Player Matchup

Anhur
Anhur
DinkleBergTheGod
Anhur
Level 43
God Stats
1W - 1L
1,635 SR
Queue Stats
74W - 104L
1,226 Elo+
Solo
Merlin
Merlin
ironreaper85
Merlin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
779 Elo+
Solo
Hercules
Hercules
mr papasquat458
Hercules
Level 53
God Stats
0W - 2L
1,240 SR
Queue Stats
46W - 57L
1,162 Elo+
Solo
Team Averages
Level 53
1,458 SR
1,056 Elo+

VS

Team Averages
Level 75
1,341 SR
1,173 Elo+
Fenrir
Fenrir
Generole Lee
Fenrir
Level 126
God Stats
29W - 50L
1,305 SR
Queue Stats
303W - 405L
1,207 Elo+
Solo
Neith
Neith
Uk Emperor2513
Neith
Level 35
God Stats
11W - 8L
1,323 SR
Queue Stats
14W - 24L
1,157 Elo+
Solo
Ymir
Ymir
psicodarkcrow
Ymir
Level 63
God Stats
9W - 9L
1,396 SR
Queue Stats
188W - 220L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 3
9,677
691
8,345
12,059
4,532
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 7 / 4
8,201
586
3,430
10,545
3,442
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
12
3 / 7 / 3
9,327
666
7,445
13,732
5,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
7 / 1 / 12
10,410
744
9,386
11,035
4,271
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 5 / 11
9,814
701
10,036
10,012
2,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
10 / 2 / 9
10,762
769
9,169
10,999
5,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
21
21
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
W
Fenrir
7
1
12
13
W
4
5
11
1.9
L
Merlin
1
7
4
0.43
L
Hercules
3
7
3
0.64
W
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,220
Damage
28,591
36,336
Taken
32,046
13,401
Mitigated
12,675
4,760
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,345
2,882
245
1,918
12,059
4,532
0
2,198
9,861
0
35,386
W
Fenrir
9,386
2,072
636
4,467
11,035
4,271
832
1,024
10,011
0
29,676
W
10,036
3,596
123
1,518
10,012
2,904
941
969
9,043
0
38,232
L
Merlin
3,430
382
345
795
10,545
3,442
0
3,420
7,125
16,095
0
L
Hercules
7,445
3,355
0
1,457
13,732
5,427
0
3,613
10,119
0
27,301
W
9,169
840
0
0
10,999
5,500
944
1,479
9,520
26,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,205
Gold Earned
30,986
122
Minions Killed
123
0
Camps Cleared
0
578,863
Distance Traveled
717,589
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,677
691
62
4
0
213,843
1
W
Fenrir
10,410
744
28
2
0
283,464
0
W
Neith
9,814
701
52
4
0
216,476
1
L
Merlin
8,201
586
30
2
0
150,984
0
L
Hercules
9,327
666
30
2
0
214,036
4
W
Ymir
10,762
769
43
3
0
217,649
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role