Player Matchup

Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Chefhans
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,498 Elo+
Solo
Chernobog
Chernobog
Kosir
Chernobog
Level 88
God Stats
2W - 2L
1,627 SR
Queue Stats
61W - 57L
1,529 Elo+
Solo
Zhong Kui
Zhong Kui
vFluxyy
Zhong Kui
Level 146
God Stats
1W - 1L
1,749 SR
Queue Stats
59W - 81L
1,454 Elo+
Solo
Chaac
Chaac
zZassasinblade1
Chaac
Level 114
God Stats
0W - 1L
1,604 SR
Queue Stats
26W - 30L
1,492 Elo+
Solo
Team Averages
Level 110
1,596 SR
1,495 Elo+

VS

Team Averages
Level 124
1,468 SR
1,493 Elo+
Medusa
Medusa
 
Medusa
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AnnSledgehammer
Tyr
Level 140
God Stats
3W - 1L
1,709 SR
Queue Stats
71W - 69L
1,476 Elo+
Solo
Nu Wa
Nu Wa
JioStarFreed
Nu Wa
Level 119
God Stats
1W - 0L
1,298 SR
Queue Stats
114W - 126L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
MP162b
Jormungandr
Level 108
God Stats
2W - 1L
1,522 SR
Queue Stats
97W - 97L
1,495 Elo+
Party 1
Anhur
Anhur
bredboi
Anhur
Level 102
God Stats
1W - 1L
1,309 SR
Queue Stats
93W - 102L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
8 / 6 / 5
11,629
831
16,871
12,614
4,362
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Chefhans
Jormungandr
15
1 / 7 / 5
8,990
642
7,570
18,036
13,847
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Kosir
Chernobog
18
4 / 6 / 6
10,538
753
11,975
13,079
5,031
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
vFluxyy
Zhong Kui
16
3 / 6 / 9
9,815
701
11,287
19,987
21,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
2 / 3 / 16
10,396
743
12,365
20,528
21,449
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 4 / 9
11,499
821
18,901
13,476
5,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 17
10,877
777
15,782
20,246
23,955
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 3 / 14
11,347
811
20,933
10,834
5,006
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
MP162b
Jormungandr
19
3 / 3 / 23
11,346
810
12,565
18,285
21,521
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
bredboi
Anhur
18
6 / 5 / 12
11,321
809
9,382
13,475
5,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
103
18
Kills
28
28
Deaths
18
41
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
6
5
1.75
W
Medusa
 
Medusa
7
4
9
2.88
W
5
3
17
4.5
L
Jormungandr
Chefhans
Jormungandr
1
7
5
0.5
W
7
3
14
4.67
L
Chernobog
Kosir
Chernobog
4
6
6
1.17
W
Jormungandr
MP162b
Jormungandr
3
3
23
4.83
W
Anhur
bredboi
Anhur
6
5
12
2.4
L
Zhong Kui
vFluxyy
Zhong Kui
3
6
9
1.25
L
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,068
Damage
77,563
84,244
Taken
76,316
65,981
Mitigated
62,020
28,466
Healing
33,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,871
265
2,257
1,362
12,614
4,362
0
6,048
6,491
34,715
0
W
Medusa
 
Medusa
18,901
10,040
3,673
3,478
13,476
5,823
1,316
7,842
5,634
0
39,396
W
15,782
1,749
2,495
9,952
20,246
23,955
184
7,260
12,986
0
25,200
L
Jormungandr
Chefhans
Jormungandr
7,570
1,943
908
1,551
18,036
13,847
207
7,908
9,953
20,039
0
W
20,933
5,286
2,057
2,544
10,834
5,006
680
3,585
7,249
37,522
0
L
Chernobog
Kosir
Chernobog
11,975
7,430
2,285
1,656
13,079
5,031
736
4,740
8,239
0
29,420
W
Jormungandr
MP162b
Jormungandr
12,565
2,677
3,177
1,764
18,285
21,521
216
9,360
8,925
28,992
0
W
Anhur
bredboi
Anhur
9,382
3,345
1,780
2,812
13,475
5,715
2,269
7,681
5,794
0
17,059
L
Zhong Kui
vFluxyy
Zhong Kui
11,287
951
223
4,574
19,987
21,292
385
6,538
13,274
28,474
0
L
12,365
1,490
3,657
9,993
20,528
21,449
210
8,264
11,968
0
27,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,368
Gold Earned
56,390
167
Minions Killed
166
0
Camps Cleared
0
1,152,166
Distance Traveled
1,287,702
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,629
831
49
4
0
223,947
0
W
Medusa
11,499
821
57
4
0
253,476
1
W
Tyr
10,877
777
20
1
0
293,221
0
L
Jormungandr
8,990
642
15
1
0
223,818
0
W
Nu Wa
11,347
811
36
3
0
250,059
0
L
Chernobog
10,538
753
38
3
0
231,505
0
W
Jormungandr
11,346
810
28
2
0
245,621
0
W
Anhur
11,321
809
25
2
0
245,325
0
L
Zhong Kui
9,815
701
37
3
0
205,254
0
L
Chaac
10,396
743
28
2
0
267,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role