Player Matchup

Raijin
Raijin
Zourt
Raijin
Level 9
God Stats
0W - 1L
1,793 SR
Queue Stats
0W - 3L
1,118 Elo+
Party 2
Fenrir
Fenrir
benisaplum
Fenrir
Level 10
God Stats
0W - 1L
1,789 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
mummlw
Cthulhu
Level 6
God Stats
0W - 1L
1,618 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,733 SR
1,373 Elo+

VS

Team Averages
Level 24
1,689 SR
1,562 Elo+
Artemis
Artemis
Chybraltar4398
Artemis
Level 20
God Stats
14W - 7L
1,692 SR
Queue Stats
47W - 23L
1,575 Elo+
Party 1
Jormungandr
Jormungandr
Lu---cA-
Jormungandr
Level 24
God Stats
10W - 11L
1,729 SR
Queue Stats
100W - 120L
1,539 Elo+
Solo
Ra
Ra
optimus0724
Ra
Level 28
God Stats
76W - 45L
1,644 SR
Queue Stats
85W - 52L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Zourt
Raijin
12
3 / 9 / 0
9,844
615
7,862
11,897
3,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
benisaplum
Fenrir
10
0 / 7 / 3
9,176
574
4,130
16,573
8,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
mummlw
Cthulhu
13
1 / 7 / 1
8,847
553
6,981
16,566
13,830
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 8
12,769
798
21,274
11,673
4,382
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Lu---cA-
Jormungandr
15
5 / 0 / 16
11,238
702
8,795
9,220
7,762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 1 / 15
11,128
696
6,564
5,387
1,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
4
Kills
23
23
Deaths
4
4
Assists
39
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
W
Jormungandr
Lu---cA-
Jormungandr
5
0
16
13
L
Raijin
Zourt
Raijin
3
9
0
0.33
L
Fenrir
benisaplum
Fenrir
0
7
3
0.21
L
Cthulhu
mummlw
Cthulhu
1
7
1
0.21
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,973
Damage
36,633
45,036
Taken
26,280
26,260
Mitigated
14,123
1,262
Healing
9,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,274
13,290
0
1,729
11,673
4,382
2,097
4,992
6,556
0
79,110
W
Jormungandr
Lu---cA-
Jormungandr
8,795
1,641
366
1,801
9,220
7,762
222
5,821
3,078
27,050
180
L
Raijin
Zourt
Raijin
7,862
699
0
0
11,897
3,871
191
3,866
8,031
31,939
0
L
Fenrir
benisaplum
Fenrir
4,130
780
0
631
16,573
8,559
0
4,542
12,031
0
12,814
L
Cthulhu
mummlw
Cthulhu
6,981
198
1
630
16,566
13,830
0
6,874
9,692
35,121
0
W
6,564
49
2,849
2,610
5,387
1,979
219
3,457
1,730
51,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,867
Gold Earned
35,135
108
Minions Killed
209
0
Camps Cleared
0
818,752
Distance Traveled
872,994
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,769
798
68
4
0
283,232
3
W
Jormungandr
11,238
702
21
1
0
280,718
1
L
Raijin
9,844
615
44
3
0
252,615
2
L
Fenrir
9,176
574
15
1
0
297,053
0
L
Cthulhu
8,847
553
49
3
0
269,084
0
W
Ra
11,128
696
120
8
0
309,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role