Player Matchup

King Arthur
King Arthur
BetterJungleWins
King Arthur
Level 28
God Stats
18W - 19L
1,600 SR
Queue Stats
18W - 19L
1,241 Elo+
Solo
Thor
Thor
Diavolo4502
Thor
Level 27
God Stats
4W - 2L
1,816 SR
Queue Stats
262W - 213L
1,542 Elo+
Solo
Artemis
Artemis
FeatherEclipse
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,577 Elo+
Party 2
Jing Wei
Jing Wei
ShesUhKeeper
Jing Wei
Level 85
God Stats
0W - 2L
1,233 SR
Queue Stats
617W - 555L
1,473 Elo+
Party 2
Ares
Ares
jorge_rex3
Ares
Level 13
God Stats
4W - 3L
1,567 SR
Queue Stats
42W - 57L
1,417 Elo+
Solo
Team Averages
Level 33
1,543 SR
1,450 Elo+

VS

Team Averages
Level 24
1,470 SR
1,449 Elo+
Cthulhu
Cthulhu
CrazedStalker
Cthulhu
Level 29
God Stats
1W - 4L
1,064 SR
Queue Stats
49W - 47L
1,455 Elo+
Party 1
Hercules
Hercules
Crimson_Shadowz
Hercules
Level 29
God Stats
9W - 22L
1,461 SR
Queue Stats
131W - 125L
1,450 Elo+
Solo
Yemoja
Yemoja
King_Lokierio
Yemoja
Level 26
God Stats
2W - 0L
1,873 SR
Queue Stats
36W - 31L
1,460 Elo+
Party 1
Da Ji
Da Ji
SpinOxym
Da Ji
Level 8
God Stats
4W - 3L
1,431 SR
Queue Stats
4W - 4L
1,482 Elo+
Solo
Skadi
Skadi
barringer27
Skadi
Level 28
God Stats
10W - 7L
1,519 SR
Queue Stats
206W - 203L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BetterJungleWins
King Arthur
7
0 / 2 / 2
8,010
286
675
3,286
1,286
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 8 / 3
10,282
367
6,783
12,484
3,880
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
24 / 7 / 1
19,213
686
45,886
33,235
14,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
ShesUhKeeper
Jing Wei
18
1 / 13 / 7
12,405
443
12,346
24,976
9,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 12 / 2
11,195
400
5,288
22,140
17,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
10 / 6 / 9
15,810
565
19,817
38,089
48,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
18
6 / 4 / 12
14,427
515
16,440
25,856
30,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 4 / 5
13,980
499
5,921
23,493
11,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Da Ji
SpinOxym
Da Ji
17
7 / 9 / 5
12,917
461
10,825
19,659
8,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
16 / 8 / 3
16,098
575
25,461
23,508
9,265
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
76
30
Kills
42
42
Deaths
31
15
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BetterJungleWins
King Arthur
0
2
2
0.5
W
Cthulhu
10
6
9
2.42
W
Hercules
6
4
12
3
L
3
8
3
0.56
L
24
7
1
3.5
W
3
4
5
1.38
L
Jing Wei
ShesUhKeeper
Jing Wei
1
13
7
0.35
W
Da Ji
SpinOxym
Da Ji
7
9
5
1.06
W
16
8
3
2.19
L
2
12
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,978
Damage
78,464
96,121
Taken
130,605
46,279
Mitigated
108,274
16,346
Healing
37,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BetterJungleWins
King Arthur
675
234
0
449
3,286
1,286
0
670
2,616
0
3,486
W
Cthulhu
19,817
2,853
0
10,339
38,089
48,318
3,048
4,810
33,189
77,809
903
W
Hercules
16,440
4,784
1,331
9,132
25,856
30,545
2,164
421
25,435
6,130
54,577
L
6,783
1,954
0
2,205
12,484
3,880
343
2,177
10,307
0
33,472
L
45,886
32,201
0
11,095
33,235
14,475
788
9,771
23,464
0
156,228
W
5,921
1,177
1,027
8,874
23,493
11,812
152
629
22,864
111,017
0
L
Jing Wei
ShesUhKeeper
Jing Wei
12,346
7,980
0
2,597
24,976
9,083
1,591
8,061
16,915
0
75,190
W
Da Ji
SpinOxym
Da Ji
10,825
3,117
0
697
19,659
8,334
735
833
18,826
0
46,546
W
25,461
13,658
0
5,606
23,508
9,265
6,641
1,785
21,723
0
119,157
L
5,288
1,087
0
0
22,140
17,555
0
6,172
15,968
24,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,105
Gold Earned
73,232
423
Minions Killed
569
0
Camps Cleared
0
1,534,720
Distance Traveled
2,382,617
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,010
286
2
0
0
47,755
0
W
Cthulhu
15,810
565
123
4
0
445,290
0
W
Hercules
14,427
515
69
2
0
479,130
2
L
Thor
10,282
367
51
2
0
282,970
3
L
Artemis
19,213
686
222
8
0
452,288
1
W
Yemoja
13,980
499
154
6
0
487,094
0
L
Jing Wei
12,405
443
119
4
0
417,303
0
W
Da Ji
12,917
461
67
2
0
490,331
0
W
Skadi
16,098
575
156
6
0
480,772
3
L
Ares
11,195
400
29
1
0
334,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role