Player Matchup

Kukulkan
Kukulkan
GreyTheCat
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MAGNITAR89
Cthulhu
Level 28
God Stats
3W - 6L
1,589 SR
Queue Stats
38W - 56L
1,399 Elo+
Party 1
Thor
Thor
Rastaniger
Thor
Level 75
God Stats
2W - 6L
1,441 SR
Queue Stats
33W - 36L
1,412 Elo+
Party 1
Team Averages
Level 37
1,510 SR
1,437 Elo+

VS

Team Averages
Level 36
1,565 SR
1,367 Elo+
Cthulhu
Cthulhu
GHOS7WALKER13
Cthulhu
Level 28
God Stats
20W - 11L
1,744 SR
Queue Stats
97W - 103L
1,407 Elo+
Party 2
Izanami
Izanami
Powerhouser18
Izanami
Level 69
God Stats
3W - 2L
1,452 SR
Queue Stats
55W - 67L
1,376 Elo+
Party 2
Merlin
Merlin
jampiff
Merlin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GreyTheCat
Kukulkan
14
2 / 4 / 7
11,445
602
5,884
9,327
3,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MAGNITAR89
Cthulhu
15
7 / 4 / 6
13,101
690
12,107
23,220
17,604
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 5 / 8
12,563
661
10,712
17,869
13,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
5 / 4 / 7
13,261
698
8,809
16,214
14,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
16
5 / 4 / 5
12,657
666
15,014
13,658
5,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
jampiff
Merlin
16
3 / 8 / 4
12,381
652
12,463
10,547
3,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
15
Kills
13
13
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
4
7
2.13
L
Kukulkan
GreyTheCat
Kukulkan
2
4
7
1.38
L
Cthulhu
MAGNITAR89
Cthulhu
7
4
6
2.5
W
Izanami
5
4
5
1.88
L
6
5
8
2
W
Merlin
jampiff
Merlin
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,703
Damage
36,286
50,416
Taken
40,419
34,902
Mitigated
23,979
7,545
Healing
9,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
8,809
82
1,594
3,861
16,214
14,965
288
7,604
7,525
26,912
0
L
Kukulkan
GreyTheCat
Kukulkan
5,884
716
0
1,179
9,327
3,431
487
3,028
6,299
47,739
0
L
Cthulhu
MAGNITAR89
Cthulhu
12,107
313
1,421
4,740
23,220
17,604
0
10,831
12,389
42,057
0
W
Izanami
15,014
8,534
979
2,626
13,658
5,353
2,651
4,454
9,204
0
72,673
L
10,712
2,736
0
205
17,869
13,867
0
7,485
10,384
0
47,979
W
Merlin
jampiff
Merlin
12,463
642
0
476
10,547
3,661
235
5,997
4,550
60,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
38,299
169
Minions Killed
191
0
Camps Cleared
0
871,573
Distance Traveled
1,026,186
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,261
698
20
1
0
387,919
2
L
Kukulkan
11,445
602
63
3
0
238,940
3
L
Cthulhu
13,101
690
43
2
0
334,774
0
W
Izanami
12,657
666
83
4
0
341,770
2
L
Thor
12,563
661
63
3
0
297,859
0
W
Merlin
12,381
652
88
5
0
296,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role