Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
Azafar
Kuzenbo
Diamond IV
Level 103
God Stats
17W - 14L
1,681 SR
Queue Stats
78W - 64L
2,141 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Depopulating
Sun Wukong
Diamond III
Level 98
God Stats
4W - 3L
1,590 SR
Queue Stats
285W - 267L
2,203 MMR
Solo
Odin
Odin
Diamond IV
Vezriah
Odin
Diamond IV
Level 129
God Stats
4W - 4L
1,858 SR
Queue Stats
303W - 294L
2,050 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond II
Yrase
Baba Yaga
Diamond II
Level 160
God Stats
6W - 5L
1,681 SR
Queue Stats
124W - 105L
2,305 MMR
Party 2
Anhur
Anhur
Diamond III
l F Knight l
Anhur
Diamond III
Level 160
God Stats
10W - 10L
1,779 SR
Queue Stats
174W - 158L
2,211 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,718 SR
2,182 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,723 SR
2,177 MMR
Sobek
Sobek
Diamond V
BennyXD
Sobek
Diamond V
Level 148
God Stats
54W - 56L
1,668 SR
Queue Stats
708W - 683L
2,022 MMR
Solo
Amaterasu
Amaterasu
Platinum I
Clebzenbo
Amaterasu
Platinum I
Level 158
God Stats
9W - 4L
1,675 SR
Queue Stats
146W - 120L
2,142 MMR
Party 3
Heimdallr
Heimdallr
Diamond II
Furballer
Heimdallr
Diamond II
Level 160
God Stats
11W - 6L
1,717 SR
Queue Stats
164W - 150L
2,290 MMR
Party 3
Ravana
Ravana
Diamond III
gotteem
Ravana
Diamond III
Level 146
God Stats
13W - 10L
1,727 SR
Queue Stats
291W - 274L
2,221 MMR
Solo
Nu Wa
Nu Wa
Diamond III
yaboithunderbird
Nu Wa
Diamond III
Level 160
God Stats
6W - 9L
1,827 SR
Queue Stats
222W - 201L
2,212 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Azafar
Kuzenbo
20
8 / 0 / 10
19,311
603
24,934
32,365
21,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Depopulating
Sun Wukong
20
8 / 3 / 14
18,115
566
30,121
38,467
55,877
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Odin
Vezriah
Odin
18
2 / 6 / 17
15,276
477
9,101
29,736
29,849
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baba Yaga
Yrase
Baba Yaga
20
9 / 3 / 8
18,798
587
35,690
17,666
9,194
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
4 / 6 / 10
16,151
505
21,157
26,910
9,278
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AphroditeYemojaNikeThorPersephone

VS

Bans
HelKhepriRaijinGaneshaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BennyXD
Sobek
16
0 / 6 / 12
13,490
422
14,940
34,314
44,526
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Clebzenbo
Amaterasu
20
3 / 2 / 4
16,022
501
22,567
34,403
46,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Furballer
Heimdallr
20
6 / 6 / 4
15,145
473
26,142
27,249
11,219
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
gotteem
Ravana
20
5 / 8 / 8
15,745
492
16,290
22,148
14,384
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 9 / 7
14,704
460
32,978
22,660
8,978
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
53
31
Kills
18
18
Deaths
31
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Azafar
Kuzenbo
8
0
10
13
L
Sobek
BennyXD
Sobek
0
6
12
1
L
Amaterasu
Clebzenbo
Amaterasu
3
2
4
2.5
W
Sun Wukong
Depopulating
Sun Wukong
8
3
14
5
L
Heimdallr
Furballer
Heimdallr
6
6
4
1.33
W
Odin
Vezriah
Odin
2
6
17
1.75
W
Baba Yaga
Yrase
Baba Yaga
9
3
8
4.33
L
Ravana
gotteem
Ravana
5
8
8
1.13
W
4
6
10
1.5
L
4
9
7
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,003
Damage
112,917
145,144
Taken
140,774
125,308
Mitigated
125,627
40,576
Healing
44,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Azafar
Kuzenbo
24,934
4,625
0
4,269
32,365
21,110
1,159
11,679
20,531
169,343
0
L
Sobek
BennyXD
Sobek
14,940
598
0
6,777
34,314
44,526
76
13,655
20,484
51,794
0
L
Amaterasu
Clebzenbo
Amaterasu
22,567
9,167
0
24,034
34,403
46,520
0
13,907
19,682
0
130,183
W
Sun Wukong
Depopulating
Sun Wukong
30,121
4,006
0
15,260
38,467
55,877
956
9,678
28,011
516
126,640
L
Heimdallr
Furballer
Heimdallr
26,142
14,970
0
6,979
27,249
11,219
542
11,900
15,299
0
126,507
W
Odin
Vezriah
Odin
9,101
1,593
0
2,733
29,736
29,849
576
11,689
17,997
0
28,793
W
Baba Yaga
Yrase
Baba Yaga
35,690
172
0
6,134
17,666
9,194
1,220
8,141
9,475
174,342
0
L
Ravana
gotteem
Ravana
16,290
3,649
0
4,176
22,148
14,384
0
11,243
10,805
0
142,913
W
21,157
14,291
0
12,180
26,910
9,278
3,953
8,529
18,381
0
154,060
L
32,978
3,084
0
2,159
22,660
8,978
13
10,419
12,141
129,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,651
Gold Earned
75,106
881
Minions Killed
899
0
Camps Cleared
0
3,495,156
Distance Traveled
3,056,315
52
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
19,311
603
227
7
0
798,024
10
L
Sobek
13,490
422
50
2
0
607,640
11
L
Amaterasu
16,022
501
246
8
0
691,187
4
W
Sun Wukong
18,115
566
195
6
0
718,983
7
L
Heimdallr
15,145
473
186
6
0
560,825
14
W
Odin
15,276
477
29
1
0
726,863
11
W
Baba Yaga
18,798
587
249
8
0
675,965
14
L
Ravana
15,745
492
216
7
0
652,519
14
W
Anhur
16,151
505
181
6
0
575,321
10
L
Nu Wa
14,704
460
201
6
0
544,144
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role