Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
17W - 23L
1,165 Elo+
Party 4
Ymir
Ymir
 
Ymir
Level 5
God Stats
2W - 1L
1,197 SR
Queue Stats
6W - 5L
1,402 Elo+
Party 4
Cthulhu
Cthulhu
RevenantKos
Cthulhu
Level 7
God Stats
4W - 8L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TTV_CrazyRamm
Heimdallr
Level 28
God Stats
1W - 1L
1,581 SR
Queue Stats
38W - 29L
1,421 Elo+
Party 1
Nemesis
Nemesis
TapeWormThe2nd
Nemesis
Level 29
God Stats
3W - 3L
1,327 SR
Queue Stats
74W - 54L
1,516 Elo+
Party 1
Team Averages
Level 31
1,421 SR
1,401 Elo+

VS

Team Averages
Level 16
1,639 SR
1,424 Elo+
Poseidon
Poseidon
ChaoticDreams_
Poseidon
Level 13
God Stats
0W - 4L
1,265 SR
Queue Stats
65W - 46L
1,294 Elo+
Party 2
Nemesis
Nemesis
DefxnseLess
Nemesis
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 50L
1,500 Elo+
Party 2
Chaac
Chaac
Nuipt
Chaac
Level 13
God Stats
10W - 4L
1,974 SR
Queue Stats
43W - 34L
1,384 Elo+
Party 3
Scylla
Scylla
Yung Cleetus
Scylla
Level 29
God Stats
19W - 12L
1,956 SR
Queue Stats
81W - 96L
1,442 Elo+
Party 3
Cthulhu
Cthulhu
osihyo
Cthulhu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
8 / 2 / 15
11,676
1,061
15,434
4,618
2,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
 
Ymir
18
6 / 3 / 21
11,495
1,045
9,272
17,162
17,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
RevenantKos
Cthulhu
17
0 / 2 / 20
10,176
925
11,152
13,817
13,823
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
TTV_CrazyRamm
Heimdallr
18
7 / 2 / 15
12,006
1,091
13,359
10,720
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 3 / 12
12,650
1,150
17,023
18,828
10,595
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

241

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
4 / 11 / 3
11,194
1,018
12,262
17,416
4,892
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
DefxnseLess
Nemesis
17
0 / 8 / 10
10,278
934
12,002
15,502
8,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Nuipt
Chaac
16
1 / 7 / 4
9,956
905
12,420
17,677
9,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
16
6 / 1 / 3
11,585
1,053
11,734
9,002
3,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
osihyo
Cthulhu
17
1 / 6 / 4
10,341
940
9,227
14,140
5,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
33
Kills
12
12
Deaths
33
83
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
2
15
7.75
W
Ymir
 
Ymir
6
3
21
5.5
L
Poseidon
4
11
3
0.5
L
Nemesis
DefxnseLess
Nemesis
0
8
10
0.63
L
Chaac
Nuipt
Chaac
1
7
4
0.43
W
Cthulhu
RevenantKos
Cthulhu
0
2
20
5
W
Heimdallr
TTV_CrazyRamm
Heimdallr
7
2
15
7.25
W
12
3
12
6
L
Scylla
6
1
3
7.5
L
Cthulhu
osihyo
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,240
Damage
57,645
65,145
Taken
73,737
49,245
Mitigated
31,824
8,429
Healing
5,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,434
4,256
0
0
4,618
2,017
0
2,250
2,368
30,031
0
W
Ymir
 
Ymir
9,272
901
0
2,583
17,162
17,929
0
10,827
6,335
19,465
0
L
Poseidon
12,262
3,226
0
2,594
17,416
4,892
0
8,533
8,870
27,370
0
L
Nemesis
DefxnseLess
Nemesis
12,002
5,380
0
946
15,502
8,094
0
7,495
8,007
0
20,102
L
Chaac
Nuipt
Chaac
12,420
3,303
0
1,776
17,677
9,833
0
8,058
9,619
0
38,051
W
Cthulhu
RevenantKos
Cthulhu
11,152
605
185
510
13,817
13,823
0
7,855
5,962
24,570
0
W
Heimdallr
TTV_CrazyRamm
Heimdallr
13,359
2,984
267
557
10,720
4,881
0
3,806
6,914
0
29,808
W
17,023
9,021
441
3,886
18,828
10,595
0
8,485
10,343
445
33,581
L
Scylla
11,734
938
0
0
9,002
3,138
0
4,718
4,284
32,655
0
L
Cthulhu
osihyo
Cthulhu
9,227
702
138
0
14,140
5,867
0
7,455
6,685
33,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,003
Gold Earned
53,354
162
Minions Killed
196
4
Camps Cleared
6
966,278
Distance Traveled
1,136,816
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,676
1,061
43
4
1
178,975
0
W
Ymir
11,495
1,045
29
3
0
170,341
0
L
Poseidon
11,194
1,018
36
3
0
225,725
0
L
Nemesis
10,278
934
14
1
2
274,461
1
L
Chaac
9,956
905
43
4
2
218,837
1
W
Cthulhu
10,176
925
27
2
1
205,172
0
W
Heimdallr
12,006
1,091
30
3
0
196,443
0
W
Nemesis
12,650
1,150
33
3
2
215,347
1
L
Scylla
11,585
1,053
52
5
1
205,765
0
L
Cthulhu
10,341
940
51
5
1
212,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role