Player Matchup

Chang'e
Chang'e
Ignis420
Chang'e
Level 78
God Stats
3W - 1L
1,355 SR
Queue Stats
133W - 161L
1,145 Elo+
Solo
Medusa
Medusa
TheK1ngDMP
Medusa
Level 26
God Stats
38W - 32L
1,736 SR
Queue Stats
44W - 39L
1,500 Elo+
Solo
Hades
Hades
TomVitalgamer
Hades
Level 81
God Stats
18W - 20L
1,419 SR
Queue Stats
138W - 205L
1,226 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,290 Elo+

VS

Team Averages
Level 42
1,494 SR
1,229 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 2L
1,703 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Thoth
Thoth
j_knight88
Thoth
Level 69
God Stats
0W - 1L
1,280 SR
Queue Stats
7W - 14L
976 Elo+
Solo
King Arthur
King Arthur
yoshimitsuu19
King Arthur
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 15L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ignis420
Chang'e
17
11 / 1 / 10
14,048
739
12,033
12,820
8,875
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
TheK1ngDMP
Medusa
14
5 / 9 / 14
12,932
681
14,387
20,338
5,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
9 / 5 / 12
13,808
727
14,293
21,876
10,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
5 / 11 / 5
12,323
649
12,330
20,332
8,119
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
16
5 / 5 / 6
12,644
665
20,503
13,697
4,372
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
yoshimitsuu19
King Arthur
15
5 / 9 / 6
12,758
671
6,497
21,012
27,224
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
25
Kills
15
15
Deaths
25
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
5
11
5
0.68
W
Chang'e
Ignis420
Chang'e
11
1
10
16
W
Medusa
TheK1ngDMP
Medusa
5
9
14
1.33
W
9
5
12
3
L
Thoth
5
5
6
1.6
L
King Arthur
yoshimitsuu19
King Arthur
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
39,330
55,034
Taken
55,041
25,471
Mitigated
39,715
23,926
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
12,330
6,617
576
3,408
20,332
8,119
0
11,195
9,137
0
32,810
W
Chang'e
Ignis420
Chang'e
12,033
970
4,993
6,779
12,820
8,875
746
5,153
7,567
59,465
0
W
Medusa
TheK1ngDMP
Medusa
14,387
6,301
0
2,408
20,338
5,798
1,651
8,574
11,357
0
37,720
W
14,293
1,393
1,200
8,546
21,876
10,798
713
7,148
14,507
41,098
0
L
Thoth
20,503
1,575
358
2,383
13,697
4,372
0
4,605
8,891
79,345
0
L
King Arthur
yoshimitsuu19
King Arthur
6,497
801
0
3,261
21,012
27,224
0
10,590
10,422
787
27,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,788
Gold Earned
37,725
173
Minions Killed
124
0
Camps Cleared
0
919,155
Distance Traveled
778,717
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,323
649
28
1
0
230,413
1
W
Chang'e
14,048
739
72
4
0
341,674
2
W
Medusa
12,932
681
42
2
0
247,704
3
W
Hades
13,808
727
59
3
0
329,777
0
L
Thoth
12,644
665
71
4
0
277,267
1
L
King Arthur
12,758
671
25
1
0
271,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role