330
1,331
0
967
12,255
4,614
0
9,679
2,576
62,619
0
W
Baron Samedi
KING NAUMCHUK
Baron Samedi
18,664
838
2,603
6,838
13,850
11,075
1,321
8,822
5,028
66,747
0
L
6,238
1,337
0
0
21,041
24,370
0
16,097
4,944
18,534
0
W
Izanami
xN0Sm0ke 2LG
Izanami
4,897
2,561
0
0
9,533
4,957
113
4,865
4,668
471
12,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
38,309
144
Minions Killed
168
0
Camps Cleared
0
791,995
Distance Traveled
997,998
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,266
593
14
1
0
223,361
0
W
Cthulhu
13,720
722
78
4
0
377,595
5
L
Kukulkan
11,628
612
116
6
0
317,709
1
W
Baron Samedi
12,803
674
76
4
0
338,633
0
L
Ymir
11,109
585
14
1
0
250,925
0
W
Izanami
11,786
620
14
1
0
281,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role