Player Matchup

Osiris
Osiris
Hero Autismo
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,458 Elo+
Party 1
Set
Set
Kelvin
Set
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 1
Khepri
Khepri
SENPAI D DRAGON
Khepri
Level 66
God Stats
2W - 2L
1,726 SR
Queue Stats
10W - 16L
1,359 Elo+
Party 1
Team Averages
Level 62
1,575 SR
1,505 Elo+

VS

Team Averages
Level 65
1,408 SR
1,330 Elo+
Izanami
Izanami
JCDRANZER
Izanami
Level 108
God Stats
1W - 1L
1,223 SR
Queue Stats
19W - 28L
1,293 Elo+
Party 2
Sylvanus
Sylvanus
Tramont1na
Sylvanus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Volzotan Smyke
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
7
0 / 2 / 0
6,296
525
458
5,678
2,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Set
Kelvin
Set
7
0 / 0 / 0
6,416
535
10
5,377
4,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 1 / 0
6,227
519
0
3,928
5,083
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JCDRANZER
Izanami
11
1 / 0 / 2
8,138
678
575
3,364
1,110
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Tramont1na
Sylvanus
11
0 / 0 / 2
7,361
613
120
3,315
1,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 0 / 0
7,368
614
12,928
220
291
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
3
3
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
2
0
0
W
Izanami
JCDRANZER
Izanami
1
0
2
2
L
Set
Kelvin
Set
0
0
0
0
L
0
1
0
0
W
Sylvanus
Tramont1na
Sylvanus
0
0
2
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

468
Damage
13,623
14,983
Taken
6,899
12,052
Mitigated
2,672
0
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
458
0
0
0
5,678
2,539
0
4,683
763
0
586
W
Izanami
JCDRANZER
Izanami
575
549
0
1,585
3,364
1,110
1,538
108
3,256
0
57,412
L
Set
Kelvin
Set
10
10
0
0
5,377
4,430
0
3,930
1,172
0
4,420
L
0
0
0
0
3,928
5,083
0
3,647
0
0
0
W
Sylvanus
Tramont1na
Sylvanus
120
90
974
1,695
3,315
1,271
429
0
3,315
6,718
0
W
12,928
4,010
0
107
220
291
0
0
220
12,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,939
Gold Earned
22,867
11
Minions Killed
113
0
Camps Cleared
0
222,408
Distance Traveled
450,806
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,296
525
2
0
0
97,399
1
W
Izanami
8,138
678
103
9
0
178,384
0
L
Set
6,416
535
9
1
0
72,039
0
L
Khepri
6,227
519
0
0
0
52,970
0
W
Sylvanus
7,361
613
10
1
0
193,566
0
W
Cthulhu
7,368
614
0
0
0
78,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role